Cinders - now on Steam! [commercial]

Finished games are posted here, once they've been tested and are ready for wide release.
Post Reply
Message
Author
User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#61 Post by TeeGee » Thu Sep 20, 2012 6:50 am

junna wrote:LOVE IT...but err...it kinda reminds me of the backgrounds I see for my favourite HOGs.. ^^;;
LOVE IT ANYWAY!
Haha, yeah. Many people say something to that effect. We worked on HOG games before, so maybe there's something to it.
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
junna
Veteran
Posts: 347
Joined: Sat Sep 08, 2012 4:16 am
Projects: DreamWalker; History; Adversity Competition
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#62 Post by junna » Thu Sep 20, 2012 7:03 am

oohh...okay. I guess only HOG players would realize it too.
The drawings actually reminded me of Drawn and MCF. lol...I guess that means you guys good! =.= I don't even know what I mean...
think I have that game of yours under my 40 odd HOG stock
chibi avvie by Meg (buprettyinpink).
WIP=>Image
Image<=helping out

StarryCub
Newbie
Posts: 9
Joined: Fri Oct 05, 2012 5:08 pm
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#63 Post by StarryCub » Sun Oct 07, 2012 6:46 am

I have found most of the endings for this VN and bought it pretty much as soon as it was released after seeing it on the englishotomegames tumblr! so glad i did its an absolutely beautiful game with really clever choices and a brilliant way of seeing how your choices directly effect the story! worth every penny and cannot wait for their next release! the music is beautiful and the character designs are excellent too! :) also love the rewards page and how it changes the title page!

User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#64 Post by TeeGee » Sat Nov 10, 2012 4:17 am

I found a whole bunch of photos of our team laying around on my hard drive since forever. Some just taken during work, some from the Cinders launch party, some when Marius visited us in Poland.

Image

Uploaded everything to the team album on our facebook page. Have fun :D!
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
Myra
Regular
Posts: 34
Joined: Sun Nov 04, 2012 3:25 am
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#65 Post by Myra » Sun Nov 11, 2012 12:19 am

There isn't much mention of genre other than usual fairy tale so I'm curious if there are romantic themes in the game?

User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#66 Post by TeeGee » Sun Nov 11, 2012 5:10 am

Yeah, there are three romance options possible, though they aren't the main focus on the game. It's a story about growing up, so romance is just an optional part of it.
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#67 Post by TeeGee » Wed Dec 05, 2012 4:26 pm

Cinders is in 50% off promotion till the end of December. We also added an option to get it as a gift for someone else.

More info:
http://moacube.com/news/cinders-december-sale/

Enjoy :).
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
Taleweaver
Writing Maniac
Posts: 3377
Joined: Tue Nov 11, 2003 8:51 am
Completed: Metropolitan Blues, The Loyal Kinsman, Daemonophilia, The Dreaming, The Thirteenth Year, Adrift, Bionic Heart 2, Secrets of the Wolf, The Photographer
Projects: The Pilgrim's Path, Elspeth's Garden, Secret Adventure Game!
Organization: Tall Tales Productions
Location: Germany
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#68 Post by Taleweaver » Thu Dec 06, 2012 5:48 am

TeeGee wrote:Cinders is in 50% off promotion till the end of December. We also added an option to get it as a gift for someone else.

More info:
http://moacube.com/news/cinders-december-sale/

Enjoy :).
Ooh, I'll make sure to include that piece of information when I'm visiting AdventureX this year. I'm sure people will love the opportunity to get that game at bargain price.
Scriptwriter and producer of Metropolitan Blues
Creator of The Loyal Kinsman
Scriptwriter and director of Daemonophilia
Scriptwriter and director of The Dreaming
Scriptwriter of Zenith Chronicles
Scriptwriter and director of The Thirteenth Year
Scriptwriter and director of Romance is Dead
Scriptwriter and producer of Adrift
More about me in my blog
"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira

ebi brain
Regular
Posts: 193
Joined: Thu Nov 11, 2010 1:10 pm
Organization: Zettai Rookie Project
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#69 Post by ebi brain » Thu Dec 06, 2012 7:12 am

I can't wait to try this game!

