Lodratio wrote:Very cute! I think you did a great job with making this game with a reasonable amount of resources and keeping it manageable. In terms of pacing, maybe a segment in the middle where spider and doll are hiding from the monsters would have been good, rather than having the story be one, long, uninterrupted journey, but it still worked well enough.
With my short story, it wouldn't work. The point of it is to get to Carolyn as soon as possible, because they had a time limit. Besides, the doll already knows how they operate, where they come from, what they can do, and how long they can "safely" travel. Hiding would've been a complete waste of time.
On the very first day of writing, I had to delete about 2k because nothing was happening. I cannot label a story horror if nothing's happening.
So thus the floating head saying "Hello" and the hand attack.
If they were ever cornered by monsters, Bernie would have devoured Herc right then and there, eaten the monsters, then quickly make her way to Carolyn's room. Not much of a story is it?
And then the ending. I ended up rewriting that 3 times (even though I had already released it to the world, oh the shame!) because my friend Fenrir felt it was "meh" and "could be better". (I trust his writing advice 100%) So rewrite I did even though I had already released the nano!
The first rewrite didn't feel good enough, so I didn't show him that. The second rewrite was better, but only "okay and still could be better". The third, is the one that can be read in the current build. I had never felt so proud of the reaction he gave me. "BUT IT STILL COULD BE BETTAH" MAMA ROSA YOU SO HARD TO PLEASE! (Oh yes, Fenrir = Mama Rosa.)
But yes, I'm well aware that there are areas I can still improve.
Still, thank you for giving my story a read and for the advice.