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Caucasian male, late thirties, was admitted to ER with high fever after returning from vacation in Madagascar. Pain in joints, sweating, and delirium all point to malaria. Have ordered a round of treatment with quinine and artesunate. Patient is too ill to release; will keep for at least two days.
Patient initially suspected to have malaria has worsened. Anti-viral treatments have not lowered his fever. Initial diagnosis of malaria may be in error; now suspect ebola. Delirium has worsened. Bleeding from orifices and severe jaundice also present. Hourly ice baths have done little to help bring fever down; coagulants have not stemmed bleeding. Attempts to contact next of kin have not met with success.
Patient suspected to have ebola has died. Initial autopsy did not detect any known
tropical viruses in the patient's blood. Currently waiting on additional tests.
God help us all.
Memento Vivere is a visual novel of a connected group of characters struggling to survive a zombie outbreak in the city of Derry. The project began in February 2012, and now in November 2012 we're finally releasing our prologue.
This short prologue is designed to introduce you to the cast of characters in the game.
If you enjoy the prologue, make sure to visit us at our website, where you can find our blog and forum. We're in the market for additional artists, editors and musicians, so if you feel you have something to offer us then visit us on our rizon IRC channel #memviv or on the forums.
Memento Vivere - Remember to Live
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I'd say the story was a bit average in execution. Nothing too unique for a zombie thing. From the very first exchange with
Some things I liked:
-- The scenes at the church with Elizabeth, Deacon, and Father were pretty good. It communicated Elizabeth's naivete quite well, the Father had some good wit going for him and DEACON ♥ is my favorite. I hope he appears later on again......... The rushing mob of people trying to get in was good too. Some variety in expression of needs beyond food may have added to the immersion though. Doesn't anyone need to use the restroom? Nobody is injured and needs first aid?
-- Didn't much like the scenes with Naomi the police lady. In my experience, on duty police don't often let their hair down and flowing like that since it can get in the way. It gave me the impression that Naomi isn't very disciplined as an officer. It's understandable that her hair may have been messed up while she was fighting, but it seems more like a poor design choice that went for "look" over functionality/practicality.
-- 13 year old Alex going out to help Ben (with Ben insisting that Alex should go and Maya being against it) screamed "The Walking Dead" right at my face. This is almost exactly what happens then Rick wants to teach his son how to use a gun a his wife is against it (in the comic anyway, I don't know about the game). Not sure if this game was inspired at all by The Walking Dead, but this scene was suspiciously similar to it. Could've been handled a lot more uniquely (and interestingly) than it was.
Overall this was OK as a prologue and intro for the characters, but I hope the real deal is a lot better....
I'm not sure that Deacon was intended to be that much of a hunk though :3
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I'm a bit terrified of plots like these, but yeah ;o;
It was too interesting, I had to go download it~ lol
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The music fits the theme perfectly and I was simply scared by the story ^^"
I sincerely hope that every character will survive in the next game ^^
Thank you for the game!
Good luck for the next part of the story ^o^
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