Purchase (Windows, Mac & Linux)
RipWitch wrote:The depth and intrigue of the story coupled with the deeply established universe and multiple routes that change the actions and motivations of the character is something that many have voiced their want of. It helps that the amazing art style and the developer’s unique way of storytelling makes this even more enjoyable.
Tell a Demon is a visual novel dealing with themes of love, loss, and vengeance set in a 1920s-style fantasy world. Your choices influence the outcomes of three protagonists with intertwining stories—Julius, a shadow demon struggling to hold onto his sanity, Tell, a mortal girl caught up in the city's secrets, and Kalevel, an immortal demon who finds her very existence endangered by an old, old enemy. Some choices affect the characters' personalities, while others branch the plot.
- A rich, fully illustrated fantasy world
- Romantic options
- 80,000+ words of content
- 16 Endings with variations depending on your choices
- Art gallery and music room available in-game (regardless of whether or not you purchase the bonus material)
If you've played the beta, you'll probably notice some changes in the text. If you haven't played the later beta versions, there are also some fairly significant changes to Act I.
Marcus Estrada wrote:The most exciting part about replaying Tell a Demon is that you can never be quite sure what will happen next or how characters will respond to a certain choice.
I've had people suggest that I add bonus material. That is now an option for a few extra dollars, and it includes the soundtrack and some wallpapers, and a few images depicting my digital painting process. You can now get it separately on Itch.io, or buy it with the game using the links above or below.