Hehheh, I'm glad you like that response Guest, it was one of the funniest scenes to write
I see where you're coming from about going too far off the perving route, and I was in 2 minds about that, but in the end I decided against it. It's a fine line you're toing anyway, and the first opportunity to do it on day 3, you've hardly known her that long, even though she's easy-going. (Plus it would have added more coding to the last 2 days :rolleyes: )
That said I've got to find more to fill my spare time now I'm finished coding this :rolleyes:
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I like the way the available options will be different based on what you've done so far, and also the way some scenes will silently branch if you've done different things. There were several highly cute moments.
The one thing that struck me as missing were "event CGs": special graphics for an individual scene, usually a particularly romantic one. Seeing Seisha crying was effective, and it would make some scenes even more memorable with a special graphic for them. Maybe finding Reiko fallen and helping her up, or any time when you get to hug or kiss a girl.
I thought the characters were mostly well told and well fairly three-dimensional too. The only bits which seemed out of character was when Reiko comes up to you on the walk and asks if you'll be friends when you got home (maybe it just needed a bit more elaboration or explanation why she did that), and a bit of the love ending with Reiko: between school-age people who've only met each other recently, I think "I love you" only works if you can mentally translate it to Japanese "suki desu", but in English in settings like that it just sounds wrong to me. But like I say, the characters are most of the time really believable and appealing.
I also really liked the "friends with both" ending that I got. It was really cool, although when he said "if only I could decide between them" I felt like it ought to be possible to have a good friends ending where he's happy being friends with them both and not feeling like that's lacking anything.
I was really impressed by the sheer number of endings - I must have played through about eight times and only seen a duplicate ending once. Good stuff!
Guest? Whoops! I completely forgot to login when I posted that :/Grey wrote:Hehheh, I'm glad you like that response Guest, it was one of the funniest scenes to write
I don't think I already mentioned this, but one thing I found interesting was that almost no matter what, the main character always had no regrets about what he did (i.e., if he got the friend ending he'd say they weren't that interesting, if he got the below friends ending, he'd say they kinda sucked... ect). The only time I saw the main character show regret about his actions was I think in the "They have a point.." option where he said something like, "Come to think of it, all I've done since I got here is make people feel bad"
Makes sense, I just found it interesting since that meant that you didn't force the player into a personality no matter your choices, but that your choices basically decided your personality.
Another thing I like seeing was different sides of common events (i.e., Seisha game at the first meal and Reiko game at the first meal).
Anyways, enough praising... the only thing you really should work on in that game is grammer and spelling (and artwork, but that comes with practice, so I don't count that). Although oddly it made the "They have a point..." seem more real because the weird typing actually made her seem more hysterical, which was cool.
Yes... fun game.
Seriously, since the game's graphics are the way they are, it's good to see, that it follows the mechanics of the classic dating sim, so that all the choices and selections really bring you where you want. That's why I had a great time playing it. If you just took photographs instead of the backgrounds you had, it would, in my opinion boost the game immensely. Kind of tales of lemma. Otherwise the character is ok once you get used to it, I like the outfit changes.
I put in in my encyclopedia
I actually played it quite a while ago, but I forgot to comment on it
do you know where i can get the games on this page? or at last some of them? http://www.manga.sk/atp/mEBGE/index2.htmmikey (lost his password) wrote: I put in in my encyclopedia
I actually played it quite a while ago, but I forgot to comment on it
Especially Chrono, I like your post a lot Some of the things you mentioned are the bits I'm especially proud of, and it's nice to be told I did some of it well. I thought people would be going for Seisha first.
Blackstream, yeah, I decided to do that with the players personality because its one of the things thats annoyed me in the few marketed dtaing sims I've played, that you're forced into a personality and a way of doing things, so I decided to do that in the same style as ToL1, and the perv route option.
General drawing comments, I'm trying to practice hands (and feet, which you cant see in the game, but I can't draw very well none the less)and poses and stuff when I draw, and I might be getting better.
Still I'm somewhat relieved that no-ones posted so far saying they can't stand playing the game due to the character graphics.
Mikey, I had a look around the internet for background photos, but I couldn't find any that fitted. Taking them myself wasn't an option as I couldn't think of any places I could take pictures of that would fit in the game. And thanks for adding me to the encyclopedia.
It's really suprising actually how much its been downloaded. Working on the KBs of bandwidth it makes 108 times. Wohoo!
So despite the heat of the last two weeks I've been redoing them all (and adding one or two new ones)
That's not all though, I've also improved the engine quite a bit, greatly improving the save system (and also adding an alternative load screen for the few '95 users out there. I can't test this though.) and adding fullscreen support and letter-by-letter text.
Oh and I tweaked and added some dialog as well. So really the base of the game is the same, but the graphics are a lot nicer than they were. I can't help but feel though that some of the newer art doesn't convey as much emotion as the old stuff did though...
Anyway maybe give it a look for the new stuff, or you havn't played it yet (or were put off by the original art) and want a little something before ToL2
If you find an error please report it. This would have been released yesterday night, but I spent two hours killing off an 'unspecified error' that only occured occasionally on my other machine while saving.
I think I managed to sort out the girls disappearing and appearing when they should, but late on I had to change the code that does that, so I havn't tested every little branch.
Also if you find any blatant spelling errors (I swear I found one on every new compilation), or cropped looking text portions with ??? or something else wrong displaying in the name box, please report that as well.
Hahaha, OK, that's all I think. For optimum prettyness please install the Tempus Sans font which comes in the zip file if you hadn't got it already. In the last release I hadn't realised that Flash didn't automatically embed it wherever it was used, as all the machines I tested it on had it installed >_<
Anyway the file, and a few more details on changes can be found on Kasukas new site
Eiji, that's odd. Windows XP is the operating system I use. What happens when you try to run it?
Have you got the Macromedia Flash Player installed? (Or possibly it's the shockwave flash player you need.)
Are you using a download manager/accelerator? If not maybe try getright or gozilla, and if so try saving it straight from your browser...
Before doing that maybe try deleting any incomplete or broken kasukab.zip files, then saving it as a different name in case its a cacheing problem.
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