Madaline's Misplaced Miscellany 2.0! ~ A Hidden Object Game

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Soraminako
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#31 Post by Soraminako »

OokamiKasumi wrote:I'm sure it would be great! Just think of all the backgrounds you wouldn't have to draw. Just set up a Photoshop action to run through all the necessary filters and three seconds later, one finished background suitable for hand-drawn characters.
Rather than would be, it is great, actually. :wink: I already do all of that, both with Photoshop filters and with other programs I've also purchased for that sake.
I was asking just because I found the particular way you do it interesting too, since it's a little bit different from mine. I was just interested in learning a different way of doing it, although I am fully satisfied with mine. ^^

I like that in yours there's a bit of a "is it a photo? Or is it not a photo? Uhm..." vibe to it that keeps people wondering how much might be photo and how much might be drawn. While my methods make the edited photos look like hand-drawn anime/OVA backgrounds, so it's really hard to tell they weren't, well, hand-drawn. (I do enhance part of it by hand when I feel the need for it, and I can draw by hand at that same level of detail as well though, so I use the filters etc. merely to gain time.)
I'm always interested in techniques that are a bit different from the ones I already use, since that means learning new things. :) That's why I asked.
OokamiKasumi wrote:However, I must politely decline. It took me far too long to figure out exactly what combination of filters (most of them Not included with Photoshop and rather expensive) it takes to make photos look like that. I'm not about to just give away nearly a year's worth of experimentation and my only advantage in game making; halfway decent art.
Don't worry, I understand. ;) With this kind of thing I guess each person has their way of viewing it, especially when it comes to purchased things. I'm a tutorial kind of person sometimes because I believe it makes a community more fun to have everybody always learning new things. But I can understand why you would prefer to keep it a secret, especially if you're using it for work. After all, despite all my tutorial love even I haven't always made tutorials about some of the techniques I use for the art I do for work.
(I drew my avatar especially to express the scary feeling I get from the code as I type it... XD)

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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#32 Post by OokamiKasumi »

Soraminako wrote:Rather than would be, it is great, actually. :wink: I already do all of that, both with Photoshop filters and with other programs I've also purchased for that sake.
Oh, now you're rubbing salt in my wounds. lol!
-- I can't draw with anywhere near your level of skill. (So jealous!) The only thing I know is how to doctor photos, and even that's not really all that impressive, so please forgive me if I hold my techniques a bit close to my chest.

Believe it or not, I am very big on sharing tutorials, just not for art. I'm an author by trade with 40 some-odd tutorials out on writing. Seriously --> http://ookamikasumi.deviantart.com/gallery/24356519. That I have no problems sharing. :)
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#33 Post by Wright1000 »

The story wasn't very interesting, but the game play was great.
And, it's Farewell,not Fairwell.
He who doesn't care about the environment doesn't care about his grandchildren.

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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#34 Post by OokamiKasumi »

Wright1000 wrote:The story wasn't very interesting, but the game play was great.
And, it's Farewell,not Fairwell.
Well, at least the game itself wasn't boring. LOL! Thank you.
-- I'll fix that last typo as soon as one more issue has been addressed. Susan the Cat is working on making a penalty for over-clicking. I can't wait to add it!
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#35 Post by SusanTheCat »

Code is done. I'll post it tonight with explanations!

Susan
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#36 Post by OokamiKasumi »

SusanTheCat wrote:Code is done. I'll post it tonight with explanations!
Susan
Yes!
-- Code has been added. I haven't updated yet though because I want to add a few more rooms first and adjust the story. Or rather, adjust it to have something of a story.
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Alex
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#37 Post by Alex »

Great game! The rooms are looking awesome - so many little preciouse details.
...and sorry, I've cheated while playing, so "Result: Completed in 6 seconds!"...;)

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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#38 Post by OokamiKasumi »

Alex wrote:Great game! The rooms are looking awesome - so many little preciouse details.
...and sorry, I've cheated while playing, so "Result: Completed in 6 seconds!"...;)
LOL! As long as you enjoyed it, that's all that matters to me!
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#39 Post by AERenoir »

This is sooo cool!!!
Note: Hidden items change with each new game.
Would you mind telling me how you did that? Make the hidden items change?

