Search found 78 matches

by 0ion9
Fri Jul 22, 2011 2:21 am
Forum: Creator Discussion
Topic: Using Ren'py to make art tutorials
Replies: 7
Views: 1305

Re: Using Ren'py to make art tutorials

YES.
(I've been thinking about this myself, in the context of tweaking brushes as you paint, in MyPaint. It seems a near-ideal tutorial format, IMO)
by 0ion9
Wed Jul 20, 2011 11:20 am
Forum: Ren'Py Questions and Announcements
Topic: Point Based Game Help!
Replies: 10
Views: 1306

Re: Point Based Game Help!

max() is a function that accepts a *sequence* and returns the maximum value. it doesn't accept an integer.
by 0ion9
Wed Jul 20, 2011 11:18 am
Forum: Skill Development
Topic: Online tools to create music
Replies: 6
Views: 1528

Re: Online tools to create music

Haven't heard about *online* composing tools. LMMS is pretty good though IME.
by 0ion9
Tue Jul 19, 2011 5:59 am
Forum: Creator Discussion
Topic: Options for The Art-Impaired
Replies: 18
Views: 1942

Re: Options for The Art-Impaired

MyPaint for coloring and drawing.
GIMP (preferably with the OpenRaster plugin, so it can make nice-nice with MyPaint) for the cleanup work (editing, touchup etc). GIMP-GAP is an additional package you can install, it makes animation pretty easy.
by 0ion9
Tue Jul 19, 2011 2:50 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple images in CG gallery?
Replies: 16
Views: 2242

Re: Multiple images in CG gallery?

Not with this code. I can think offhand how to do it, but if you want that, you'll have to implement it yourself. I regard it as of marginal usefulness. BTW, the code above is BUGGY (in some circumstances it will show images whose conditions haven't yet been satisfied!). Don't use it! Instead, use t...
by 0ion9
Mon Jul 18, 2011 9:27 pm
Forum: Development of Ren'Py
Topic: Asymetrical Frames in Renpy?
Replies: 3
Views: 1349

Re: Asymetrical Frames in Renpy?

you have a lot of boarders in your borders. Are you making a lot of money from the rent? :wink:
by 0ion9
Mon Jul 18, 2011 9:46 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple images in CG gallery?
Replies: 16
Views: 2242

Re: Multiple images in CG gallery?

I've made one bugfix above. I probably need to test this myself though. Here it's Monday night, I'll probably get to that Tuesday afternoon.
by 0ion9
Mon Jul 18, 2011 1:06 am
Forum: Ren'Py Questions and Announcements
Topic: Point Based Game Help!
Replies: 10
Views: 1306

Re: Point Based Game Help!

You need to make sure those variables are defined before they are used. This is not necessarily done by putting one after the other. Anything that needs initialization should go in an init block, to ensure it executes before any part of the story code. (see http://www.renpy.org/wiki/renpy/doc/tutori...
by 0ion9
Sun Jul 17, 2011 5:16 am
Forum: Ren'Py Questions and Announcements
Topic: Screen Flicker Visual Effect question
Replies: 1
Views: 415

Re: Screen Flicker Visual Effect question

Either use AlphaDissolve, or individually show each of the screens at the right locations
(determinable by using layers in your paint program, eg GIMP),
with Blink
by 0ion9
Sun Jul 17, 2011 5:05 am
Forum: Development of Ren'Py
Topic: 6.12.2: Text Handling
Replies: 33
Views: 8228

Re: 6.12.2: Text Handling

Well, IMO a non-blurry scale would also be good, when the scale factor is an integer. And it would save on texture memory if needed.
by 0ion9
Sun Jul 17, 2011 5:02 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple images in CG gallery?
Replies: 16
Views: 2242

Re: Multiple images in CG gallery?

# Otherwise, get the filename and spec and see if # we've unlocked it. clicked = None if len(images[i]) == 2: filename, spec = images[i] toshow = [filename] elif len(images[i]) == 3: toshow, spec, filename = images[i] # we only multi-filter when spec is not a simple string if spec and type(spec) !=...
by 0ion9
Sun Jul 17, 2011 3:27 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple images in CG gallery?
Replies: 16
Views: 2242

Re: Multiple images in CG gallery?

The problem is that the gallery code contradicts expectations! you could have (image, cond) or (images, cond, thumbnail) But the latter seems to be undocumented, and naturally it's not obvious that in the first instance the image filename is used to generate a thumbnail filename, but in the latter i...
by 0ion9
Sun Jul 17, 2011 2:58 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple images in CG gallery?
Replies: 16
Views: 2242

Re: Multiple images in CG gallery?

A traceback is worth a million 'codes' :) Now I know exactly what it is. see this: # Otherwise, get the filename and spec and see if # we've unlocked it. if len(images[i]) == 2: filename, spec = images[i] toshow = filename elif len(images[i]) == 3: toshow, spec, filename = images[i] if spec: spec = ...
by 0ion9
Sun Jul 17, 2011 12:05 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple images in CG gallery?
Replies: 16
Views: 2242

Re: Multiple images in CG gallery?

Couldn't get it to work right (Might've been because I switched to screens recently?) Isn't the old one simpler, anyway? It seems like it would be doable by giving it a list, but I'm not sure what the correct syntax for a list is and the ones I tried ([], ()) didn't work http://docs.python.org/tuto...
by 0ion9
Sat Jul 16, 2011 11:57 pm
Forum: Development of Ren'Py
Topic: 6.12.2: Text Handling
Replies: 33
Views: 8228

Re: 6.12.2: Text Handling

"It's dark. You might be eaten by an [enemy[name]]." Cool that we don't have to quote the string indice. Isn't that ambiguous though? For example: (this uses actual Python formatting, so it looks a little different) >>> d2 = {'str' : {'me': 22, 1: 44}, 'me':1} >>> "{str[me]}".fo...