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PostPosted: Sun Mar 31, 2013 2:14 am 

Joined: Wed Sep 12, 2012 9:29 pm
Posts: 22
Twitter: @fuzzfas
Didn't turn out quite as I wanted it to, but whatever. Here it is.



Genre: Slice of life, with some sci-fi and comedy
Rating: 16+ or so
Two endings, both of them True Ends, it's just a matter of personal preference
Playtime is around 30-45 minutes, I think.
The game contains 829 dialogue blocks, containing 8,025 words and 44,746
characters, for an average of 9.7 words and 54 characters per block.

Solo project - story/code/"art" all by madmarten. No audio whatsoever, so fire up your media player.

Report all problems and embarrassing grammar mistakes here and I'll see what I can do.


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PostPosted: Mon Apr 01, 2013 10:42 am 
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Joined: Sat Feb 25, 2012 5:06 pm
Posts: 250
Location: the Netherlands
Ok, I admit I laughed, even at some jokes for which I feel ashamed to be laughing. I think your timing works well and some of the jokes have their moments of being justified criticism of the VN community. But where with Outlook you made a satire of tropes that others were using during that very same competition, this time it consists more of fairly random jabs — still funny, but not quite as sharp and painful. I wonder what would've been the outcome if you had decided to tackle just one 'problem' to satirise, like the prevalence of otomes or bad teamwork.

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PostPosted: Fri Apr 05, 2013 5:09 am 
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Joined: Tue Aug 01, 2006 12:39 pm
Posts: 4171
Hmmm, it was unexpectedly longer than it should have been. Unfortunately I got every single trope, weeaboo that I am.

Two ways I suggest to go about things next time:

1.) Keep the humor, but cut the story before it gets too long in the tooth
2.) Ditch the humor, and extend the story. The Plot was actually pretty intriguing, and the characters memorable.

I think I'm gonna have to dig up Outlook or whatever else you wrote (I missed the Spirit of Disaster completely since I was super busy).

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