Search found 533 matches

by F.I.A
Sat Oct 10, 2009 5:01 am
Forum: Skill Development
Topic: Time factor
Replies: 16
Views: 2232

Re: Time factor

That was a just question. I just wanted to know how much some people can do in a short , IF they have time . I was curious. Free game or not, it doesn't count. Please, feel free to type any of your opinions. Anything is possible as long as you are not lazy to do anything. Also, yelling will not giv...
by F.I.A
Fri Oct 09, 2009 6:10 am
Forum: Skill Development
Topic: Time factor
Replies: 16
Views: 2232

Re: Time factor

If you are given one month where you're free 24/7, are you able to create a game more than 2 hours of playtime? I'm just curious. And just how the heck you are supposed to give us that free month? We all have our daily life to attend to, be it work or study. Last I recalled, EVE clocks at 30 minute...
by F.I.A
Tue Oct 06, 2009 10:56 pm
Forum: Ideas
Topic: Chain Letters (another Horror/Suspense VN)
Replies: 24
Views: 4277

Re: Chain Letters (another Horror/Suspense VN)

Wait a second. You are telling me that two Junes have come and passed, and we are still not going to get a demo for Mujinchitai? And I thought the last post about copyright infringement was a hint to a release...
by F.I.A
Tue Oct 06, 2009 11:24 am
Forum: Completed Games
Topic: 仮名空ノ下デ
Replies: 10
Views: 3723

Re: 仮名空ノ下デ

Image

==========

That said...

Image
http://www.geocities.jp/nanaminamo/amazora.htm

Trolling might be fun, but plagiarism is not.
by F.I.A
Sun Oct 04, 2009 9:59 pm
Forum: Development of Ren'Py
Topic: ATL Video
Replies: 7
Views: 1450

Re: ATL Video

If anything it is certainly a nice idea to include a demo video for a code, so I recommend continuing this practice for future features. Back to the subject, it is certainly an interesting code. Will see how it will work in the future. EDIT: On the other hand, can we complicate matter and add an ani...
by F.I.A
Thu Sep 24, 2009 1:07 am
Forum: Creator Discussion
Topic: Playing Games vs. Making Games
Replies: 22
Views: 2449

Re: Playing Games vs. Making Games

As time goes by, we will find that our free time will start to lessen(From school to college then work). Soon, it is hard to allocate time into everything( Watching anime, playing games, socializing and well, working on your own games). I've pretty much dumped RPGs out of my game diet and followed o...
by F.I.A
Thu Sep 17, 2009 5:12 am
Forum: Creator Discussion
Topic: Japanese-style dating sims
Replies: 32
Views: 4101

Re: Japanese-style dating sims

By Japanese style dating sim are we talking something like Kanon, or something that's all stat based like True Love? Unless someone messed up the whole term, I will lean towards something like True Love( The former tends to be pigeon-holed into the category that is visual novel instead). However, s...
by F.I.A
Tue Sep 15, 2009 10:13 pm
Forum: Creator Discussion
Topic: Japanese-style dating sims
Replies: 32
Views: 4101

Re: Japanese-style dating sims

I know, I'm just asking the rest of the community why they don't make them as much. xD Like I said before I'm trying to put more moe in with that, if you could read previous posts. (which apparently is very hard to do.) I for one prefer consistency over tacking on everything I find. Moe is not some...
by F.I.A
Tue Sep 15, 2009 6:54 am
Forum: Creator Discussion
Topic: Japanese-style dating sims
Replies: 32
Views: 4101

Re: Japanese-style dating sims

A lot of games made with ren'py seem to be based on medieval times, robots or college romances- but I haven't seen any real straight-out feel-good cute fluff dating sims like the ones in Japan that made visual novels popular. While most of those games are hentai-oriented, it'd be great to see some ...
by F.I.A
Fri Sep 11, 2009 9:20 am
Forum: Creator Discussion
Topic: how do you create character art?
Replies: 7
Views: 1372

Re: how do you create character art?

Just a picture
Just a picture
Also, inside "Save for Web" menu, look if there is a transparency box and remember to check it.
by F.I.A
Tue Sep 08, 2009 3:13 am
Forum: Creator Discussion
Topic: Art: It's like a brick wall
Replies: 53
Views: 6293

Re: Art: It's like a brick wall

I was busy, so I couldn't respond for a while. I've read through most of your responses and it seems the insight is relatively similar. "If you don't enjoy it, quit" and "practice makes perfect" are less verbose versions of what most people wrote. Quite true, but if one was to q...
by F.I.A
Fri Sep 04, 2009 11:00 am
Forum: Creator Discussion
Topic: Art: It's like a brick wall
Replies: 53
Views: 6293

Re: Art: It's like a brick wall

Well, what I'm basically trying to warn is that situation B tends to happen much more frequently than situation A. You kind of expanded the topic to be more so about visual novel development in general rather than focusing on the exclusive production art, but even so, I've found that the frustratio...
by F.I.A
Fri Sep 04, 2009 1:21 am
Forum: Creator Discussion
Topic: Art: It's like a brick wall
Replies: 53
Views: 6293

Re: Art: It's like a brick wall

I was unaware that icons were equivalent to lucidity of thoughts. Not all of us have perfectly scripted words at odd hours in the morning. But thank you for ignoring all the other posts I'd made before and after that bout of textual idiocy on my part. Duly noted and omitted. That was an error on my...
by F.I.A
Fri Sep 04, 2009 12:55 am
Forum: Creator Discussion
Topic: Art: It's like a brick wall
Replies: 53
Views: 6293

Re: Art: It's like a brick wall

This thread is such a contradiction, that I have to post. So writing a story isn't too difficult (just tedious) since everyone learns how to write from pre-K onward. Drawing is a different beast, altogether. I started drawing a few weeks ago primarily because I want to create an EVN. Although, I've ...
by F.I.A
Tue Sep 01, 2009 12:46 pm
Forum: Completed Games
Topic: Koenchu Yonogi Seiyu Story prologue
Replies: 26
Views: 11842

Re: Koenchu Yonogi Seiyu Story prologue

Just played it today. Thanks for sharing with us a demo with built-in translation. Overall, it has been an interesting read. It is not a game where every girls is the usual good-mannered date-able target. That alone made it refreshing for me. Perhaps it is a translation's mistake, but why would Sout...