Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Patch

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azureXtwilight
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Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Patch

#1 Post by azureXtwilight »

Previous episode here : http://lemmasoft.renai.us/forums/viewto ... 11&t=23996

Genre : (Comedy/Mystery/ModernFantasy/Romance/Random(?)/RPG/VN)
Rating : 15+ (Because of visible blood?)

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“Two demons sealed, five more to go! Right now we’re tracking down a criminal called Carcajou who caused several disapearances, and whom I believed to be Dio, the demon of gluttony. But it’s not that simple, someone from my past shows up and changes everything I thought I knew about the demons. Who would’ve thought that we’re not the only ones chasing them?”

ReSet is an episodic game consists of seven episodes where you play as both Mike and Gerald in order to retrieve all the seven demons back, and probably recover Gerald's missing memories.

In this episode, they are involved in all sorts of mess. Whether they can overcome it or not, it's all up to you! Good luck! Also watch the road, you might step into a banana and fall.

Features:
- 66,430 words, play as Mike, Gerald, and Arthur
- 32 unlockable cgs and sketches
- Seven different endings (6 Others, 1 True one), 5 different unlockable epilogues
- All the stuffs featured in the previous episode, that includes randomness.
- And as all of my other games it's completely free, no profits taken. If you bought this, you’ve been scammed.

DL LINK : http://mementomori.vnovel.com/download/reset-episode-3/

A new download link is available : http://www.mediafire.com/download/4k1zw ... .1-all.zip
Download patch : http://www.mediafire.com/download/cck3f ... cripts.rpa

Note : It has already been beta'd but as you know there might be some issues/bugs missed, let me know and I'll release a patch ASAP.
Last edited by azureXtwilight on Fri Sep 12, 2014 12:16 am, edited 3 times in total.
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Azure_Flute
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN]

#2 Post by Azure_Flute »

hooraay!
it'sj finally here!
gotta try it
(do you have other download link except mementomori? coz i cant download via mementomori)
Last edited by Azure_Flute on Sat Aug 16, 2014 1:29 pm, edited 1 time in total.
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN]

#3 Post by Rainbow Colors »

It's out~ Congratulations on the release! >u>

As much as I'd like to go play it now, real life stuff are getting in the way T^T

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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN]

#4 Post by Crimsonlobelia »

As much as I would love to play this VN. I can't seem to open or extract the file it keeps saying that the file is damaged. Can you please re upload it or something. I can't wait to play.

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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN]

#5 Post by Azure_Flute »

Crimsonlobelia wrote:As much as I would love to play this VN. I can't seem to open or extract the file it keeps saying that the file is damaged. Can you please re upload it or something. I can't wait to play.
for some reason we have the same problem :roll:
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN]

#6 Post by plaster »

The origin of the avatar is finally revealed!

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azureXtwilight
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN]

#7 Post by azureXtwilight »

If you have problems, you can redownload it in : http://mementomori.vnovel.com/download/reset-episode-3/ I've reuploaded it!
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN]

#8 Post by tiya_nofurita »

Crimsonlobelia wrote:As much as I would love to play this VN. I can't seem to open or extract the file it keeps saying that the file is damaged. Can you please re upload it or something. I can't wait to play.
It seems likely your download file isn't finished. The file is about 350 MB on size if I recall what Azure told me.
I have some problem because my unreliable internet connection too :? Can't be helped until I find stable and fast wi-fi
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Reuploa

#9 Post by whiteserenity »

I tried to download the file as well and I have a fast Internet connection and everything so the download was complete. But then I got an error message that wouldn't let me open the game for some reason. :(
Please support me here.

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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Reuploa

#10 Post by azureXtwilight »

The game is reuploaded, please try redownloading again :')
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Reuploa

#11 Post by saigoichi »

oh it's eps 3! congrats for the release!
...but it seems i cant download it :(
i've tried 4 times and always ended halfway with an error message "can not download this file", i wonder why... can you provide a dl link other than that?

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azureXtwilight
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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Reuploa

#12 Post by azureXtwilight »

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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Mediafi

#13 Post by saigoichi »

yay it works! thank you!
will play it asap and tell you later!

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Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Mediafi

#14 Post by Nyanko »

Hey, congratulations on the release! I can say for sure that Mike have matured when I read her monologue so I guess it's a good thing for her...?
I need a confirmation:
It won't end up becoming something melodramatic like those dramas I hope. Please tell me that Mike and Gerald's relationship is moving forward, and not stuck on the "should I trust him? what should I do now that I know more things about him?" sort of thing...Or at least that's how I see it. Just saying...please don't take offense.
Oh, I found this by the way...

