Death Rule: lost code [Survival/Suspense]

Finished games are posted here, once they've been tested and are ready for wide release.
Forum rules
Adult content should not be posted in this forum.
Message
Author
User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#76 Post by Hijiri »

This game has almost hit 2k downloads. You people have no idea how mindblowing that is to me. I hope each and every one of you found something to enjoy from it.

On another note, I apologize for falling behind schedule. We're trying our best to finish Overdrive as soon as we can.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#77 Post by Hijiri »

http://mesigames.vnovel.com/?p=802
Figured someone out there might want to see this.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

jeshii
Regular
Posts: 26
Joined: Wed Oct 28, 2015 1:25 am
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#78 Post by jeshii »

Hijiri, just finished playing death rule, and what an amazing story! Thank you for making such a great experience. It was the first vn I completed, and I loved every bit of it. It is my inspiration for my own projects :D Looking forward to playing more.

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#79 Post by Hijiri »

jeshii wrote:Hijiri, just finished playing death rule, and what an amazing story! Thank you for making such a great experience. It was the first vn I completed, and I loved every bit of it. It is my inspiration for my own projects :D Looking forward to playing more.
Awww, inspiring people to make their own thing really makes all the work I've put into this worth it. I'm glad you enjoyed it, but if I could ask: anything that you really liked specifically? It'd help me figure out my strengths. And any complaints? (minor or otherwise)
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Misheru10
Newbie
Posts: 20
Joined: Mon Dec 23, 2013 7:01 am
Deviantart: BlackMisheru
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#80 Post by Misheru10 »

I can't believe what I see!!!
It's been a while since I was active... I almost missed that, geez!

Now downloading...
You don't need a shooting star...

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#81 Post by Hijiri »

Misheru10 wrote:I can't believe what I see!!!
It's been a while since I was active... I almost missed that, geez!

Now downloading...
Do be sure to tell me what you think!
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Kurt.Hunter
Newbie
Posts: 1
Joined: Sun Jan 15, 2017 8:08 am
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#82 Post by Kurt.Hunter »

Hello!

I just joined to say that I downloaded this Visual Novel and really enjoyed it. It’s been a little while since I played it, but still wanted to say some things about it.

It did seem a bit rushed at times (maybe it could have used some more character development here and there,
especially for the little fox girl, Lilly
), but the story being fast-paced was also a positive.

The animal-people concept also seemed a little out of place, not developed enough, but it wasn’t that much of big deal.

What I really liked:
- Gabe not being a stereotypical ex vet psychopath who joined the war because he enjoys killing (like he was in the alternative story) and the fact that he survived, usually character like his don’t survive. Gabe and Hector are my OTP, but Gabe and Maria is good too.
- Tanya took me by surprise, loved it (I mean the early reveal about it).
- The little girl took me by surprise too, Sherry.
- The music was really good.
- I think the writing was clear and to the point.
- A lot of backgrounds, even though it was all just forest background, they didn’t repeat each other a lot of times so that was good.

Thank you for this VN and success in all your future projects!

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#83 Post by Hijiri »

