LYR and The Date [GxB][Romance, Fantasy, Item Hunting]

Finished games are posted here, once they've been tested and are ready for wide release.
Forum rules
Adult content should not be posted in this forum.
Post Reply
Message
Author
JapanManiaz
Newbie
Posts: 7
Joined: Fri Sep 06, 2013 8:57 pm
Contact:

LYR and The Date [GxB][Romance, Fantasy, Item Hunting]

#1 Post by JapanManiaz »

Here's a sample of what you'll get (Still old one since not much changed in the first part):
Image

I'm pretty far from 14 yet what I posted last year still embarrassed me today. Anyway, I redo most things and added an unlockable epilogue (only if you got the true ending) and used this as a practice to better my Renpy skills.

Anyway, here's what the main menu looks like after unlocking the epilogue:

Image

You can also use the coding for your own game if you don't mind messy and inefficient wall of text.

Anyway, what you'll get here:
- About 21.000 words
- 6 endings with alternates for the first 3 endings plus 4 endings for the epilogue
- Heaps of Ellipsis
- Super big file size courtesy of too much resources used
- Unlockable Extras (Profiles, Music Room, and Ending Replay)
- Takes about 10-15 minutes first time going through it, then 5-10 minutes for other routes.


Check Lint:
Ren'Py 6.17.7.521 lint report, generated at: Mon Sep 22 18:20:35 2014


Statistics:

The game contains 2,417 dialogue blocks, containing 21,473 words and 112,890
characters, for an average of 8.9 words and 47 characters per block.

The game contains 29 menus, 77 images, and 48 screens.


Lint is not a substitute for thorough testing. Remember to update Ren'Py
before releasing. New releases fix bugs and improve compatibility.

If you found any problems, please do post it here and I'll see what I can about it. I'll also love some feedback!


Lastly, thank you very much to everybody whose resources I used:
Story, Editing - JapanManiaz
Music - Kevin Macleod
Sprites - Giovedi, Anna, and Saskuto
Background - Mugenjohncel and Deji
Sound Effect - The Internet, basically
(There's a more throughout credits in the game itself)

Okay! Finally got around uploading it! You all have several options:

4shared Folder - http://www.4shared.com/folder/Jrad0881/LYR.html

Sendspace:
https://www.sendspace.com/file/nfi03o (win)
https://www.sendspace.com/file/xafarc (mac)
https://www.sendspace.com/file/38p8nk (linux)

Zippyshare:
http://www78.zippyshare.com/v/73677937/file.html (win)
http://www53.zippyshare.com/v/17601136/file.html (mac)
http://www46.zippyshare.com/v/21579353/file.html (linux)

Here's the walkthrough:
For the First Part
Where to find the items
Orbs at Outer Wall, Inside Carriage, The Middle Red Boxes.
Beth's Items at The Tree that just sprouted yesterday, Right Gate, Below Metal Cylinders.
The rest please download the file titled 'Walkthrough'
Attachments
LYR Walkthrough.rar
Contain a chart for endings and points for The Date
(62.23 KiB) Downloaded 65 times
LYR-all.zip
(95.63 MiB) Downloaded 247 times
Last edited by JapanManiaz on Wed Nov 05, 2014 1:44 pm, edited 4 times in total.

User avatar
jesusalva
Regular
Posts: 88
Joined: Mon Jul 22, 2013 5:05 pm
Organization: Software in Public Interest, Inc.
IRC Nick: jesusalva
Github: pazkero
itch: tmw2
Location: Brazil
Discord: Jesusalva#4449
Contact:

Re: LYR - Amazing Dimension-Hopping Adventures!

#2 Post by jesusalva »

Downloaded and played.

Please, if possible, set voicing to “False”, because there's none.

very interstanting game! and sorry if I wrote it in a wrong way, I'm NOT a american!

Very neat.
Jesusaves/Jesusalva

JapanManiaz
Newbie
Posts: 7
Joined: Fri Sep 06, 2013 8:57 pm
Contact:

Re: LYR - Amazing Dimension-Hopping Adventures!

#3 Post by JapanManiaz »

jesusalva wrote:Downloaded and played.

Please, if possible, set voicing to “False”, because there's none.

very interstanting game! and sorry if I wrote it in a wrong way, I'm NOT a american!

Very neat.
Thank you very much for playing it. I'm happy that you enjoyed it. Sorry about that, I'm not quite familiar with Ren'py that well yet. Where do I find it so I can turn it off next time?

User avatar
jesusalva
Regular
Posts: 88
Joined: Mon Jul 22, 2013 5:05 pm
Organization: Software in Public Interest, Inc.
IRC Nick: jesusalva
Github: pazkero
itch: tmw2
Location: Brazil
Discord: Jesusalva#4449
Contact:

Re: LYR - Amazing Dimension-Hopping Adventures!

#4 Post by jesusalva »

in options.rpy file, around line 180, is the following:

Code: Select all

    config.has_voice = True
change it to

Code: Select all

    config.has_voice = False
Jesusaves/Jesusalva

JapanManiaz
Newbie
Posts: 7
Joined: Fri Sep 06, 2013 8:57 pm
Contact:

Re: LYR - Amazing Dimension-Hopping Adventures!

#5 Post by JapanManiaz »

jesusalva wrote:in options.rpy file, around line 180, is the following:

Code: Select all

    config.has_voice = True
change it to

Code: Select all

    config.has_voice = False
Thanks for the heads up (even though I'm late answering for up to a year)

I'm pretty sure I turned it off this time!

kushu
Newbie
Posts: 2
Joined: Wed Nov 05, 2014 11:41 am
Contact:

Re: LYR and The Date [GxB][Romance, Fantasy, Item Hunting]

#6 Post by kushu »

I managed to get all the endings except for "normal end 1.1".. Could you please write a walkthrough or something?
(Also, sometimes when I get one magic orb it says that I got two of them..?)

JapanManiaz
Newbie
Posts: 7
Joined: Fri Sep 06, 2013 8:57 pm
Contact:

Re: LYR and The Date [GxB][Romance, Fantasy, Item Hunting]

#7 Post by JapanManiaz »

Do you remember which part was it that said two orbs instead of one? I don't think I'll be fixing it anytime soon and since I haven't learn about patching yet, people will have to download the entire thing again if I did. But I will take note of it and change it sometime later.

About Normal End 1.1 - Sorry about that. It seems that I've made it inaccessible due to a lack of attention during editing. There's a good chance that the 'more than one orbs' part come from the same problem as this one as well.

Since, like I said above, I don't know a thing about patches, you will have to re-download the whole thing if you want that ending. It's not a small file, so maybe I will only post a new fixed file after I've made a lot of changes.

Unless you are a perfectionist who couldn't live without it. Then I'll get to uploading it later.

And as apology, I have uploaded a walkthrough for both part on the first post!

User avatar
raistlintg
Regular
Posts: 44
Joined: Thu Nov 06, 2014 6:12 am
Projects: Silver (VN)
Location: France
Contact:

Re: LYR and The Date [GxB][Romance, Fantasy, Item Hunting]

#8 Post by raistlintg »

Very interesting ideas like
the encounter between black/white and color worlds
.
The story is much more complex than it seems once you've collected all the infos, it really gives a reason to unlock everything !!

As for the 1.1 ending :
label ending2:
if ball == 3:
$ persistent.ending21 = True
jump ending21
elif ball <= 2:
$ persistent.ending22 = True
jump ending22
else:
$ persistent.ending23 = True
jump ending23
This <= sign instead of == prevents us to get to the label named "ending23" (but I guess you had figured it out).

Post Reply

Who is online

Users browsing this forum: No registered users