(P)lanets - the life of normalcy has ended!

Finished games are posted here, once they've been tested and are ready for wide release.
Forum rules
Adult content should not be posted in this forum.
Message
Author
User avatar
KimiYoriBaka
Miko-Class Veteran
Posts: 636
Joined: Thu May 14, 2009 8:15 pm
Projects: Castle of Arhannia
Contact:

Re: (P)lanets!

#31 Post by KimiYoriBaka » Wed Sep 07, 2011 10:17 am

Wow you're a little negative huh... It's too bad that you are not able to find a single positive thing to comment.
sorry about that, I was rather blunt. I'll probably have more positive things to say after I finish, but those were the things that most initially caught my attention. I figured it'd be worth mentioning since the first impression can cause players to stop reading if there's too many problems, even if they're not that big

User avatar
kersplode
Regular
Posts: 67
Joined: Sat Aug 20, 2011 9:13 pm
Projects: Keep On Creepin' On
Contact:

Re: (P)lanets!

#32 Post by kersplode » Wed Sep 07, 2011 10:31 am

played through! man I had a feeling kaius would be a tearjerker, you certainly didn't let me down~
oh, and something I find a little odd... in the opening it says she's a lazy genius, but later in kaius's route, it says she's not all that bright...? ah, oh well. I had a great time playing! thanks for making it~ :D

User avatar
teacup
Holder of Tasty Drinks
Posts: 911
Joined: Thu Oct 15, 2009 12:25 pm
Completed: (P)lanets - the life of normalcy has ended
Projects: Circum[N]avigate
Contact:

Re: (P)lanets!

#33 Post by teacup » Wed Sep 07, 2011 11:13 am

@Bane Reiko
Yay, you're enjoying it. ^^
Sorry about the backgrounds. They were the best I could find, and most of them were a smaller resolution than the game so I had to stretch them a bit... Here's to hoping I won't have to use free backgrounds for my next game.
Thank you for your comments!
@Kimiyoribaka
Ah, that's all right. Everyone has an opinion. It's just that I finally finished this game and I want to be happy about it, haha.
@kersplode
Oh, maybe I didn't explain it so well... Marin was lazy at her school because the work was too easy... but at Planets, the work was a lot harder because psychics have to stimulate their mind. She was used to such easy work that she felt like an idiot at Planets.
Glad you enjoyed it!! :]]
@Everyone Else
Thank you all! :D!!
Image

User avatar
Celestie
Veteran
Posts: 289
Joined: Thu Dec 09, 2010 3:47 pm
Location: Germany
Contact:

Re: (P)lanets!

#34 Post by Celestie » Wed Sep 07, 2011 11:27 am

Hm, I like the menu's look very much; but it seems like you programmed it somehow that the dialogue moves on automatically without waiting much, huh? Any way to turn that option off? Because slow text speed is almost as mcuh a pain in the ass than the automatic dialogue-forwardness. I like to take my time reading it (but usually with the entire text present or with enough text present that I don't have to wait for each word to pop up...). Tried setting Auto-Forwarding time to zero but it still skips a few moments after the screen's text is fully shown. Ahaha, I know, I have odd problems xD
*pending signature, as in, I don't have any if this signature doesn't allow any 100px high images TAT*

User avatar
teacup
Holder of Tasty Drinks
Posts: 911
Joined: Thu Oct 15, 2009 12:25 pm
Completed: (P)lanets - the life of normalcy has ended
Projects: Circum[N]avigate
Contact:

Re: (P)lanets!

#35 Post by teacup » Wed Sep 07, 2011 11:34 am

Celestie wrote:Hm, I like the menu's look very much; but it seems like you programmed it somehow that the dialogue moves on automatically without waiting much, huh? Any way to turn that option off? Because slow text speed is almost as mcuh a pain in the ass than the automatic dialogue-forwardness. I like to take my time reading it (but usually with the entire text present or with enough text present that I don't have to wait for each word to pop up...). Tried setting Auto-Forwarding time to zero but it still skips a few moments after the screen's text is fully shown. Ahaha, I know, I have odd problems xD
Hmm, I believe the auto-forward bar has to be full (meaning the entire bar will be orange) to turn it off.

Edit: You can now download the Windows version from Mediafire if Megaupload doesn't work for you.
Edit Edit: I also added how to turn off auto-forwarding to the first post ^^
Last edited by teacup on Wed Sep 07, 2011 11:54 am, edited 2 times in total.
Image

User avatar
Blane Doyle
Miko-Class Veteran
Posts: 809
Joined: Mon Dec 21, 2009 10:00 am
Organization: Autumn Eclectic
Location: Mountains
Contact:

Re: (P)lanets!

