Letters Home

Finished games are posted here, once they've been tested and are ready for wide release.
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shylock
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Letters Home

#1 Post by shylock » Thu Jun 02, 2011 12:39 am

Not sure to what extent this qualifies as a VN, anyway, but I've been wanting to explore warfare in this format for some time so I churned out a drab about an unknown soldier sent to France during WWI following Memorial Day here in the US, though I realize November 11 is more common and I personally celebrate July 1. Would love to see someone treat the human aspects of warfare in a more substantial project. Will get back to real projects now. Not sure this is something to enjoy, but anyway.

Not a major project by any stretch of the imagination, just took two evenings:
The game contains 119 screens of dialogue.
These screens contain a total of 2,463 words,
for an average of 20.7 words per screen.
and some menus.

No sprites, photo backgrounds from the appropriate point in history and period music - a lot of it quite famous, believe it or not (and conveniently public domain due to age!) Also first post here.
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xxxSakura
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Re: Letters Home

#2 Post by xxxSakura » Sat Jun 04, 2011 2:27 pm

I love history, and thus I love this game as well. The music was awesome! Is there only one ending though?

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Wright1000
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Re: Letters Home

#3 Post by Wright1000 » Sun Jun 05, 2011 7:22 am

The game was interesting.

I am interested in World War and was thinking of making a game about World War.
I have sent you a pm.
He who doesn't care about the environment doesn't care about his grandchildren.

shylock
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Posts: 35
Joined: Wed Oct 13, 2010 11:57 am
Projects: Isle of St. Marcus, `Silver Seas'
Location: Upstate NY
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Re: Letters Home

#4 Post by shylock » Tue Jun 14, 2011 8:14 pm

xxxSakura wrote:I love history, and thus I love this game as well. The music was awesome! Is there only one ending though?
Yeah, there's only one ending. I was thinking about including a separate ending that turns out differently but I couldn't see which choices to condition it on and I didn't want to make it just random, and I also felt it would detract for the theme.

Sorry for taking so long to respond, thanks a lot for playing.

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