@Dougstyles: Thanks so much! I'm so glad you managed to enjoy it-- especially since it didn't have music. That's something I intend to correct with my next one. I now realize how many people actually appreciate having a soundtrack go along with their visual novels.
@Heinfan: Haha, good luck! There are a lot of endings! You can usually get multiple endings on each path though so it's not as hard as it could be I guess (and now there is a guide if you need help!
). Thank you for playing the game and I'm glad you're enjoying it enough to go back and get more of the endings.
@Hope: Thanks so much! I really tried to have the decisions change different things. I mean, even if they didn't influence the overall path I tried to have them switch up the dialogue a bit. It was quite the undertaking, but if you appreciate it it was all worthwhile!
I really like Learah too. If I do another visual novel that requires a merchant character or something I might give her a cameo appearance or something.
I'd kind of like to have a game where she's more than a secondary character.
@TheOneTwo: Everyone with a sprite was date-able. So the only characters that weren't would be Helena (Charlo's wife) and the girl in the Gradoan marketplace (which happens to be a sneakily placed cameo of the game creator! *coughatleastwhatshewishedIlookedlikecough* Har Har Har!). I decided to do that because I wanted Merris to be date-able and it kind of snowballed from there. Anyway, thank you for all the wonderful compliments and I promise I'll have music in my games from now on!
@elephantbuns: Awww, thanks! I'm honored that my humble first attempt at a vn has managed to make your faves list!
That really makes me feel good! And don't worry! They're a lot of fun so I plan to continue making them FOREVER!!! Hah. The next one is going to be a gxg game (gxg fans need more games too), but after that I'll probably make another bxb game since that's what I enjoy most!