#36 Post by Blane Doyle » Wed Sep 07, 2011 11:46 am

I noticed that too, I honestly thought it was something I did when I went to change the text speed, as I like mine a bit on the slower side as well. Guess I might have been wrong there.

I think it loads with the autoforward bar close to the left, and to turn it off you slide it all the way to the right. Once you do that it should stick like mine does, even when you close the game and restart it. (You might want to add this to the first post teacup, in case anyone else mentions it).

I am enjoying this still, by the way, quite worth the read!

User avatar
ixWishing
Veteran
Posts: 275
Joined: Sat Jun 26, 2010 12:25 pm
Location: The City That Doesn't Sleep ♥
Contact:

Re: (P)lanets!

#37 Post by ixWishing » Wed Sep 07, 2011 11:57 am

Okay, I just finished Lucan's Path [: .
Now on to Ryuu's !
Anyway, the CGs are sometimes different (the coloring & Drawing style)
I know you re-did the sprites and such, but I think it would have been better if you had re-done the CGs as well o; .
- Everlasting Dreams ;
Image

User avatar
maypaymusic
Regular
Posts: 80
Joined: Tue Jul 27, 2010 1:52 am
Contact:

Re: (P)lanets!

#38 Post by maypaymusic » Wed Sep 07, 2011 12:01 pm

just a question, on kaius's path, does it matter what we name the kitten? because it seems no matter what I name it, he just says it's weird...
♥Sometimes we must get hurt in order to grow, we must fail in order to know, Sometimes our vision clears only after our eyes are washed away with tears...♥

User avatar
teacup
Holder of Tasty Drinks
Posts: 911
Joined: Thu Oct 15, 2009 12:25 pm
Completed: (P)lanets - the life of normalcy has ended
Projects: Circum[N]avigate
Contact:

Re: (P)lanets!

#39 Post by teacup » Wed Sep 07, 2011 12:07 pm

@ixWishing
I apologise for being inconsistent. It's probably obvious which ones I drew first and which ones I improved on. However, linearting and coloring CGs literally stressed me out (I originally planned to have over 40. Obviously that idn't work out. That's the main reason for the delay as well) so I couldn't find it within myself to redo all of them. I'm sorry if it took away your enjoyment ):

@maypaymusic
It doesn't matter what you name it, Kaius will always say it's weird (He just thinks Marin is weird in general)
Image

User avatar
Celestie
Veteran
Posts: 289
Joined: Thu Dec 09, 2010 3:47 pm
Location: Germany
Contact:

Re: (P)lanets!

#40 Post by Celestie » Wed Sep 07, 2011 12:43 pm

Ohhhh, okay, then I completely misunderstood the option of that auto-fast-forwardness.... WAY TO GO, CELESTIE *fails* Thanks for pointing out *A*
*pending signature, as in, I don't have any if this signature doesn't allow any 100px high images TAT*

User avatar
ixWishing
Veteran
Posts: 275
Joined: Sat Jun 26, 2010 12:25 pm
Location: The City That Doesn't Sleep ♥
Contact:

Re: (P)lanets!

#41 Post by ixWishing » Wed Sep 07, 2011 1:31 pm

teacup wrote:@ixWishing
I apologise for being inconsistent. It's probably obvious which ones I drew first and which ones I improved on. However, linearting and coloring CGs literally stressed me out (I originally planned to have over 40. Obviously that idn't work out. That's the main reason for the delay as well) so I couldn't find it within myself to redo all of them. I'm sorry if it took away your enjoyment ):
Ah, no! It didn't ruin it! it was just weird at first o; .
Don't worry! The VN is fun, nonetheless!
- Everlasting Dreams ;
Image

User avatar
OTM
Regular
Posts: 33
Joined: Tue Jun 28, 2011 10:44 am
Projects: Oubo
Location: Pew Yolk
Contact:

Re: (P)lanets!

#42 Post by OTM » Wed Sep 07, 2011 1:34 pm

Just finished all the paths and I guess I liked it. Went with Lucas first, then Kaius and left Ryuu for last. I heard there was a Haruhi path but I don't think i'll go back to play it ^^;
But to be honest, it kinda reminded me a lot of starry sky in spring.

