Search found 244 matches

by Ignosco
Thu Feb 14, 2008 1:37 am
Forum: General Discussion
Topic: Valentine's Day 08
Replies: 20
Views: 2882

Re: Valentine's Day 08

Just another day for me too... although I've procrastinated more than usual :oops:...
by Ignosco
Wed Feb 06, 2008 6:14 am
Forum: Completed Games
Topic: Metropolitan Blues - Released
Replies: 99
Views: 43485

Re: Metropolitan Blues - Released

There's a walkthrough here , which shows how the various sections of the game are structured. Metropolitan Blues is quite an unusual game, due to the nature of the protagonist, and how the choices are structured, to take the player down paths with different themes (loneliness, purpose, identity). It...
by Ignosco
Thu Jan 31, 2008 4:27 am
Forum: General Discussion
Topic: RenTarot(COMPLETED!)
Replies: 134
Views: 22454

Re: RenTarot

These are looking amazing so far :D.
I think I want Aleksandra as my death :oops:
by Ignosco
Tue Jan 29, 2008 10:42 pm
Forum: Ren'Py Questions and Announcements
Topic: Proposed interface for isometric engine
Replies: 22
Views: 4258

Re: Proposed interface for isometric engine

This is a suggestion more from a gameplay perspective: It would be good to have an easy way of implementing difficulty levels (probably scaling HP for one side up or down would be simplest).
by Ignosco
Tue Jan 29, 2008 8:25 pm
Forum: General Discussion
Topic: Visual novels... how to play them?
Replies: 11
Views: 2042

Re: Visual novels... how to play them?

With Metropolitan Blues, the story does branch after the opening choice you make, but the events only change significantly about half-way into the story.
by Ignosco
Tue Jan 29, 2008 11:31 am
Forum: General Discussion
Topic: Visual novels... how to play them?
Replies: 11
Views: 2042

Re: Visual novels... how to play them?

Transitions are scripting commands used by the creator to change how the game moves between screens (eg having one background dissolve into another). It's probably best for most games to play with this enabled. If Auto Forward Time is enabled, the text will advance automatically, at the chosen speed...
by Ignosco
Sat Jan 26, 2008 11:55 am
Forum: General Discussion
Topic: Wanna plug your blog?
Replies: 23
Views: 3870

Re: Wanna plug your blog?

Hey, LSF community. I have a visual novel review blog for all of you to enjoy. There's only a few games on there, but there should be at least a dozen more in due time. I like your reviews/style of reviewing, and you're much better at it than I am :). I do sugarcoat when I write, but maybe the word...
by Ignosco
Tue Jan 15, 2008 9:22 am
Forum: General Discussion
Topic: LSF @ 5 - Celebrations
Replies: 71
Views: 12114

Re: LSF @ 5 - Celebrations

I'm definitely interested and will be able to make any time on the 25th or 26th, although I don't think I have a functioning microphone I can use.
by Ignosco
Tue Jan 15, 2008 9:20 am
Forum: Creator Discussion
Topic: Bermuda
Replies: 74
Views: 11355

Re: Bermuda

This is looking really good so far :) - the art looks great (particularly the colouring and shading), and the overall concept is very unique.
by Ignosco
Tue Jan 15, 2008 9:18 am
Forum: Creator Discussion
Topic: LSF @ 5 - Pledge Drive
Replies: 58
Views: 10765

Re: LSF @ 5 - Pledge Drive

Once I've finished the overdue article for the VN blog, and the music for N+L, I'll try and compose a few tracks for this.
by Ignosco
Wed Jan 09, 2008 8:40 am
Forum: Other Story-based Games
Topic: Hirameki gone
Replies: 81
Views: 21641

Re: Hirameki gone

Terrible news :( - I hope they at least continue to reprint some of their games...
by Ignosco
Wed Jan 09, 2008 7:59 am
Forum: Completed Games
Topic: Tying Threads
Replies: 46
Views: 26527

Re: Tying Threads

What I found most impressive about Tying Threads, was the overall 'interface' of the game - the menu and text layout, the switches from greyscale to colour and back, the use of a blank face for Cheryl initially, and the choices of music all helped create a very unique atmosphere for the game (and I...
by Ignosco
Mon Dec 31, 2007 9:20 pm
Forum: Ren'Py Questions and Announcements
Topic: 2007 Year in Ren'Py
Replies: 8
Views: 1661

Re: 2007 Year in Ren'Py

Thanks PyTom, and everyone else in the Lemmasoft community - it's been a great year :D. At some point, I'll try and write a retrospective of 2007 - although with so many games released, it might take a while. Here's to even more games in 2008 :D.
by Ignosco
Mon Dec 31, 2007 1:04 pm
Forum: General Discussion
Topic: Happy New Year!
Replies: 23
Views: 4009

Re: Happy New Year!

Happy New Year everyone!
by Ignosco
Fri Dec 28, 2007 11:48 pm
Forum: Creator Discussion
Topic: Dino Briefcase Fiasco
Replies: 20
Views: 9854

Re: Dino Briefcase Fiasco

Hm... well that certainly was interesting :D