Cinders - now on Steam! [commercial]

Finished games are posted here, once they've been tested and are ready for wide release.
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TeeGee
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Re: Cinders - We're on Greenlight! [commercial]

#121 Post by TeeGee » Wed Feb 19, 2014 6:07 pm

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Cinders greenlit: YES!

Love levels: ALL-TIME HIGH!

Thanks everyone for your support :).
Tom Grochowiak
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SundownKid
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Re: Cinders - We're on Greenlight! [commercial]

#122 Post by SundownKid » Wed Feb 19, 2014 6:41 pm

Congrats on making it through the meatgrinder! :lol:

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TeeGee
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Re: Cinders - now on Steam! [commercial]

#123 Post by TeeGee » Thu May 01, 2014 5:31 pm

Guys! BIG. THING. Possibly the biggest in MoaCube’s brief history.

We're on Steam!

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If you already own the game and would like to redeem your key, please email me with your purchase data. Here's more info.

Any help with spreading the word is much appreciated. Let’s show Valve that narrative games for a slightly different audience can still do well on Steam! :)
Tom Grochowiak
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Angie
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Re: Cinders - now on Steam! [commercial]

#124 Post by Angie » Thu May 01, 2014 6:33 pm

Good luck with that! That must be a huge succes for you... I only played demo of Cinders, but surely it's a beautiful and amazing game... Well, congrats!

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Re: Cinders - now on Steam! [commercial]

#125 Post by Kirlett » Sun Jan 11, 2015 10:58 am

I'm playing the demo righ now... THIS IS BEAUTIFUL. The most beautiful VN ever. I will buy it :)

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Re: Cinders - now on Steam! [commercial]

#126 Post by champignonkinoko » Tue Jan 13, 2015 2:43 am

I've finished the game recently :) At first, I wasn't used to the art (I tend to go for more anime-esque ones). Once I got used to it, I couldn't go back!

Backgrounds were illustrated beautifully. Music, enchanting. Dialogues, witty and interesting. But most of all, I felt like I was in control while playing because there were so many choices!
If there was one thing I wished could change, it would be the ending bit.
I wished there were more scenes rather than just narration ^^
Thanks MoaCube for bringing out such a great product!

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Re: Cinders - now on Steam! [commercial]

#127 Post by SilkSpider » Wed Nov 01, 2017 8:43 pm

One of my all time favourite VNs, ever. The art style is absolutely breathtaking - I love how characters are actually realistically proportioned, unlike the common anime style art in VNs.
I loved the story overall, but IMHO the only romance I really liked was Tobias. The Prince simply didn't get enough screen time for me to really care about him - it would have been a lot better if there was some way the heroine could meet him at least once before the ball, perhaps unknowingly, like when he and Perrault go hunting. Perrault had a lot of potential, but... idk. His personality failed to charm me. There's a CG of him kissing the heroine in the game files, but I've played through the game a hundred times and have never, ever been able to get a kiss out of him. Their relationship never even gets to romance at all during the game, there's only hints of it in some of the epilogues. Kind of disappointing.

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TeeGee
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Re: Cinders - now on Steam! [commercial]

#128 Post by TeeGee » Thu Nov 02, 2017 4:55 am

Thanks! <3
The Prince thing is intentional to make a jab at the fairytale. They barely know each other, and any decision regarding their marriage is either silly or dictated by Cinders' ambition (which may end well, but still...)

It's been a long time, so I don't remember all conditions for Perrault's romance, but it's there. He's an experienced man, and much older than Cinders, so it takes some full on seduction to make him fall for her in a span of a week.
Tom Grochowiak
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