Code: Select all

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/akaneartpath.rpy", line 788, in script
  File "game/akaneartpath.rpy", line 905, in python
  File "game/engine.rpy", line 320, in python
  File "game/engine.rpy", line 653, in python
  File "game/engine.rpy", line 661, in python
  File "game/engine-schema.rpy", line 305, in python
  File "game/engine-schema.rpy", line 239, in python
  File "game/engine-fighters.rpy", line 646, in python
  File "game/engine-fighters.rpy", line 678, in python
  File "game/engine-skills.rpy", line 1931, in python
  File "game/engine-extras.rpy", line 1094, in python
TypeError: super(type, obj): obj must be an instance or subtype of type

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "C:\Users\User\Downloads\ReSet_episode_3-1.1-all (29)\ReSet_episode_3-1.1-all\renpy\execution.py", line 288, in run
    node.execute()
  File "C:\Users\User\Downloads\ReSet_episode_3-1.1-all (29)\ReSet_episode_3-1.1-all\renpy\ast.py", line 720, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\User\Downloads\ReSet_episode_3-1.1-all (29)\ReSet_episode_3-1.1-all\renpy\python.py", line 1308, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/akaneartpath.rpy", line 905, in <module>
  File "game/engine.rpy", line 320, in Start
  File "game/engine.rpy", line 653, in RunBattle
  File "game/engine.rpy", line 661, in RunBattleRound
  File "game/engine-schema.rpy", line 305, in RunBattleRound
  File "game/engine-schema.rpy", line 239, in RunFighterTurn
  File "game/engine-fighters.rpy", line 646, in Act
  File "game/engine-fighters.rpy", line 678, in PerformAction
  File "game/engine-skills.rpy", line 1931, in PerformAction
  File "game/engine-extras.rpy", line 1094, in __init__
TypeError: super(type, obj): obj must be an instance or subtype of type

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
A Ren'Py Game 0.0
and also another one...

Code: Select all

Tue Aug 19 12:42:53 2014
Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
A Ren'Py Game 0.0

Couldn't import angle renderer:
Traceback (most recent call last):
  File "C:\Users\User\Downloads\ReSet_episode_3-1.1-all (29)\ReSet_episode_3-1.1-all\renpy\display\core.py", line 1280, in make_draw
    __import__(mod)
ImportError: DLL load failed: The specified module could not be found.
Unknown renderer: angle

Windowed mode.
Screen sizes: virtual=(1024, 768) physical=(1024, 768)
Vendor: 'Intel'
Renderer: 'Intel(R) HD Graphics 4600'
Version: '4.2.0 - Build 10.18.10.3262'
Display Info: <VideoInfo(hw = 0, wm = 1,video_mem = 0
	     blit_hw = 0, blit_hw_CC = 0, blit_hw_A = 0,
	     blit_sw = 0, blit_sw_CC = 0, blit_sw_A = 0,
	     bitsize  = 32, bytesize = 4,
	     masks =  (16711680, 65280, 255, 0),
	     shifts = (16, 8, 0, 0),
	     losses =  (0, 0, 0, 8),
	     current_w = 1440, current_h = 900
>

Extensions:
    
