You play as a young woman named Susan (changeable) who is on her way to the popular vacation destination, Fortune Island. She works as a freelance writer and has been hired to do a one-time article for the local newsletter of the island. Despite some oddities in the way she was hired, this seemed like a straightforward gig. Once on the island, Susan is informed she will have to interview someone in order to write the article. However, this relatively simple task ends up being far more frustrating than Susan anticipated. A seemingly incompetent temp-boss, uncooperative and weird townsfolk, interruptions, and other challenges will make successfully writing this article an uphill battle from the very start.
-6 character paths
-18 endings (plus a few game overs)
-6 unlockable epilogues
E10+ (though that's just being safe, there really isn't anything 'mature' in the game)
Original Work-in-Progress Thread:
http://lemmasoft.renai.us/forums/viewto ... 43&t=23120
http://lemmasoft.renai.us/forums/viewto ... 55&t=28954
Code: Select all
The game contains 10,590 dialogue blocks, containing 108,952 words and 586,445 characters, for an average of 10.3 words and 55 characters per block. The game contains 201 menus, 182 images, and 13 screens.
These questions are totally optional, but it’d be great to get feedback on any of these.
-Who did you interview first?
-Who did you interview last (if you played the game more than once)?
-What was the first Ending you got (if you finished the game)?
-Who was your favorite character or characters?
-Which ending or endings were your favorites?
-About how much time did you spend playing the game?
-Was getting through the game difficult or irritating?
-Was anything confusing or poorly explained?
-Was there a noticeable amount of errors?
-Was there anything that could have been added to make the game better?
http://www.mediafire.com/download/14pwf ... ew-win.zip
http://www.mediafire.com/download/u8veu ... ew-mac.zip
http://www.mediafire.com/download/j8qk6 ... ux.tar.bz2
Character Design: The stupendous silvery_rain*, Googaboga, and Flanshiu*
Sprite Art: The charming crestforge
CG Art: The charismatic chocojax
Background Art: The magnificent mapletaffy
Logo:The impeccable iiStarCandy
GUI assets/programming: The marvelous mapletaffy
Writers: The great Googaboga and Dawnfire
Editors: The clever KaenSe4, Hazel-Bun, AntiquedFae
Proofreaders: The divine Dawnfire, omgitstay
Beta-Tester: The awesome AntiquedFae
Programming: The remarkable Ren’Py Cookbook and Googaboga
Sound Effects: The stupendous SoundJay.com and GRSites.com
Music: The brilliant Brian Hughes of Dreambrush Studios (Dreambrush), syncopika, Bassa Island Game Loop and Forecast Elevator- Kevin MacLeod (incompetech.com)*, Ambrosia Beach and Touch the Sky- Aaron Krogh, (https://soundcloud.com/aaron-anderson-11)*, and Island Fever- Partners in Rhyme (http://www.partnersinrhyme.com/pir/free ... oops.shtml)*, Jonathon M. T. Roberts*, Musmus (http://musmus.main.jp/)*
*These people aren’t from Lemma Soft.
Thanks for reading ^3^~