Crime Investigation

Finished games are posted here, once they've been tested and are ready for wide release.
Message
Author
User avatar
LVUER
King of Lolies
Posts: 4533
Joined: Mon Nov 26, 2007 9:57 pm
Completed: R.S.P
Location: Bandung, West Java, Indonesia
Contact:

Re: Crime Investigation

#16 Post by LVUER » Thu Apr 28, 2011 5:32 am

Wait, doesn't if you kill ANYONE, you'll go to jail anyway? ^_^
"Double the princesses, quadruple the fun!" - Haken Browning (SRW-OG Endless Frontier)

DeviantArt Account
MoeToMecha Blog (under construction)
Lolicondria Blog (under construction) <- NSFW

User avatar
azureXtwilight
Megane Procrastinator
Posts: 4047
Joined: Fri Mar 28, 2008 4:54 am
Completed: Fantasia series (ROT and ROTA), Doppleganger: Dawn of The Inverted Soul, a2 (a due), Time Labyrinth
Projects: Re:Set, Morpheandir Tales, The Alliance, Althernis Precasted
Organization: Memento-Mori VNs, Team Sleepyhead
Location: Yogyakarta, Indonesia.
Contact:

Re: Crime Investigation

#17 Post by azureXtwilight » Thu Apr 28, 2011 7:22 am

I think taleweaver-san doesn't mean it literally? :D
ImageImage

User avatar
Taleweaver
Writing Maniac
Posts: 3341
Joined: Tue Nov 11, 2003 8:51 am
Completed: Metropolitan Blues, The Loyal Kinsman, Daemonophilia, The Dreaming, The Thirteenth Year, Adrift, Bionic Heart 2, Secrets of the Wolf, The Photographer
Projects: The Pilgrim's Path, Elspeth's Garden, Secret Adventure Game!
Organization: Tall Tales Productions
Location: Germany
Contact:

Re: Crime Investigation

#18 Post by Taleweaver » Thu Apr 28, 2011 8:59 am

azureXtwilight wrote:I think taleweaver-san doesn't mean it literally? :D

That's what YOU think :) and don't call me sane.
Scriptwriter and producer of Metropolitan Blues
Creator of The Loyal Kinsman
Scriptwriter and director of Daemonophilia
Scriptwriter and director of The Dreaming
Scriptwriter of Zenith Chronicles
Scriptwriter and director of The Thirteenth Year
Scriptwriter and director of Romance is Dead
Scriptwriter and producer of Adrift
More about me in my blog
"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira

User avatar
azureXtwilight
Megane Procrastinator
Posts: 4047
Joined: Fri Mar 28, 2008 4:54 am
Completed: Fantasia series (ROT and ROTA), Doppleganger: Dawn of The Inverted Soul, a2 (a due), Time Labyrinth
Projects: Re:Set, Morpheandir Tales, The Alliance, Althernis Precasted
Organization: Memento-Mori VNs, Team Sleepyhead
Location: Yogyakarta, Indonesia.
Contact:

Re: Crime Investigation

#19 Post by azureXtwilight » Thu Apr 28, 2011 9:10 am

Taleweaver wrote:
azureXtwilight wrote:I think taleweaver-san doesn't mean it literally? :D

That's what YOU think :) and don't call me sane.


Then I woon't~ :D
ImageImage

User avatar
platonicheart
Veteran
Posts: 363
Joined: Wed Feb 16, 2011 7:14 am
Projects: Learning to Love
Contact:

Re: Crime Investigation

#20 Post by platonicheart » Fri Apr 29, 2011 8:48 am

O.o Hmm... I think you should chill Wright1000, it seems that you can't take constructive criticisms. Well, just think others comment to your work as something that can come and go, since its their own point of view and since you mentioned that you work for the newspaper ( I also work as an editor and journalist) you should know that everyone has "freedom of speech". So, just trust yourself and your work and don't let others give you headaches and infuriate you okay.
:)

Currently working on Learning to Love

proofreading: the beach and yuki academy

My DeviantArt: http://platonicheart.deviantart.com/

pondrthis
Veteran
Posts: 265
Joined: Tue Dec 14, 2010 5:20 pm
Completed: G-Senjou no Maou Translation
Location: Nashville, TN
Contact:

Re: Crime Investigation

#21 Post by pondrthis » Fri Apr 29, 2011 11:18 am

There's only one thing I can add to this: all the technical writing courses I've fumbled through (read: aced) and publications I've written during my time as an engineer amounted to diddly-squat when I sat down and tried to write a game script. Tragic, really. My time spent editing fan translations was more useful than technical writing knowledge.

(But repeating information in two consecutive sentences is a no-no even in technical writing... I can only assume that was an isolated case. It's a good reminder to all of us to stay vigilant.)

EDIT: To reiterate one of Wright's requests using one of the best flash videos of the 2000s, please, leave him alone.

User avatar
fleet
Eileen-Class Veteran
Posts: 1361
Joined: Fri Jan 28, 2011 2:25 pm
Deviantart: fleetp
Contact:

Re: Crime Investigation

#22 Post by fleet » Fri Apr 29, 2011 1:11 pm

Reference pondris' edit: I agree.
All of my VNs are at http://wolflore.net
Some are at http://www.visualnovelty.com.
Poorly done hand-drawn art is still poorly done art. Be a Poser (or better yet, use DAZ Studio 3D) - dare to be different.

pondrthis
Veteran
Posts: 265
Joined: Tue Dec 14, 2010 5:20 pm
Completed: G-Senjou no Maou Translation
Location: Nashville, TN
Contact:

Re: Crime Investigation

#23 Post by pondrthis » Fri Apr 29, 2011 1:43 pm

fleet wrote:Reference pondris' edit: I agree.

