Scarves wrote:Just played this through, and it made perfect sense!
Well, just kidding. But I did really appreciate the way there was such individuality within the sameness of all the characters.
And the art complements it so well.. it was also surprisingly fun trying to figure out all the backgrounds. =D
That ending is gonna have me wondering all night though...
Oh, wow, sorry, I didn't actually think someone would play this, so I saw your post just now!
First: Thank you so much for playing! And your positive comment!
I had a lot of fun drawing the backgrounds, actually.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
I'm not an artist at all, so figuring out the proper perspective was incredibly difficult and I gained a new respect for artists!
Second: I'm actually not entirely sure what I was trying to say, myself. Also, I wrote most of the script in one setting and when I returned to it on the next day, I didn't really remember where I wanted to go with it
I made this game mainly because I felt depressed, so I started drawing stick figures in paint on a whim and then I got the idea to pour my energy into making a little game instead of sitting there and feeling bad for myself. (It really helped, too! I felt so much better after actually doing something with myself. I highly recommend this.)
Me trying to explain the game:
So the game is mainly the expression of my dark thoughts I had at that time. The figures are of course supposed to be "illnesses", or rather fear, since most of them where pretty scared of everything. And the player character is supposed to be the conscious; it's trying to fix the problems and fears, but sadly, it succumbs to it. Then we can see the former "conscious" interacting with a new "player", trying to get out of the depression hole, only to repeat that cycle. It's dark, but I thought it was an appropriate image of depression. It doesn't have a happy ending, but unfortunately there aren't always happy endings.