Although i'm still not sure if that's a good thing or bad...Especially with Lucas and Ryuu, I found myself remembering Suzuya and Kanata a lot from starry sky. I mean with Ryuu being sick yet he exerts himself an hates that people worry about him and then we have the 'motherly' Suzuya who can cook and sew but has a secret to him. I still liked them though and I really loved Ryuu's outgoing personality!

I liked Kaius the most out of all of them because he was more original than the other two and I tend to go for the anti social yet softies guys <3

The graphics and sprites were good especially the CGs. The story could have been better but it entertained me for an hour or two so I can't complain much. *Procrastinating on HW ;w; *
Also, good job on releasing it too! ^^

Celestine
Veteran
Posts: 265
Joined: Thu Jun 23, 2011 4:06 pm
Location: USA, Michigan
Contact:

Re: (P)lanets!

#43 Post by Celestine » Wed Sep 07, 2011 2:53 pm

Yay! So lucky and glad our power came back on last night and right in time for your game too!
Iratherbeweird,thencalledstrange.
MydadtaughtmeinLifeEverything[/i]has consequences.Good and Bad actions/decision.

User avatar
ixWishing
Veteran
Posts: 275
Joined: Sat Jun 26, 2010 12:25 pm
Location: The City That Doesn't Sleep ♥
Contact:

Re: (P)lanets!

#44 Post by ixWishing » Wed Sep 07, 2011 3:14 pm

Blehhh, anyone have an idea on how to get Haruhi's ending / path? ]:<
I keep ending up with lucan ._. .

EDIT: Okay, nvm C:
I got on Haruhi's path ^^;; .

EDIT #2: Nvm, I got Lucan again ]x .
I kept getting errors ><
Last edited by ixWishing on Wed Sep 07, 2011 4:12 pm, edited 2 times in total.
- Everlasting Dreams ;
Image

User avatar
Celianna
Veteran
Posts: 224
Joined: Fri Aug 12, 2011 1:03 am
Contact:

Re: (P)lanets!

#45 Post by Celianna » Wed Sep 07, 2011 3:25 pm

I managed to get Kaius, Lucan, and Ryuu's ending, so here's my feedback:

I enjoyed playing it, I really did. Kaius's path was the most fun, with Ryuu coming second, and with Lucan being extremely bland and boring (and I love the sweet, shy kind of guys!). I actually preferred the art of the demo than the art in this one, there's something not quite right about their eyes a lot of the time (Marin and Ryuu's eyes are too far apart for example), and the CGs are rather inconsistent in style.

The story could have been a bit more important to the game, because otherwise it was really just following a boy's path and discovering his dark secret or something. Despite Marin being able to read people's minds, this didn't come into play enough! There were so many things you could do with having her hear the boy's thoughts (with the exception of Kaius, which would have created even more interesting situations), but it was barely mentioned in passing every once in a while. Such a shame!

So anyways, here are my thoughts on each boy's path:

Kaius
Like I said, I had the most fun with this one, and it was also my first path that I took. I did enjoy the fact that he was just really shy and sweet (more so than Lucan was supposed to be), and most of his scenes were pretty damn 'awww' inducing. The scene in which he thinks Marin is asking for sex instead of a kiss is really cute, my favourite part of the entire game.

There were however inconsistencies with the storyline. For example, right after he mentions that you're his first and only friend, the scene in which he and Ryuu fight comes up not soon afterwards. Marin then mentions something along the lines of not wanting to break them up because she's not really that much of a friend with them (even after that whole 'I want to be your friend!' scene with Kaius).

This is because the fight between Kaius and Ryuu is a general scene that plays in every single path you take, but it becomes really inconsistent when you take Kaius's path beforehand. For example, Marin should be rushing to the rooftop to stop the fight instead of being meek and wanting to take a backseat. It really annoyed me to see her act as if I never even interacted with Kaius.

The second inconsistency is at the end of the game when Marin loses her power and has to leave Planets. She says goodbye to Ryuu, Lucan and Haruhi - but not Kaius who was supposed to be her boyfriend for god's sake. Not even a "Oh, I'm leaving, and since I think I'll never see you again, let's break up.". The fact that Kaius comes and visits her later on is even more awkward when she mentions she really didn't think of seeing him anymore, despite going through all that drama together and telling each other that they love each other. It was inconsistent, there should have been more of a dilemma of Marin not being able to see Kaius anymore on a regular basis - or even having talked to him in the first place before leaving.