However, on the site it says the game is now 11.50 dollars but when I click "buy" and it takes me to the store, suddenly the price is in euro... But you can select different currencies..
So, I was wondering, should I select "dollars"? Or should I just leave it as is?
Since I have our site RSI, I used speech recognition by, sometimes this means I'll make some mistakes. :D

My sketchbook - Come yell at me :D

User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#70 Post by TeeGee » Thu Dec 06, 2012 5:27 pm

The price is stays the same. It just converts it to whatever currency applies to your region. So it's $11.50 for people in the USA, and €9.50 in the EU at the moment.
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#71 Post by TeeGee » Wed Dec 26, 2012 7:02 am

Cinders Original Soundtrack is out! Get it here: LINK.

Image

It includes extended versions of all the game’s tracks in high quality MP3/FLAC format, along with some cool extras.

Rob (our composer) made the download available on name your price basis. You can get it for free if you want. You can also send a few bucks his way as a token of appreciation for his work. Which I heartily recommend, as I think he did an outstanding job.
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#72 Post by TeeGee » Mon Jan 14, 2013 4:03 pm

First part of Cinders postmortem is out. A sort of self-review where I pick our own game apart ;).

http://moacube.com/blog/cinders-postmor ... me-itself/

Part two is coming soon and will talk about the business and production side of things.

Let me know if you have any questions. I hope you'll find it useful.
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
TeeGee
Regular
Posts: 186
Joined: Mon Apr 04, 2011 4:20 am
Completed: Solstice, Cinders, Co-Op, Magi, Phantasmat
Projects: Bonfire
Organization: MoaCube
Location: Warsaw, Poland
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#73 Post by TeeGee » Fri Apr 26, 2013 11:51 am

Here's the second part of Cinders postmortem. It focuses on the business side of things -- how the production of the game went, how we marketed it, how much it sold.

http://moacube.com/blog/cinders-postmor ... -business/

Have a pleasant reading and I hope you'll find it interesting :).
Tom Grochowiak
MoaCube | Twitter | Facebook

User avatar
LateWhiteRabbit
Eileen-Class Veteran
Posts: 1721
Joined: Sat Jan 19, 2008 2:47 pm
Projects: The Space Between
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#74 Post by LateWhiteRabbit » Fri Apr 26, 2013 1:23 pm

I just wanted to say I really appreciate the candor and honesty in these post-mortem articles you write. Not too many game developers, indie or otherwise, go into the financial numbers and profit margins as detailed as you do. It really helps temper expectations for new indie developers, humanizes you with your audience, and shows the necessary planning for finding personal monetary success with a game.

User avatar
netravelr
Miko-Class Veteran
Posts: 502
Joined: Thu Jan 28, 2010 2:31 am
Completed: Culina: Hands in the Kitchen, Culina: The Spirit of Cooking, Saving Zoey
Projects: Love at the Laundromat
Organization: Moustachio Studios
Deviantart: netravelr
Location: Singapore
Contact:

Re: Cinders - a serious take on a fairytale [commercial]

#75 Post by netravelr » Fri Apr 26, 2013 2:18 pm

TeeGee wrote:Here's the second part of Cinders postmortem. It focuses on the business side of things -- how the production of the game went, how we marketed it, how much it sold.

http://moacube.com/blog/cinders-postmor ... -business/

Have a pleasant reading and I hope you'll find it interesting :).
Thank you so much for writing this. Your blog is one of my constant reads, and I love learning more about how you guys are doing things. There's no way I feel comfortable leaving my day job (darn student loans :-P), but knowing that you are out there doing awesome things like this really makes me happy. Hopefully we get to see Part 3 sooner rather than later!
ImageImage
Technical Designer/Programmer
Game Design Portfolio - Project updates on my Twitter
Experienced in: C/C++, Python, Unreal, Unity, and Flash
_________________
"Space can be very lonely. The greatest adventure is having someone share it with you."

Post Reply

Who is online

Users browsing this forum: No registered users