    GL_3DFX_texture_compression_FXT1
    GL_ARB_ES2_compatibility
    GL_ARB_arrays_of_arrays
    GL_ARB_base_instance
    GL_ARB_blend_func_extended
    GL_ARB_color_buffer_float
    GL_ARB_compatibility
    GL_ARB_compressed_texture_pixel_storage
    GL_ARB_compute_shader
    GL_ARB_conservative_depth
    GL_ARB_copy_buffer
    GL_ARB_debug_output
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_draw_buffers_blend
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_indirect
    GL_ARB_draw_instanced
    GL_ARB_explicit_attrib_location
    GL_ARB_fragment_coord_conventions
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_framebuffer_object
    GL_ARB_framebuffer_sRGB
    GL_ARB_geometry_shader4
    GL_ARB_get_program_binary
    GL_ARB_gpu_shader5
    GL_ARB_gpu_shader_fp64
    GL_ARB_half_float_pixel
    GL_ARB_half_float_vertex
    GL_ARB_instanced_arrays
    GL_ARB_internalformat_query
    GL_ARB_internalformat_query2
    GL_ARB_map_buffer_alignment
    GL_ARB_map_buffer_range
    GL_ARB_multi_draw_indirect
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_occlusion_query2
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_program_interface_query
    GL_ARB_provoking_vertex
    GL_ARB_robustness
    GL_ARB_sample_shading
    GL_ARB_sampler_objects
    GL_ARB_seamless_cube_map
    GL_ARB_separate_shader_objects
    GL_ARB_shader_atomic_counters
    GL_ARB_shader_bit_encoding
    GL_ARB_shader_image_load_store
    GL_ARB_shader_objects
    GL_ARB_shader_precision
    GL_ARB_shader_storage_buffer_object
    GL_ARB_shader_subroutine
    GL_ARB_shading_language_100
    GL_ARB_shading_language_420pack
    GL_ARB_shading_language_packing
    GL_ARB_shadow
    GL_ARB_sync
    GL_ARB_tessellation_shader
    GL_ARB_texture_border_clamp
    GL_ARB_texture_buffer_object_rgb32
    GL_ARB_texture_buffer_range
    GL_ARB_texture_compression
    GL_ARB_texture_compression_bptc
    GL_ARB_texture_compression_rgtc
    GL_ARB_texture_cube_map
    GL_ARB_texture_cube_map_array
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_gather
    GL_ARB_texture_multisample
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_query_lod
    GL_ARB_texture_rectangle
    GL_ARB_texture_rg
    GL_ARB_texture_rgb10_a2ui
    GL_ARB_texture_storage
    GL_ARB_timer_query
    GL_ARB_transform_feedback2
    GL_ARB_transform_feedback3
    GL_ARB_transform_feedback_instanced
    GL_ARB_transpose_matrix
    GL_ARB_uniform_buffer_object
    GL_ARB_vertex_array_bgra
    GL_ARB_vertex_array_object
    GL_ARB_vertex_attrib_64bit
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_vertex_type_2_10_10_10_rev
    GL_ARB_viewport_array
    GL_ARB_window_pos
    GL_ATI_separate_stencil
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_clip_volume_hint
    GL_EXT_compiled_vertex_array
    GL_EXT_draw_buffers2
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXT_framebuffer_object
    GL_EXT_geometry_shader4
    GL_EXT_gpu_program_parameters
    GL_EXT_gpu_shader4
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_float
    GL_EXT_packed_pixels
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture3D
    GL_EXT_texture_array
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_integer
    GL_EXT_texture_lod_bias
    GL_EXT_texture_rectangle
    GL_EXT_texture_sRGB
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_shared_exponent
    GL_EXT_texture_snorm
    GL_EXT_texture_storage
    GL_EXT_texture_swizzle
    GL_EXT_transform_feedback
    GL_IBM_texture_mirrored_repeat
    GL_INTEL_compute_shader_lane_shift
    GL_INTEL_fragment_shader_span_sharing
    GL_INTEL_image_serialize
    GL_INTEL_map_texture
    GL_INTEL_performance_queries
    GL_KHR_debug
    GL_NV_blend_square
    GL_NV_conditional_render
    GL_NV_primitive_restart
    GL_NV_texgen_reflection
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod
    GL_SUN_multi_draw_arrays
    GL_WIN_swap_hint
Number of texture units: 8
Using shader environment.
Using copy RTT.
Using gl renderer.
Texture testing:
- Hardware max texture size: 16384
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Performance test:
- Target is 5 frames in 0.333333333333 seconds.
- Frame drawn at 0.000000 seconds.
- Frame drawn at 0.007000 seconds.
- Frame drawn at 0.008000 seconds.
- Frame drawn at 0.008000 seconds.
- Frame drawn at 0.048000 seconds.
- 0.048000 seconds to render 5 frames.
Traceback (most recent call last):
  File "C:\Users\User\Downloads\ReSet_episode_3-1.1-all (29)\ReSet_episode_3-1.1-all\renpy\execution.py", line 288, in run
    node.execute()
  File "C:\Users\User\Downloads\ReSet_episode_3-1.1-all (29)\ReSet_episode_3-1.1-all\renpy\ast.py", line 720, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\User\Downloads\ReSet_episode_3-1.1-all (29)\ReSet_episode_3-1.1-all\renpy\python.py", line 1308, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/akaneartpath.rpy", line 905, in <module>
  File "game/engine.rpy", line 320, in Start
  File "game/engine.rpy", line 653, in RunBattle
  File "game/engine.rpy", line 661, in RunBattleRound
  File "game/engine-schema.rpy", line 305, in RunBattleRound
  File "game/engine-schema.rpy", line 239, in RunFighterTurn
  File "game/engine-fighters.rpy", line 646, in Act
  File "game/engine-fighters.rpy", line 678, in PerformAction
  File "game/engine-skills.rpy", line 1931, in PerformAction
  File "game/engine-extras.rpy", line 1094, in __init__
TypeError: super(type, obj): obj must be an instance or subtype of type
Deallocating textures.
Done deallocating textures.
About to quit GL.
Finished quit GL.

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azureXtwilight
Megane Procrastinator
Posts: 4118
Joined: Fri Mar 28, 2008 4:54 am
Completed: Fantasia series (ROT and ROTA), Doppleganger: Dawn of The Inverted Soul, a2 (a due), Time Labyrinth
Projects: At Regime's End
Organization: Memento-Mori VNs, Team Sleepyhead
Location: Yogyakarta, Indonesia.
Contact:

Re: Re:Set Episode 3 : It's Raining Acid [RPG+VN] -- Mediafi

#15 Post by azureXtwilight »

Haha, don't worry. The timeline different in each episode are quite far, in the next episode most of the awkwardness is gone.

Also I am not sure I can fix that error, maybe the problem lies in renpy itself?
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