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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#40 Post by OokamiKasumi »

AERenoir wrote:This is sooo cool!!!
Note: Hidden items change with each new game.
Would you mind telling me how you did that? Make the hidden items change?
The original coding was done by SusantheCat. I got it here: http://lemmasoft.renai.us/forums/viewto ... =8&t=11246 Read the WHOLE post, top to bottom. Seriously.

I have no clue how it works, only that it does. Keep in mind, I made some MAJOR adjustments.
Last edited by OokamiKasumi on Tue Jan 31, 2012 4:32 am, edited 1 time in total.
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#41 Post by SusanTheCat »

It has an array that holds all the objects and where the object is located:

Code: Select all

    bedroom_items = []
    bedroom_items.append(Item("hippo", 507,415,117,88))
    bedroom_items.append(Item("weights", 247,66,109,42))
    bedroom_items.append(Item("blue kitties", 196,343,103,62))
    bedroom_items.append(Item("comb", 467,520,93,26))
    bedroom_items.append(Item("duck", 150,136,67,44))
...etc...
Then I tell the script to pick 3:

Code: Select all

    $ hidden_items = renpy.random.sample(bedroom_items,3)
The main screen is just a spiffy imagemap that uses the locations of the objects as the hot spots.

Susan
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#42 Post by leon »

Great game. If it was a little longer, you could easily fooled me, if you told me it's commercial...

It would be nice to have the hints explained or even show remaining hints. I was a bit afraid to use them the first time around, because I didn't knew how many I have and if they get transferred from room to room or not.

I hope you will go easy on the miss-click penalty (or maybe implement a couple of difficulty levels) or people might start hating butterflies. ;)

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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#43 Post by OokamiKasumi »

leon wrote:Great game. If it was a little longer, you could easily fooled me, if you told me it's commercial...
Thank you! I'm glad you liked it.
leon wrote:It would be nice to have the hints explained...

I thought I explained at the beginning of this post? 3 hints per room.
leon wrote:...or even show remaining hints.

Unfortunately, I'm not quite that good at coding just yet.
leon wrote:I was a bit afraid to use [the hints] the first time around, because I didn't knew how many I have and if they get transferred from room to room or not.
Nope, they don't transfer. 3 hints per room, period.
leon wrote:I hope you will go easy on the miss-click penalty (or maybe implement a couple of difficulty levels) or people might start hating butterflies. ;)
LOL!
-- Unfortunately, I have to get the click-penalty code to work before I can add it to the game. At the moment, I can only get the click-penalty OR the hint button to work, not both at the same time.
Last edited by OokamiKasumi on Wed Feb 01, 2012 4:28 pm, edited 2 times in total.
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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#44 Post by leon »

OokamiKasumi wrote:
leon wrote:It would be nice to have the hints explained...

I thought I explained at the beginning of this post? 5 hints per room.


You did... I just meant to have this mentioned in the game.

Wait... 5 hints? I thought it was 3... :)

Just curious... Why is this rated PG13? Did I miss something?

About the false positive virus issue... In which file is the virus supposed to be? I did an online scan for MadalinesMiscellany.exe with 20 antivirus programs, including AVG and it all came clean. http://virusscan.jotti.org/en/scanresul ... 1e54d506a8

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Re: Madaline's Misplaced Miscellany ~ A Hidden Object Game

#45 Post by OokamiKasumi »

leon wrote:
OokamiKasumi wrote:I thought I explained at the beginning of this post...?

You did... I just meant to have this mentioned in the game.

In the game itself? Oh, I did that...in the upgrade -- which I haven't posted to Mediafire yet. <face-palm>
leon wrote:Wait... 5 hints? I thought it was 3...? :)

AH! It is three! Okay, no more replies to the forum when short of sleep.
leon wrote:Just curious... Why is this rated PG13? Did I miss something?

I didn't want it labelled as a Kiddie Game. No matter how child safe this one game is, everything else I do is ADULT, as in seriously R-18. I didn't want to chance a parent going bananas because the Rest of my work is Adult.
leon wrote:About the false positive virus issue... In which file is the virus supposed to be? I did an online scan for MadalinesMiscellany.exe with 20 antivirus programs, including AVG and it all came clean. http://virusscan.jotti.org/en/scanresul ... 1e54d506a8
According to the people who have contacted me, (and my own AVG,) the Virus warnings seem to be going off because of the .exe:
  • When you try to download the .exe loader.
    When you try to open the game's folder.
    When you try to open the game.
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