Mirage wrote:Ok, I finished the demo. I'm not expecting the demo to be so short considering how big the file size is. I guess the voices must be the cause of the gigantic file size.
The story seems interesting, but I feel the demo ended way too quickly before I can feel invested to the game. I quite like the addition of the voices because it was quite americanized rather than the usual trying-too-hard to sound like an anime dub. There's a lack of soundtrack, but the voices made up for it.
As for the graphic, I like the usage of the photos. It makes everything look realistic. I'm not sure about the anime sprites though. It feels a bit of a mismatch.
There are couple typos, most of them happened to be the names. Like it was supposed to be Trent's mother who's talking, but it was written Delilah. When Gabby was talking, it was written Delilah. And then Maid was written Gabby instead. Officer Dooley was written Office Dooley.
Aside from that, the script is quite solid. I find it pretty easy to follow.
By the way, how long is the game?
You can actually play the demo for a long time (no time limit) because there are dozens of choices available, but you will be stopped before you are able to make significant progress in the plot, and you will be returned to the beginning. I spent a long time trying to figure out the best way to do the demo, and yeah, some choices will stop you pretty quickly. It depends on your luck I guess. I also try to stop the game at areas of interest, so that the player would be motivated to purchase the game and complete the chapters.
The backgrounds and the sprites are mismatched, but there wasn't much that I could do about it because I couldn't afford to paint over 60 backgrounds, though I took considerable effort to find a way to do it. I just didn't have any more money to spend towards the end. When I put the art through focus testing, people did not report significant issues with the visuals.
There were some bugs reported that the names didn't match, however I was unable to replicate them in-game. I'll try to find the rogue "Office Dooley". That's the first that I have heard of that one. I'll take another look in the opening scenes and see if I can find anything out of place. I probably just don't see it for some reason.
I think the game is 15,000 words or so, but I will have to double check. It usually takes people 2-4 hours to solve the case. It depends on how fast you read and whether you skip through the voiceovers. A lot of script was typed directly into the builder, so I have not accounted for that.
Thanks for your feedback! It will really help me as I continue to prepare the next upgrade.