Re: Guestbook
Posted: Mon Aug 11, 2008 5:42 am
Name: Anna
Location: M-dot, aka the 'Sauga - Canannada. North side, respect.
Website: The whole Internet is mine. ALL your base are belong to me.
Comments: i am full of comments. i can comment on anything you like me to comment on, even i have absosmurfly no idea what the hell i'm talking about. It's a neat skill, actually - it got me through college.
Mushrooms: They're magically delicious. See what i did there? See what i did there? i'm so freaking hilarious!
Undies: Not at the moment. But i'll keep you posted.
Okay: 4
Cute guy: i know i have at least one, probably a couple, around here somewhere. Why, you wanna borrow one of mine?
Cute girl: i might even have a couple of those.
Other stuff: Yes, i have other stuff, too.
i've never actually played this ToL game (which is Tales of Lemma?), but i have played a couple Ren'Py games. My personal favourite so far: Starlight: Episode Zero - it's really short, but i lurved it.
i've actually made a complete Ren'Py game already - well, complete except i couldn't get the *&^%$#@ custom-made music to work (not Ren'Py's fault, Ubuntu's), but everything else worked perfectly - it was a sample for my roleplaying group to show them what we could possibly do with Ren'Py. It took me 4 days to make it from start to finish - although i wasted a day on the *&^%$#@ music, and i had to spend the first day learning how to draw before i could actually make any of the graphics... so i guess technically it took me 2 days? Anyway, it was really short, but it impressed the hell out of them, so we might get together and make a full and complete game as a group. So, here i am, to soak up lots of Ren'Py knowledge and tricks and other tips about making visual novels in preparation for our combined effort.
My background is mostly top secret, hush-hush, double-0 status, if-i-tell-you-i'd-have-to-kill-you government work, although most of that is probably in my head. i do, however, have a ton of programming experience in all different kinds of programming languages, like almost every programming language ever made. Unfortunately, not Python, which is irritatingly ironic. Eh, but Python looks so easy a half-drunk slow-learner monkey could probly figure it out over a weekend, and anyway Ren'Py script doesn't require you to know Python. So i'm sure i'll manage.
Oh, but hey, while my posse of peeps (not the marshmallow kind) ponders over what kind of game they'd like to make and the script and all that, i'd happily apply my talents to helpin out someone else's project. i'm a badass programmer, awesome writer, mediocre graphic artist and skilled ninja... i just can't get the *&^%$#@ music to work yet, but otherwise, all systems are go.
That's all i'm gonna say for now because there is a 60000 character limit on posts. i don't know how many characters i've typed so far, but it looks like a ton, so maybe it's gettin close to 60000. i'd rather stop before i get there, because i just hate it when i get cut off suddenl
Location: M-dot, aka the 'Sauga - Canannada. North side, respect.
Website: The whole Internet is mine. ALL your base are belong to me.
Comments: i am full of comments. i can comment on anything you like me to comment on, even i have absosmurfly no idea what the hell i'm talking about. It's a neat skill, actually - it got me through college.
Mushrooms: They're magically delicious. See what i did there? See what i did there? i'm so freaking hilarious!
Undies: Not at the moment. But i'll keep you posted.
Okay: 4
Cute guy: i know i have at least one, probably a couple, around here somewhere. Why, you wanna borrow one of mine?
Cute girl: i might even have a couple of those.
Other stuff: Yes, i have other stuff, too.
i've never actually played this ToL game (which is Tales of Lemma?), but i have played a couple Ren'Py games. My personal favourite so far: Starlight: Episode Zero - it's really short, but i lurved it.
i've actually made a complete Ren'Py game already - well, complete except i couldn't get the *&^%$#@ custom-made music to work (not Ren'Py's fault, Ubuntu's), but everything else worked perfectly - it was a sample for my roleplaying group to show them what we could possibly do with Ren'Py. It took me 4 days to make it from start to finish - although i wasted a day on the *&^%$#@ music, and i had to spend the first day learning how to draw before i could actually make any of the graphics... so i guess technically it took me 2 days? Anyway, it was really short, but it impressed the hell out of them, so we might get together and make a full and complete game as a group. So, here i am, to soak up lots of Ren'Py knowledge and tricks and other tips about making visual novels in preparation for our combined effort.
My background is mostly top secret, hush-hush, double-0 status, if-i-tell-you-i'd-have-to-kill-you government work, although most of that is probably in my head. i do, however, have a ton of programming experience in all different kinds of programming languages, like almost every programming language ever made. Unfortunately, not Python, which is irritatingly ironic. Eh, but Python looks so easy a half-drunk slow-learner monkey could probly figure it out over a weekend, and anyway Ren'Py script doesn't require you to know Python. So i'm sure i'll manage.
Oh, but hey, while my posse of peeps (not the marshmallow kind) ponders over what kind of game they'd like to make and the script and all that, i'd happily apply my talents to helpin out someone else's project. i'm a badass programmer, awesome writer, mediocre graphic artist and skilled ninja... i just can't get the *&^%$#@ music to work yet, but otherwise, all systems are go.
That's all i'm gonna say for now because there is a 60000 character limit on posts. i don't know how many characters i've typed so far, but it looks like a ton, so maybe it's gettin close to 60000. i'd rather stop before i get there, because i just hate it when i get cut off suddenl