Visual Eulogy [NaNoRenO 2013]

Finished games are posted here, once they've been tested and are ready for wide release.
Forum rules
Adult content should not be posted in this forum.
Post Reply
Message
Author
madmarten
Newbie
Posts: 22
Joined: Wed Sep 12, 2012 9:29 pm
Contact:

Visual Eulogy [NaNoRenO 2013]

#1 Post by madmarten »

Didn't turn out quite as I wanted it to, but whatever. Here it is.

Image

Image

Genre: Slice of life, with some sci-fi and comedy
Rating: 16+ or so
Two endings, both of them True Ends, it's just a matter of personal preference
Playtime is around 30-45 minutes, I think.
The game contains 829 dialogue blocks, containing 8,025 words and 44,746
characters, for an average of 9.7 words and 54 characters per block.
Solo project - story/code/"art" all by madmarten. No audio whatsoever, so fire up your media player.

Report all problems and embarrassing grammar mistakes here and I'll see what I can do.

Downloads:
Windows
Mac
Linux

Carassaurat
Veteran
Posts: 250
Joined: Sat Feb 25, 2012 5:06 pm
Location: the Netherlands
Contact:

Re: Visual Eulogy [NaNoRenO 2013]

#2 Post by Carassaurat »

Ok, I admit I laughed, even at some jokes for which I feel ashamed to be laughing. I think your timing works well and some of the jokes have their moments of being justified criticism of the VN community. But where with Outlook you made a satire of tropes that others were using during that very same competition, this time it consists more of fairly random jabs — still funny, but not quite as sharp and painful. I wonder what would've been the outcome if you had decided to tackle just one 'problem' to satirise, like the prevalence of otomes or bad teamwork.

User avatar
DaFool
Lemma-Class Veteran
Posts: 4171
Joined: Tue Aug 01, 2006 12:39 pm
Contact:

Re: Visual Eulogy [NaNoRenO 2013]

#3 Post by DaFool »

Hmmm, it was unexpectedly longer than it should have been. Unfortunately I got every single trope, weeaboo that I am.

Two ways I suggest to go about things next time:

1.) Keep the humor, but cut the story before it gets too long in the tooth
or
2.) Ditch the humor, and extend the story. The Plot was actually pretty intriguing, and the characters memorable.

I think I'm gonna have to dig up Outlook or whatever else you wrote (I missed the Spirit of Disaster completely since I was super busy).

Post Reply

Who is online

Users browsing this forum: No registered users