Locked-In [mystery, drama] - English, Dutch, German

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saguaro
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Re: Locked-In [mystery, drama] - English, Dutch, German

#76 Post by saguaro » Sun Aug 16, 2015 5:00 pm

Version 1.4 is now available. It includes a German translation by NoJoker and updated menu screens. The game is completely unarchived now and has been released under a more permissive CC license, BY NC SA. So if someone is interested in making a spin-off called Charles Does Barbados you have my blessing.

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Donmai
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Re: Locked-In [mystery, drama] - English, Dutch, German

#77 Post by Donmai » Sun Aug 16, 2015 5:07 pm

Great news! Thank you so much.
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Der Tor
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Re: Locked-In [mystery, drama] - English, Dutch, German

#78 Post by Der Tor » Sun Feb 07, 2016 6:34 am

Does someone still have a copy of this? (and can send it to me)
Since the site seems to be down.
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Besucht mein deutsches Visual Novel Wiki:
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Ghost of Crux
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Re: Locked-In [mystery, drama] - English, Dutch, German

#79 Post by Ghost of Crux » Sun Feb 07, 2016 6:43 am

Der Tor wrote:Does someone still have a copy of this? (and can send it to me)
Since the site seems to be down.
The Itch.io worked fine for me a few days ago, but I have a Windows copy if you use Windows.


That aside, though:
This VN? Still the benchmark for perfection for me. So well done, I don't really have much to say negatively about it. Just. So. Very. Good.
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qirien
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Re: Locked-In [mystery, drama] - English, Dutch, German

#80 Post by qirien » Tue Sep 27, 2016 12:41 am

Finally got around to playing this wonderful VN. What wonderful atmosphere and visual and auditory aesthetic! It really conveys the claustrophobia and frustration of being in a coma. I also appreciate you leaving the source code there for us all to learn from and enjoy. :-)

You may want to change the "Download" link to point to your itch.io page, https://saguarofoo.itch.io/
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beforeitrains
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Re: Locked-In [mystery, drama] - English, Dutch, German

#81 Post by beforeitrains » Sun Dec 04, 2016 7:29 pm

I played this game last night after a friend told me about it, and I'm very, very impressed! I really enjoyed the art, the music, the spiffy animation effects. But most of all, I loved the story and the characters!^^
It did kind of amuse me how Jacqueline managed to piss off everyone she encountered during that fateful day before the accident, even her loyal driver. I realize it’s super sad and dramatic, but I also got a bit of a black comedy vibe from that.
I got the “Blackmailer” ending first, and the “Dead” ending second to last.
It took me the longest to get the "Comatose" ending, because I didn’t realize that I could make Jac ignore all 3 of her guests, haha. I was like “what, I tried all the possible combinations, what else does this game want me to do?” XD
My favorite ending was “Lucky”, but “Boss” was good too.
Sasha has claws! Cosmic planetary spirit to the rescue! :D And I totally loved the plot twist with Dr. Nolan & Delilah eloping, haha. If this game was a soap opera, I think I’d root for that pairing (psycho-love ftw).
Thank you for making this game!

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