Since Nellie is still traveling and Azure is singlehandedly working on her full (real) NaNoRenO, you get the (dis)honor of hearing me babble out more incoherent thanks. I don't think I'll ever adequately express how much I love you guys for taking the time to try our work and talk to us about it! Group hug, everybody! (gets pushed away for being creepy ;_;)
@ Blue Lemma
Squishy sounds good. :3 I'm quite fond of the little doodles as well (though they can be awfully tedious to time/code). And yes, punk girls need love, too! We can't take too much credit for the GUI, as it's based largely on
Uncle Mugen's template, but I'm glad you like it.
@ 15385bic
Awesome! The chibis are my fav parts of the art as well. Also happy you liked the sound - I know there were compression and volume leveling issues, so I'm glad it wasn't too much of a problem for you. Let us know if you have any other thoughts after you get the other endings!
@ 9-of-Hearts
I was getting scared people's expectations were going to be too high for us to fulfill, so I'm relieved we didn't disappoint you! Hearing you found the game engaging enough to complete in one sitting - brb rolling around in happiness. :'D The flute girl is actually also my fav nameless orchestra member - I totally want to do a side story on her! And good luck on your games as well!
@ lein
Thanks so much! I hope you were finally able to get that last ending!
@ fioricca
Your words and enthusiasm always bring a smile to my face!
I'm so happy you enjoyed the story and music that much (Nellie actually arranged the piano and orchestra version of the theme song in just a few days - it was superhumanely impressive!!)
Thanks also for being honest about the flaws, and I agree we would have benefited from additional time! Our motivation for the one-month deadline was partly to keep in the spirit of NaNoRenO, partly to prevent ourselves from spending too much time on this game (given that we already have other projects ohoho), and partly to prove that we could finish something on a strict deadline and get a completed game under our belts (for me and Nellie, at least).
You make very good points on why playing a remake would be redundant for a lot of people, which I hadn't fully considered before. I think we would still like to do an improved version, though, even if it's just to finally have a complete game that we're truly proud of (and maybe by the time we get the remake out, people will have already forgotten the story ahaha). If it helps, we have been talking about adding two new side stories (percussionist x flutist may very well be one of them ^_^).
In that light, we're welcome to any additional suggestions/critiques on the issues you noted, just so we can make sure we're giving them our best effort this time around! Were there certain art errors you think should definitely be fixed? And if you could see more scenes illustrated, which ones do you think would be the most important to have additional artwork for? Ideas on how to improve the thug scenes you mentioned would also be great.
Oh, and Azure just mentioned doing side sprites for the orchestra members, so great minds must think alike! Myself, I really want to see a cute flute girl. :3
@ Skyefrost
I'm glad we were able to make you both laugh and cry!
And lol! That "hidden Chinese joke" at the concert was Nellie's idea. She originally sketched Sona's concert outfit with a bigger chest than usual, so we had to reference it somehow.
@ ngareci
Thanks for your support! I hope you were to unlock the translation successfully. And the UI is beautiful because of Uncle Mugen Magic ahaha.
@ morpheme
Wow, I feel especially flattered you posted for our game, then! I'm glad we were able to make such an impression on you. Thanks so much for commenting, and feel free to tell us about any specific parts that could have been improved.
@ v3-kei
Thanks for the update! I suspect the lag may be due to the screen animations (e.g. the sliding title and boxes) not running well on some computers, though I'm not sure why accessing from the title screen would have less lag than accessing from the in-game quick menu. Do the screens lag every time you open them, or do the animations run normally after they've already been opened once?
@ Deji
Ahhh, thanks so much for giving our game a try! :'D <--this is my new favorite emoticon, by the way. I'm especially happy you liked the animated emotes, since I think most people either ignore or don't notice them, ahaha. Also glad Sona's character design managed to win you over in the end! We've heard from some people who still dislike her look or call her "ugly," so I really do feel reassured every time I hear otherwise. ^_^
And thanks also for the art advice! We're definitely hoping to redo some of the art for the new version, so any further suggestions or critiques you might have would be wholeheartedly appreciated!
Thanks again for playing!