Yeah that's the problem. There's no documentation so it needs to search ren'py folder directly.Ocelot wrote:It is interesting too, is there any examples? Documentation doesn't tell anything useful about id at all.you could use id
Search found 1736 matches
- Fri Dec 16, 2016 9:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] A way to change properties of screen element?
- Replies: 5
- Views: 703
Re: Is there a way to change properties of screen element?
- Fri Dec 16, 2016 9:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Possible to reset multiple persistent variables?
- Replies: 4
- Views: 738
Re: is it possible to mass reset multiple persistent variabl
Like this?
Code: Select all
init python:
for i in xrange(100):
setattr(persistent, "trig"+str(i), 0)
- Fri Dec 16, 2016 9:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] A way to change properties of screen element?
- Replies: 5
- Views: 703
Re: Is there a way to change properties of screen element?
Code: Select all
screen something(color=style.menu_text.color):
text "smg" color color
- Fri Dec 16, 2016 9:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] A way to change properties of screen element?
- Replies: 5
- Views: 703
Re: Is there a way to change properties of screen element?
screen something(styling="a"): style_prefix styling style a_something: style b_something:#write anything Won't something like this work? You could also use if clause for style_prefix. For example when defining character, you can pass something like who_color='#000' and it would passed as ...
- Mon Dec 12, 2016 8:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]if [config.version] >= 0.2.2 (Is this possible?)
- Replies: 5
- Views: 783
Re: if [config.version] >= 0.2.2 (Is this possible?)
If you're mentioning user's savedata, its code won't work. Configs are not saved in user's save data. You should define persistent data then check it in the label after_load.
- Sun Dec 11, 2016 12:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7372
Re: Ren'Py 6.99.12 Prereleased
I'm third on this, though it's not a major issue. I'd appreciate if this matter fixed in the future.
- Sat Dec 10, 2016 10:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Scrollbar In-Game Menu Coding?
- Replies: 9
- Views: 5411
Re: Scrollbar In-Game Menu Coding?
Wrap viewport by fixed or frame, giving its xysize. You only need to modify screens.rpy. screen choice(items): style_prefix "choice" fixed pos (x,y) xysize (x,y): #or frame, window viewport: scrollbars "vertical" mousewheel True draggable True side_yfill True vbox: for i in items...
- Fri Dec 09, 2016 3:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Scrollbar In-Game Menu Coding?
- Replies: 9
- Views: 5411
Re: Scrollbar In-Game Menu Coding?
Add viewport on the choice screen in screens.rpy. screen choice(items): style_prefix "choice" viewport: scrollbars "vertical" mousewheel True draggable True side_yfill True vbox: for i in items: textbutton i.caption action i.action
- Fri Dec 09, 2016 7:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to use retain after load to save values?
- Replies: 7
- Views: 2443
Re: How to use retain after load to save values?
Ren'Py saves data of the current rollback memory. It means changing variables in a same screen won't be saved, except you added $ renpy.retain_after_load() directly before showing it's screen. You have to call this function every time before showing screens that modifies variables.
- Mon Dec 05, 2016 2:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7372
Re: Ren'Py 6.99.12 Prereleased
Oh BTW, don't you think to hide 'roll back side' from unrelated hardwares? The first time I saw it, I though 'what the fuck this preference'. Now I know this is for touch hardwares, but still I think it's annoying to see this preference on unrelated hardwares.
- Mon Dec 05, 2016 1:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7372
Re: Ren'Py 6.99.12 Prereleased
I remember that 'disappearing scrollbars issue'. I thought this is came form my own code problem, but it looks it happens more majorly.
- Sat Dec 03, 2016 1:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7372
Re: Ren'Py 6.99.12 Prereleased
I think this is a problem I also got. I couldn't find what is an issue exactly so didn't reported yet.Donmai wrote:The only problem that persists is that Ren'Py keep showing English names for the month and day of the week.
- Fri Dec 02, 2016 8:43 am
- Forum: Asset Creation: Writing
- Topic: Knowing many VNs make your writing richer or more biased?
- Replies: 7
- Views: 1696
Re: Knowing many VNs make your writing richer or more biased
Knowing ONLY VNs could make your writing more biased.
Knowing many arts always make your writing richer.
Knowing many arts always make your writing richer.
- Fri Dec 02, 2016 8:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Languages in new GUI Interface
- Replies: 2
- Views: 514
Re: Languages in new GUI Interface
No language is translated for new gui yet. Currently, you have to translate files by yourself.
- Tue Nov 29, 2016 6:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: Need help with attribute error
- Replies: 4
- Views: 1151
Re: Need help with attribute error
You have to define setter.
Code: Select all
@TOTAL_CURRENT_HP.setter
def TOTAL_CURRENT_HP(self, value)