Hi there, glad to hear you liked it!
Kurt.Hunter wrote:It did seem a bit rushed at times (maybe it could have used some more character development here and there,
especially for the little fox girl, Lilly
), but the story being fast-paced was also a positive.
Yeah, I've realized now that some of them needed more time to shine, especially them.
Also, she's a dog girl, but I guess both are canines...
Kurt.Hunter wrote:The animal-people concept also seemed a little out of place, not developed enough, but it wasn’t that much of big deal.
I'd have thrown it out, but Lilly is built around the concept, so it's going to be a thing even if it's silly looking back at it.
Kurt.Hunter wrote:What I really liked:
- Gabe not being a stereotypical ex vet psychopath who joined the war because he enjoys killing (like he was in the alternative story) and the fact that he survived, usually character like his don’t survive. Gabe and Hector are my OTP, but Gabe and Maria is good too.
He was an interesting character to explore. While he's no saint, you can't help but feel bad for him by seeing just how torn up the war left him as well as the fallout of utterly breaking Hector's heart.
That's interesting to hear, that you pair them. That was an honest intention of mine, but one should realize that despite their feelings for each other being almost unchanged, the years of anguish caused by Gabe's outburst would keep them from ever returning to each other. But at least Maria's in the rebound, and she can empathize with Gabe since the two have been in unsavory situations and have done things they regret.
Kurt.Hunter wrote:
- Tanya took me by surprise, loved it (I mean the early reveal about it).
- The little girl took me by surprise too, Sherry.
Glad you enjoyed my little ruse cruise with the two of them. In my case, I like making the unsuspecting characters have the most secrets.
Kurt.Hunter wrote:- The music was really good.
- I think the writing was clear and to the point.
- A lot of backgrounds, even though it was all just forest background, they didn’t repeat each other a lot of times so that was good.
Thank you for this VN and success in all your future projects!
[/quote]
Glad all the little details came together well enough for an interesting experience.
Thanks again for the feedback, don't forget to tell your friends!
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
AsHLeX
Miko-Class Veteran
Posts: 556
Joined: Wed Dec 25, 2013 1:09 pm
Completed: Starlight Dreamers, Mysterious Melody, Town of Memories, Marked, To Fly, The Change, Him From The Past, A Forgotten Memory
Projects: Cafe Mysteria
Location: Malaysia
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#84 Post by AsHLeX »

Hey! I know it's been awhile since your game has been out, but I just played it and I thought it was really well done.
Something that has been bugging me though, is I have no idea how to get that one ending with
Dwight and Tina
in The Final Rule, the one that unlocks the OST
Leaving You
in the music room. I've got the
happy ending where Tina doesn't kill Dwight.
Please help! I've been trying for over an hour but to no avail :( :( :(
Image
New demo out 24/12/23!!

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#85 Post by Hijiri »

AsHLeX wrote: Sat Nov 02, 2019 7:21 am Hey! I know it's been awhile since your game has been out, but I just played it and I thought it was really well done.
Something that has been bugging me though, is I have no idea how to get that one ending with
Dwight and Tina
in The Final Rule, the one that unlocks the OST
Leaving You
in the music room. I've got the
happy ending where Tina doesn't kill Dwight.
Please help! I've been trying for over an hour but to no avail :( :( :(
It’s been out a while but this game is still very dear to my heart :D
That track is unlocked in the alternative end of Lost Code (which would be the 2nd story). To get it:
You need to first finish the woman off, then hug Hector to unlock it.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
AsHLeX
Miko-Class Veteran
Posts: 556
Joined: Wed Dec 25, 2013 1:09 pm
Completed: Starlight Dreamers, Mysterious Melody, Town of Memories, Marked, To Fly, The Change, Him From The Past, A Forgotten Memory
Projects: Cafe Mysteria
Location: Malaysia
Contact:

Re: Death Rule: lost code [Survival/Suspense]

#86 Post by AsHLeX »

Hijiri wrote: Sat Nov 02, 2019 12:20 pm
AsHLeX wrote: Sat Nov 02, 2019 7:21 am Hey! I know it's been awhile since your game has been out, but I just played it and I thought it was really well done.
Something that has been bugging me though, is I have no idea how to get that one ending with
Dwight and Tina
in The Final Rule, the one that unlocks the OST
Leaving You
in the music room. I've got the
happy ending where Tina doesn't kill Dwight.
Please help! I've been trying for over an hour but to no avail :( :( :(
It’s been out a while but this game is still very dear to my heart :D
That track is unlocked in the alternative end of Lost Code (which would be the 2nd story). To get it:
You need to first finish the woman off, then hug Hector to unlock it.
Thank you so much!!!
Image
New demo out 24/12/23!!

Post Reply

Who is online

Users browsing this forum: No registered users