Katta wrote:So what's the logic when to choose what you think they did and when not?
Onyx then? I only had an idea that you're someone from the cast after reading the thread (I specifically thought at Barium, because he was mentioned to date both ladies and because he was said to be missing), but I guess all in-game hints were wasted on me(
That's pretty cool though, I like it when the game has more depth (that I can only get from playthroughs and the like
)
Basically, when you're trying to get onto a particular character's route, make the choice that you think will push them towards someone else. For instance, when Arsenik offers to join Ambrosia, rejecting him will distance her from him and open up Chase's route. To break it down further:
Ambrosia's Side
♢ Ambrosia has 1 ending with Night, 2 with Arsenik, and 2 with Chase. (There's also 1 with Barium, but you don't need to get it to unlock the True End.)
♢ When you start off, think of it this way. You have to reverse the choices she originally made with the right ones (i.e. "Stop the fight" or "You didn't want it"). Afterwards, reject Arsenik's offer and you're already on Chase's path.
Wildfire's Side
♢ Wildfire has 3 endings with Chase, 3 with Brooks, and 1 with Barium. (She also has a number of others that aren't necessary for the True End.)
♢ When it comes to murdering Grant, Wildfire is equally likely to hide his body in the river and in a random room. So, you have to explore both paths, which will help you obtain 2 of Chase's endings.
♢ You get on Barium's route by agreeing to play the decoy.
♢ Brooks's endings are split between helping her rescue the Trold and staying out of it.
Now, this is the logic behind it. The goal is to uncover the truth. You can only find it out by exploring their relationships with the others. Here are some things to note:
♢ The sun is a metaphor for Wildfire's life. Wildfire trying to bring back the sun means she's trying to bring back her life. It's also a reference to
this poem.
♢ The chest is a mild allusion to Pandora's Box. It holds the "truth."
♢ You're seeing the game through Wildfire's eyes. And she is
incredibly biased. Her view of the other characters may or may not be accurate.
♢ The whole game is taking place in a world constructed by Wildfire's subconscious psyche. It's also happening in the course of a second.
♢ The number of endings needed for the True End is directly related to Wildfire's feelings. She has 3 endings with Chase and Brooks because she can't decide between them. She has 1 ending with Barium because she only wants to bed him. Ambrosia sees Arsenik a whole lot because
Wildfire has the hots for him. Despite her denials, Wildfire really likes him. Wildfire is jealous because she thinks Ambrosia's life is practically perfect and because Arsenik shows interest in her.
As for what character you're playing...well, those are good guesses, but the answer will be revealed in Ambrosia's story.
(But keep in mind that the one ending where Ambrosia becomes Barium's mistress is declared false by Wildfire and Ambrosia in
War: 13th Day.) However, the biggest hints to your identity is when you get to ask Ambrosia and/or Wildfire questions.
Hope that helped clear things up!