Death Rule: lost code [Survival/Suspense]

Finished games are posted here, once they've been tested and are ready for wide release.
Forum rules
Adult content should not be posted in this forum.
Message
Author
User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense] (ver. 1.0d pat

#61 Post by Hijiri »

Orinks wrote:Hi,
I assume that the players unlock as you play through their stories? Just played by Dwight's, and the next person available to me is Abigal.

Speaking of which, is there a way you can add self-voicing support to the specific game menus using the new Alt feature for self-voicing? The story is great and reads, but most game menus do not read at all. The only way I know that I've selected a character after clicking start I assume is just by clicking on them and see who I get. Now since I've played Dwight's, I'd be curious to play through Tina's.

I'm finally glad 6.18 is out, since I no longer need the SDK to play games for self-voicing.
There's only 2 stories in the game. The Final Rule does focus on Dwight, but Lost Code (The one that starts with Abigail) doesn't have any real specific character focus. So once you complete both you're done.

And I'm sorry that I couldn't add any of the self-voice support to the menus, since 6.18 came out just before I released, so I didn't test the self-voice. I've added a file to this post that should add the voiceover option for the key menus such as settings and the like. Just put the file in your "game" folder and accept the override.
Attachments
screens.rpy
(45.6 KiB) Downloaded 113 times
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

Orinks
Newbie
Posts: 5
Joined: Sat Aug 09, 2014 1:49 pm
Contact:

Re: Death Rule: lost code [Survival/Suspense] (ver. 1.0d pat

#62 Post by Orinks »

Thx. Will download when I get back on the Mac. I'll finish Abigale and then await Final Rule.

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense] (ver. 1.0d pat

#63 Post by Hijiri »

Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
lockpicklogic
Regular
Posts: 29
Joined: Mon Dec 15, 2014 7:40 am
Location: Australia
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#64 Post by lockpicklogic »

Hello,
I have tried downloading this twice, but when I attempt to open or extract the zip, an 'invalid folder' error message appears.
I really want to play this game, :( so please help.
Attachments
Open zip.jpg
Never grow a wishbone, daughter, where your backbone ought to be.
-- Clementine Paddelford --

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#65 Post by Hijiri »

Download issues should be fixed now!
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#66 Post by Hijiri »

For those of you still following, the update is coming along nicely. I've also taken the liberty of updating our interface. You can see the results below:
Image

Image

Image

Image
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Katon
Regular
Posts: 130
Joined: Fri Nov 25, 2011 8:33 pm
Completed: Death Rule:lost code (Art), Death Rule: Fear Complex (Art), Amity: One Tale (Art)
Projects: Death Rule: Killing System(Art) , Gene Codex: Genesis
Organization: MESI Games, Corpse Theater
Tumblr: corpsetheater
Location: Sakurashin Town
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#67 Post by Katon »

Hello! I'm the artist of Death Rule, and I wanted to also add that, since I am pretty much insane, I've decided to re-do all of the sprites again. Why? I dunno. I just wanted to. Have some rough sketches of some of them. I'll probably post more WIP on my twitter and/or tumblr to avoid spamming the thread.

ImageImage
ImageImage

Edit: Maybe at a later date I'll redo them. But for right now they're staying the way they are.
Last edited by Katon on Sun Jul 26, 2015 2:24 am, edited 2 times in total.

User avatar
ColaCat
Veteran
Posts: 381
Joined: Sat May 24, 2014 8:31 am
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#68 Post by ColaCat »

Wow! Looking good!

Just a slight comment...*cough* she's very well endowed *cough*

I only mention it because it looks slightly unnatural, but that might just be me. :/
Image

User avatar
plaster
Regular
Posts: 89
Joined: Thu Jul 11, 2013 1:03 am
Tumblr: plasterbrain
Soundcloud: plasterbrain
Location: Chicago
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#69 Post by plaster »

^I'd have to agree, but after playing the game aren't you kinda used to it by now?

Also I came in here to point out that not only is George the best character, but we have the same birthday. Party hard

User avatar
ColaCat
Veteran
Posts: 381
Joined: Sat May 24, 2014 8:31 am
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#70 Post by ColaCat »

I guess... I was just commenting. Still love how they all look though. ^_^
Image

User avatar
plaster
Regular
Posts: 89
Joined: Thu Jul 11, 2013 1:03 am
Tumblr: plasterbrain
Soundcloud: plasterbrain
Location: Chicago
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#71 Post by plaster »

EHEHE BUSTED

Image

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#72 Post by Hijiri »

plaster wrote:EHEHE BUSTED

Image
My co-writer loves leaving messages. Granted, IIRC, I left one of my own as well.

Oh yeah, there's something else we'll be announcing soon regarding Overdrive. The announcement should come at about the end of this month and the start of the next. But for now, I'll leave you with this:
Image

Have fun figuring out what those mean.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
plaster
Regular
Posts: 89
Joined: Thu Jul 11, 2013 1:03 am
Tumblr: plasterbrain
Soundcloud: plasterbrain
Location: Chicago
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#73 Post by plaster »

ya u told me to step on a lego i did not appreciate that lol
edit: gahhAHHh JUST GOT THE WORST CHARLEY HORSE WHILE LOOKING THROUGH THESE
IT'S THE CURSE, MAN
THE CUUUURSE

User avatar
plaster
Regular
Posts: 89
Joined: Thu Jul 11, 2013 1:03 am
Tumblr: plasterbrain
Soundcloud: plasterbrain
Location: Chicago
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#74 Post by plaster »

Sorry for the double post, but I've encountered at least three different birthdays for Abraham: March 14th, 1986 (Commodore's Guide), March 20th, 1985 (data card), and March 20th, 1984 (Amity bios; I think Abe mentions he's 28 in the game and I'm assuming Amity takes place in 2012). Which one is canon? Or are we dealing with (GASP) MULTIPLE PARALLEL UNIVERSES?

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Death Rule: lost code [Survival/Suspense] (Update P.5)

#75 Post by Hijiri »

plaster wrote:Sorry for the double post, but I've encountered at least three different birthdays for Abraham: March 14th, 1986 (Commodore's Guide), March 20th, 1985 (data card), and March 20th, 1984 (Amity bios; I think Abe mentions he's 28 in the game and I'm assuming Amity takes place in 2012). Which one is canon? Or are we dealing with (GASP) MULTIPLE PARALLEL UNIVERSES?
Canon one is the Amity ones, I kept forgetting which was which so I just settled for the Amity one. Although, I guess Parallel Universes is also in effect, seeing as both LC and TFR happened in canon
Also, Commodore's Guide is noncanon now, since much of that information is outdated.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

Post Reply

Who is online

Users browsing this forum: No registered users