The Madness [Psychological Horror / Puzzle]

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AeraMillenia
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Re: The Madness [Psychological Horror / Puzzle]

#61 Post by AeraMillenia » Thu Oct 31, 2013 9:42 am

Greeny wrote:What? Why would Mediafire be blocked? Where do you live?
Maybe you could use a proxy... In the meantime, I will see if I can find an alternative hosting place.
Wait,its on MediaFire? MediaFire isn't blocked in my country,but whenever I click the link,it shows 'access denied' and is blocked.
Sorry for bothering you like this,although I'd really like to try this VN.

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Re: The Madness [Psychological Horror / Puzzle]

#62 Post by Greeny » Thu Oct 31, 2013 10:06 am

AeraMillenia wrote:
Greeny wrote:What? Why would Mediafire be blocked? Where do you live?
Maybe you could use a proxy... In the meantime, I will see if I can find an alternative hosting place.
Wait,its on MediaFire? MediaFire isn't blocked in my country,but whenever I click the link,it shows 'access denied' and is blocked.
Sorry for bothering you like this,although I'd really like to try this VN.
Some Orwellian themes going on in your country. .__.

The link goes via the Gliese website, so if you're certain Mediafire isn't blocked, this link will take you directly to the download:
http://www.mediafire.com/download/mbtzi ... .1-all.zip
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Re: The Madness [Psychological Horror / Puzzle]

#63 Post by frederic09 » Thu Oct 31, 2013 4:07 pm

Part 6 is online, part 7 too.

I think i'm close to solve the chess puzzle, but i think i miss THE final detail to get the correct answer.

Oh, and here's some mirrors for the game.

Link : http://www.multiupload.nl/MGS6IOUDF2
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Re: The Madness [Psychological Horror / Puzzle]

#64 Post by AeraMillenia » Fri Nov 01, 2013 3:38 pm

Greeny wrote:
AeraMillenia wrote:
Greeny wrote:What? Why would Mediafire be blocked? Where do you live?
Maybe you could use a proxy... In the meantime, I will see if I can find an alternative hosting place.
Wait,its on MediaFire? MediaFire isn't blocked in my country,but whenever I click the link,it shows 'access denied' and is blocked.
Sorry for bothering you like this,although I'd really like to try this VN.
Some Orwellian themes going on in your country. .__.

The link goes via the Gliese website, so if you're certain Mediafire isn't blocked, this link will take you directly to the download:
http://www.mediafire.com/download/mbtzi ... .1-all.zip
Thank you! The link you gave works,and now I'm waiting for it to finish. Thank you very much for replying. I'll try to give a 'review' of sorts after I finish,that is,if I can survive...As much as I love horror,I hate jumpscares,especially since I'm on headphones 24/7...

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Re: The Madness [Psychological Horror / Puzzle]

#65 Post by Greeny » Mon Nov 04, 2013 2:05 pm

Considering nobody has managed to complete it yet, is it maybe time to post that hint guide?
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Re: The Madness [Psychological Horror / Puzzle]

#66 Post by qirien » Mon Nov 04, 2013 6:58 pm

We are close, I think! Finally made it past the starting area, its detour, and the next area (though we didn't solve any puzzles there?) and are in what seems to be the last area? We did have to cheat and look at the source code to figure out:
What the painting of the woman represents, and how to get it to change - actually, in that whole first area it took us a long time to figure out what the puzzles even are. It would have been much more straightforward if the paintings changed right away.
Also, I love
what you did with the player's answers to the psych test! But I never got to see the puzzle where it is used, if it is actually used? Maybe we'll come back to it later? I liked the valves puzzle, that was tricky but the artwork is so cool.
We can only play when the kids are in bed, so we have just been playing 2-3 hours a night, but I think we have put in about 12 hours?! It's longer than we thought, but in a good way. :-)

Also, I found two typos:
When talking to the psychiatrist, he says "I that so?" instead of "Is that so?", and somewhere around there, the player says "sratch" instead of "scratch" - or maybe that is intentional?
Anyway, we are loving the game (even though it has kind of given me nightmares). If anyone wants a hint about a part of the game we have done, PM me and I will try to help. :-)
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Re: The Madness [Psychological Horror / Puzzle]

#67 Post by Greeny » Tue Nov 05, 2013 7:30 am

Those typos are definitely intentional. They are a metaphor. A metaphor for bad proofreading.

