
Here's something that I've been wanting to post here for a long time but I keep forgetting to. This game was originally released for the third day of last year's Teacup Visual Novel Festival
One Week of Eternity is the story of Alyssa Cruz, a young girl taking her first few steps into becoming a teenager who is suddenly diagnosed with a terminal illness and given one week or less to live. Despite the gloomy premise, this was never meant to be a tear-jerker, as you will find out if you read through this piece.
I originally wrote this as a short-story series back during the run of the first EVN webzine (as far as we know), Baka-Trio Webzine. It was originally written in 5 chapters which were sequentially released monthly along with BTW. The series ended with the 6th volume of the zine since I didn't make the deadline for the 5th volume.
The story itself was inspired by a real-life account of a person of tender age dealing with terminal illness along with some personal research I did on the subject matter. Although I don't have any actual experience with being terminally ill myself, (good) I feel that I had more than enough information to draw from using other sources in order to write One Week of Eternity.
Also, this is my first attempt at writing a story in what I believe to be the "ideal length," which is 5 chapters long at around 1.8-2k of words per chapter except for the last part, which serves as the conclusion. (I emphasized the "I" to signify that it is my personal opinion and I wish for it be respected, and I do not want to get into any lengthy debate on the subject of "ideal length.")
For the visual novel version, I wrote a late-branching path, the main purpose of which, is to provide some kind of an explanation for the small tidbits of the supernatural introduced in the story -- although it may have effectively left more questions than answers.
The original text for One Week of Eternity can be read in volumes 1,2,3,4 and 6 of BTW online or in my fictionpress account as well as through an online ebook hosted here.
Reviews are quite welcome although take note that I am not looking for any "critique for personal improvement."
Screenshots:

I've attached a script.rpy that fixes the typos I found in the original script. You can use this to replace the script.rpy in the game's directory if you wish.
Download: http://games.softpedia.com/get/Freeware ... nity.shtml
I'm willing to quickly compile a cross-platform version, but I'm still testing the waters to see if anyone is actually interested.
