Two people are stuck in a room together; one is trying to decide whether or not to kill the other.
In a world where humans are besieged by demons, two strangers must work together to survive. How are they ever going to trust each other when neither of them want to tell the whole truth?
This is a kinetic visual novel that is less than an hour long.
There are occasional bright flashes, flickering, and some blood.
You can download it for Windows, Mac or Linux->HERE!<-
Or, it can also be played on your web browser at Sandbox Adventure->HERE!<-
Last edited by caitsidhe on Tue Jul 12, 2016 2:35 pm, edited 1 time in total.
Art is really nice and I liked the story a lot.
Both characters keeps secrets from the other, and you're never sure who you should trust or what to believe, so you want to read till the end to know !
Flashbacks moments with CGs are good to break the rhythm in reading and in watching, as most of the story is static and stays in the same room.
Oh! I like a lot this feature : when the person "speaking" has the little glow around. It makes it easy to know who's talking.
On the other hand, at the beginning, I was afraid it would be difficult to read, because the ctc makes the text moving as it's blinking (when the text is centered in the window) =>the text keeps moving from left to right and right to left. It's OK during dialogues though.
On the other hand, at the beginning, I was afraid it would be difficult to read, because the ctc makes the text moving as it's blinking (when the text is centered in the window) =>the text keeps moving from left to right and right to left.
Arrrrgh. Thanks for letting me know. I don't see it happening myself, so I just tried making both frames of the ctc the same size. Hopefully that'll keep it from moving around. I'm sorry about that!
Oh, this just looks so very pretty. That main menu is GENIUS.
HOOO boy.
I got around playing this and I'm very, very, very much a fan.
I love it. The entire thing was brilliant, I love how pieces by pieces are revealed one by one, and just. How much sense everything made after it all. Sabel is PRECIOUS. Rowan is g r e a t. I love the characters, but I especially love the scenes in the tunnel afterwards. It's just. So many great Sabel moments. Their dynamics are just fun to read, too-- I'd really love to see more of them, especially after the events in this game.
Also! I really love the ambiance you added. Those particles in the sunlight adds such great atmosphere and makes the already great art even better. I really like how you added it to the flashbacks too. It makes things feel nicely polished. So pretty.
This was a great read. Thank you so much for making it.
misspells everything as unicorn. Call me Namio. They/them. | Honest Critique
Completed: What's your name? : 2017 nano reno, Saccharine: a misleading sim date. Reverie: an odd simdate. Where adabans grow: an asian simdate. Monochrome and colors.