The hint guide is now up! You will find only helpful hints, and not-so-helpful hints.
http://lemmasoft.renai.us/forums/viewto ... 55&t=23858
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Re: The Madness [Psychological Horror / Puzzle]

#68 Post by qirien » Fri Nov 08, 2013 11:49 am

Ha ha, those hints were funny, but in most places not that helpful...
We had to cheat (again!) to get past
the three doors puzzle; especially since it resets the count if you choose a different door, meaning you can't even use brute force, you have to use mindless (super-ego-less?) clicking. After every puzzle in the game beats into your head the fact that brute force never works, it sort of seems like cheating to require the player to use it here! :-)
I love, love, love
the Rorschach puzzle. That was clever, eerie, and symbolic all at the same time.
We also finished the radio puzzle, although
it was really hard to tell the difference between 1 and 9 and 5, and 2 and 4 on a few of the channels, especially channel 7. This made the puzzle unnecessarily hard, since we were never sure if we had the right idea but heard the numbers wrong, or had the wrong idea. That also made it take longer when the puzzle reset to listen to all the channels several times and try and be sure we had the right numbers. It might help if you could decrease the volume of the background noise just a little bit for those.
Oh, and the
random female psychologist is totally awesome at making the player feel crazy, too... nice touch
We are so close, but still working on the painting puzzle! :-)
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Re: The Madness [Psychological Horror / Puzzle]

#69 Post by Greeny » Fri Nov 08, 2013 5:27 pm

qirien wrote:Ha ha, those hints were funny, but in most places not that helpful...
We had to cheat (again!) to get past
the three doors puzzle; especially since it resets the count if you choose a different door, meaning you can't even use brute force, you have to use mindless (super-ego-less?) clicking. After every puzzle in the game beats into your head the fact that brute force never works, it sort of seems like cheating to require the player to use it here! :-)
Actually, that answer was only included as a second way, in case you were simply unable to provide the real answer.
In truth;
The game should have made you well aware by now that nothing is to be trusted, and out-of-the box thinking is a requirement. It is a mindfuck puzzle. Lighting a matchstick here doesn't just reveal what door to take: It literally springs an exit into existance.
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Re: The Madness [Psychological Horror / Puzzle]

#70 Post by qirien » Fri Nov 08, 2013 5:53 pm

Oh, well, we would have tried that if we had any left, but they were long since used up! :-)
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Re: The Madness [Psychological Horror / Puzzle]

#71 Post by Greeny » Fri Nov 08, 2013 6:27 pm

Bwahahahahaha!
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Re: The Madness [Psychological Horror / Puzzle]

#72 Post by qirien » Fri Nov 08, 2013 9:54 pm

Hey, we only started with 1 match... :?
Also, did you see today's Google Doodle ? :P
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Re: The Madness [Psychological Horror / Puzzle]

#73 Post by qirien » Sat Nov 09, 2013 11:19 am

Well, we finished it... I loved the whole game, right up to the ending... :-( We also found a few bugs, I think - I will email you more about it.
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Re: The Madness [Psychological Horror / Puzzle]

#74 Post by Greeny » Sat Nov 09, 2013 11:27 am

Also, did you see today's Google Doodle ?
Google knows my searches... it has all the means to steal my ideas...!!!
qirien wrote:We also found a few bugs, I think - I will email you more about it.
I would really appreciate that!
Glad to hear you liked it :)
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Re: The Madness [Psychological Horror / Puzzle]

#75 Post by frederic09 » Sun Nov 10, 2013 4:32 am

the infinite corridor is annoying, I don't find the way to get out of this place.
It's nice to be important, but it's more important to be nice.

My first VN project : The Season's Dance (the title might change). More info soon.

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