Then you should have posted a link to Chris Crocker's famous video!
Image

(While I do think we should leave alone someone who wants to be left alone, it is a little silly to backlash so strongly against what was intended as constructive criticism.)

User avatar
fleet
Eileen-Class Veteran
Posts: 1361
Joined: Fri Jan 28, 2011 2:25 pm
Deviantart: fleetp
Contact:

Re: Crime Investigation

#24 Post by fleet » Fri Apr 29, 2011 1:58 pm

Noted.
All of my VNs are at http://wolflore.net
Some are at http://www.visualnovelty.com.
Poorly done hand-drawn art is still poorly done art. Be a Poser (or better yet, use DAZ Studio 3D) - dare to be different.

User avatar
sake-bento
Eileen-Class Veteran
Posts: 1873
Joined: Sat Jan 26, 2008 5:58 pm
Completed: http://sakevisual.com/games.html
Projects: Every Sunrise, Shinsei
Organization: sakevisual
Tumblr: sakevisual
Deviantart: sakevisual
Contact:

Re: Crime Investigation

#25 Post by sake-bento » Sun May 01, 2011 1:53 pm

Wright, do you want people to leave comments on your game? When people leave comments, they're going to talk about what they like AND what they don't like. That's how it works. They're not trying to be mean. That's how comments work for everyone here. People leave comments on my games too, saying what they don't like about it. Auro and Taleweaver were writing their thoughts because they want to see you do well. They weren't trying to be mean, and saying that you're not going to thank them for playing your game is rude. If you don't want people to write how they feel, just say "No critiques, please," in the very beginning of the thread so this won't happen again.

For those in the thread who didn't post comments on the actual game, we're starting to tread into cyber bullying territory right now, and that really needs to not happen.

User avatar
number473
Regular
Posts: 195
Joined: Tue Dec 15, 2009 4:20 am
Projects: The Duke's Daughter
Location: Cape Town
Contact:

Re: Crime Investigation

#26 Post by number473 » Sun May 01, 2011 2:31 pm

sake-bento wrote:Auro and Taleweaver were writing their thoughts because they want to see you do well. They weren't trying to be mean...


In my opinion, when I read those comments, they sounded mean to me. To me, they appear to have the intention of showing how wrong the game is, rather than helping the creator to improve. Regardless of the intention with which they were written, this is how they come across.
I don't condone Wright1000's response, but I wouldn't say it's not understandable given the nature of the attacks on his work.
(Disclaimer: I didn't play the game myself, I'm merely commenting on the nature of the critique.)
Mental weather report: Cloudy with a possibility of brain storms.

User avatar
sake-bento
Eileen-Class Veteran
Posts: 1873
Joined: Sat Jan 26, 2008 5:58 pm
Completed: http://sakevisual.com/games.html
Projects: Every Sunrise, Shinsei
Organization: sakevisual
Tumblr: sakevisual
Deviantart: sakevisual
Contact:

Re: Crime Investigation

#27 Post by sake-bento » Sun May 01, 2011 2:52 pm

For the record, I'm not picking sides here or saying one person is to blame or another. We've spent ages debating the nature and tone of critiques, and it's never lead anywhere. To some people, it's not mean. To some, it is. You learn who feels which way through experience.

There's no person in the right or in the wrong here, just a group of people heading down a very dangerous road, one small step at a time, and the more people who get involved, the worse it's going to be.

waterpieces
Newbie
Posts: 18
Joined: Wed Feb 16, 2011 11:04 am
Projects: Robin - Escape!
Contact:

Re: Crime Investigation

#28 Post by waterpieces » Sun May 01, 2011 9:52 pm

I will play this when I get home :P

User avatar
LVUER
King of Lolies
Posts: 4533
Joined: Mon Nov 26, 2007 9:57 pm
Completed: R.S.P
Location: Bandung, West Java, Indonesia
Contact:

Re: Crime Investigation

#29 Post by LVUER » Sun May 01, 2011 10:10 pm

For those who new around here, there was debate about this critique thing too, several times in fact. I forget the link (you could search it if you want), but to make things short, the spirit of Lemma is giving critique by default to any games/arts/music (or whatever) submitted here, so that we all could grow up and improve. So unless you're clearly stating "no critique, please", people will critique your VN.
"Double the princesses, quadruple the fun!" - Haken Browning (SRW-OG Endless Frontier)

DeviantArt Account
MoeToMecha Blog (under construction)
Lolicondria Blog (under construction) <- NSFW

flowerthief
Regular
Posts: 101
Joined: Fri Oct 24, 2003 7:32 pm
Contact:

Re: Crime Investigation

#30 Post by flowerthief » Mon May 02, 2011 1:12 am

Maybe I'm being idealistic but I would have thought that the "Works in progress feedback" forum would be the proper place to give and receive criticism. Once you've completed a game and posted it in a completed games forum, you want to hear mostly positive things at that point. That's the time that's supposed to be the payoff for all your work (not that one should expect much of a payoff for a thing produced in only 5 days) At least that's what I expect in other freelance game-authoring communities. I guess the Lemma community might be more critical than I'm used to. Personally I wouldn't give criticism that hardcore unless it was explicitly being asked for.
Customizable datesim in beta! Need testers!
Idolcraft - RPG-style bishoujo simulation

Post Reply

Who is online

Users browsing this forum: No registered users