I also think that Kaius killing his mother would have been much better if he merely hurt her, a lot. If he really killed his mother with his power, the scene with Marin wouldn't have played out as it did, because he would seriously stay away from her and even become paranoid of losing control of his psych around her. Now, if his mother was merely hurt, then he would be more comfortable with staying with Marin.

Oh, and that day when it was raining, I figured you two would rush off to see if the kittens were fine! But they never get mentioned again, that's kind of cruel. Especially when they went out on a date to buy a kitten when there were wild ones that he was already taking care of ...

Despite the inconsistencies, Kaius's path was the most entertaining as well as romantic and sweet. He's also my favourite character, but I might be biased because to me, a redheaded shy guy = instant win.
Ryuu
Ryuu was my last path (simply because I am much more fond of the shy/sweet guy, so I went after Kaius first, then Lucan), but he was rather fun as well. The weird thing is, is that you do not ever confront Ryuu about Kaius. He's always trying to pick a fight with Kaius, extremely so, but it never gets addressed in his path. There was a brief mention of it, with Ryuu almost wanting to tell Marin, but then changes the subject and it's never brought up again.

I also think that, if you went for Ryuu, instead of pushing Kaius off the rooftop, it should have been Ryuu himself that was pushed off, then he could teleport himself with Marin to safety and the story could continue. It would make more sense to me. Again, just like Kaius's path, Marin showed little interest in breaking up the fight despite following Ryuu's path. Inconsistent, again.

I must also mention a huuuuge reality error in Ryuu's path. The day he wants you to skip classes with him because it rains, the two of you stay out in the rain until you both catch a cold. I must smack you over the head because you do not get sick by standing in the rain. You get colds/fevers because a virus has passed around and you have come into contact with it. Rain doesn't cause viruses, it might cause pneumonia if you stand in it drenched for maybe 3 days without warming yourself up, but otherwise rain is quite harmless. Not only that, once you've gotten a virus in your system, it might be a week or two before the symptoms (aka; runny nose, rise in body temperature etc) actually show up.

This is really a huge pet peeve of mine because Japanese manga/anime love to use this cliche to get a character sick, when it's obviously a myth that you get sick because of the rain. You simply copied what they did. Despite the story being centered around weird powers, seeing this unfold really ruined my suspension of disbelief.

Anyways, aside from that it was alright. Ryuu was fun and his backstory was sad, but I didn't pay it much attention. Surprisingly, his fangirls never came into the picture even though he was as popular as Lucan.
Lucan
Lucan was my second try because I love shy and sweet guys. Lucan was not that guy. He was simply a homemaker, the boring type. The one that makes food, and takes care of his siblings, and has nothing else to talk about because he has no personality, and this is his entire life.

It was a bit interesting in the beginning when you had to save him from fangirls, but when you actually spend time with him, it was blah and uninteresting. In fact, I skipped through most of the dialogue. I couldn't care less when I saw him imprinting that girl, and I barely remembered what happened in the end (I think he got expelled?). All I remember was that now you had to take care of his siblings as well, blergh, horrible ending.

Also, that part about Ryuu liking Marin as well came completely out of no where, especially if I'm focused on Lucan's path and avoiding Ryuu like the plague. I see it as a desperate attempt to give Lucan's character more depth, but it made him even more annoying to me.

So yeah, Lucan was definitely not my favourite guy, and I had no fun following his path.
Now that I have played through all the paths, what perplexes me is:
I first played Kaius's path, so to me it was only natural that Marin invited him as the 5th person to go to on a field trip or something, because she wanted to be his friend. However, after playing Ryuu and Lucan's path, I found this unnatural and didn't fit with the story because Marin wouldn't like Kaius enough to invite him. Especially if you were on Ryuu's path, she'd have avoided him because she knows the friction between them.

These general scenes that don't change gets annoying after a while, even if it was just tweaked a little bit to reflect the path you've been going for it would have been a much nicer read.
I don't think I'll go for Haruhi's path, since he's 13 years old and dresses like a girl, so that really doesn't interest me at all.

Anyways, it was still a fun playthrough, with the exception of Lucan's path, and there were three instances where you spelled 'sight' wrong and wrote 'site', but regardless of those faults, it was fun.
Last edited by Celianna on Wed Sep 07, 2011 3:33 pm, edited 1 time in total.
Image
A GxB game about designing your own clothes.

Post Reply

Who is online

Users browsing this forum: No registered users