Well, I wanted at one point to shade them with one color to make them smaller in size, but it was really impossible to see what it is, then. I wouldn't be able to use grayscales with that level of flatness. With Kaori I could do that, since the contours were buildings, but not here.A22 is awesome wrote:Backgrounds are bad. Colors are an eyesore.
Well, I *did* show bodies, my worst case scenario was actually just faces next to the textbox - they would be smaller and would mean even less drawing skill would be needed, at least in theory. But hands are one level too much for me. As for flat colors, this was actually the goal, I tried to reduce the color depth as much as I could, plus I used "dither", to achieve that effect.A22 is awesome wrote:Sprites are bad. No blending of colors, too flat. Also having the characters hide their hands behind their backs is like the oldest trick in the book, but eventually you kind of have to show hands.
As I said before, I didn't plan on using music. I like either original, or none (in most games I play without music and with my music in the background) - and I don't like ready-made. So I knew relatively right away that I won't use the music.A22 is awesome wrote:No music. Music is very important in a VN, and this had no music. Could have at least thrown something together in garageband, at least.
To be honest, I'm really proud of it - it's a game that I did/finished in one day and this is how I'll remember it. I don't (didn't) want to get into "standards of quality" considerations, this really isn't that kind of game. I wouldn't spend more time on it, that would go against its nature.A22 is awesome wrote:Even if you do it yourself, there should be a higher standard of quality. Maybe even moreso as doing it yourself, you have absolute control. If you're going to try and justify it by saying "it was a rush job," that is a poor excuse.
You should have taken more time.
This said, I can completely understand that this will not be appealing to many people, in fact I was pleasantly surprised and happy for those who liked it. Still, thank you for sharing the thoughts.