Nova: Synthesis Creaturum [Fantasy|Romance|Comedy][FREE][GxB]

Finished games are posted here, once they've been tested and are ready for wide release.
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thestringsofgold
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Nova: Synthesis Creaturum [Fantasy|Romance|Comedy][FREE][GxB]

#1 Post by thestringsofgold » Fri Jun 01, 2018 5:57 pm

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Download either on Mediafire
or Itch.io!



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For years now, monsters have been a growing problem in Diolacov Kingdom.
Their origin and behavior are a mystery, and a solution to control them has yet to be found.
One day in the forest, novice magic student Merona encounters a monster while collecting plant life for study.
At a crucial moment, she somehow manages to save herself by turning the monster into an innocent animal!
Merona is then sent on a journey by her academy with a team of companions to travel over various towns
to discover more about monsters and how she can transform them.
What lies ahead is much more than what everyone had expected.

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100% Free to play!
English
~120,000 words long
2 romance character routes
Can play on Windows and Mac
Multi-genres of fantasy, comedy, drama, and romance
Original Soundtrack
Partially Voiced
Full HD 1080p
Interactive Choices
Romance Elements
Multiple Endings



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Though these are our official positions, we do more than what department we’re under!

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thestringsofgold

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CatharsisGaze
na-o-mi


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Marionette/Rexx9224



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Dorrell Ettienne
Allan Newman




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sailormarymoon



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Mel Gorsha

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Rachael Messer

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Tomoyo Ichijouji

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Tomoyo Ichijouji

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Dazed

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Adoxographist

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Evan Bremer

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Ryan Niederkorn

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Hipe

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Ashton Howard

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Ryan Almario

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Dayton Bolin



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The Nova Team would absolutely love to hear any feedback!
Here are some questions you can answer if you'd like:

What do you think about the storyline?
How did you like the demo?
Got a character you particularly like at this point?
What do you think the characters' personalities are based on their quotes?
General thoughts on the VN?

If you have any more questions about the project, feel free to ask~


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Official Site
WIP Blog (Tumblr)
deviantART
Facebook
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itch.io
YouTube
Donate (with PayPal)
Last edited by thestringsofgold on Wed Jul 18, 2018 10:04 am, edited 1 time in total.
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papillon
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Re: Nova: Synthesis Creaturum [Fantasy|Romance|Comedy][FREE][GxB]

#2 Post by papillon » Sun Jul 15, 2018 11:51 am

Most of this post feels like it was leftover from when the game was just a demo - I think you might get more attention if you deleted a lot of that and focused in on just the actual game release!

How long is the full game? I'm assuming the "fifteen minutes" was just for the demo but that's the only length mentioned! If it's a character route game, how many routes are there?

try10
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Re: Nova: Synthesis Creaturum [Fantasy|Romance|Comedy][FREE][GxB]

#3 Post by try10 » Sun Jul 15, 2018 3:16 pm

I tried to...I really did but I couldn't... I'll tell you my honest opinion so please don't be upset. The game has lots of useless scenes that seem to drag on forever ( reminds me of those painfully boring slice of life animes with no interesting plot whatsoever), the characters didn't catch my attention and the dialogue is lacking in originality, good humor ( you tried but I didn't find it funny), purpose and it didn't have that something to get me immersed while reading. I just wanted to skip everything to get to the good part, except that I didn't find anything so I quit. I felt that from the beginning there was no need for all those long and weird explanations and ideas that the MC has since it made everything boring to read ( for me at least), the friendship/bonding scenes were dull as well and I couldn't take anything seriously. It would have been nicer to keep it short and simple or maybe to add something that can grab the player's attention and make them curious to want to play more and not give up like I did :(( The art and the CG's were cute. The music was nice as well and I can see that there was a lot of work out there. I was really happy when I heard that the game was finished but sadly it didn't meet my expectations.

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Re: Nova: Synthesis Creaturum [Fantasy|Romance|Comedy][FREE][GxB]

#4 Post by Leo-Leo » Wed Jul 18, 2018 6:23 am

Hi there!
First of all, congratulations on the release! I've been silently following this WiP for about 2 years and it's nice to see long-term projects being finished. Very inspiring, thumbs up for your dedication :D
The previous comment expresses my opinion so accurately I don't know what else to add. Art, GUI and music, they're all nicely done especially since it is a non commercial game. The story itself isn't bad but scenes are overly detailed which makes it unnecessarily lengthy. The part before the journey began was particularly hard to concentrate on. Some characters are more fleshed out than others. I liked Cimaria (she voiced some philosophical ideas i quite agree with), Kreita (a girl with a nice open personality who is involved in the most dialogues and makes them more interesting) and Duran (yey some character development).

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thestringsofgold
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Projects: Nova: Synthesis Creaturum
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Re: Nova: Synthesis Creaturum [Fantasy|Romance|Comedy][FREE][GxB]

#5 Post by thestringsofgold » Wed Jul 18, 2018 10:08 am

papillon wrote:
Sun Jul 15, 2018 11:51 am
Most of this post feels like it was leftover from when the game was just a demo - I think you might get more attention if you deleted a lot of that and focused in on just the actual game release!

How long is the full game? I'm assuming the "fifteen minutes" was just for the demo but that's the only length mentioned! If it's a character route game, how many routes are there?
Thanks for the pointers, will update the post a little with your suggestions!
As for the length, it's about 120,000 words long in total, and I'd say going through the route once is 1/2 - 3/4 of that, so the length will determine on how fast you read through the text and if you'd like to listen to some of the voice acting.
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thestringsofgold
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Projects: Nova: Synthesis Creaturum
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Re: Nova: Synthesis Creaturum [Fantasy|Romance|Comedy][FREE][GxB]

#6 Post by thestringsofgold » Wed Jul 18, 2018 10:22 am

try10 wrote:
Sun Jul 15, 2018 3:16 pm
I tried to...I really did but I couldn't... I'll tell you my honest opinion so please don't be upset. The game has lots of useless scenes that seem to drag on forever ( reminds me of those painfully boring slice of life animes with no interesting plot whatsoever), the characters didn't catch my attention and the dialogue is lacking in originality, good humor ( you tried but I didn't find it funny), purpose and it didn't have that something to get me immersed while reading. I just wanted to skip everything to get to the good part, except that I didn't find anything so I quit. I felt that from the beginning there was no need for all those long and weird explanations and ideas that the MC has since it made everything boring to read ( for me at least), the friendship/bonding scenes were dull as well and I couldn't take anything seriously. It would have been nicer to keep it short and simple or maybe to add something that can grab the player's attention and make them curious to want to play more and not give up like I did :(( The art and the CG's were cute. The music was nice as well and I can see that there was a lot of work out there. I was really happy when I heard that the game was finished but sadly it didn't meet my expectations.
Leo-Leo wrote:
Wed Jul 18, 2018 6:23 am
Hi there!
First of all, congratulations on the release! I've been silently following this WiP for about 2 years and it's nice to see long-term projects being finished. Very inspiring, thumbs up for your dedication :D
The previous comment expresses my opinion so accurately I don't know what else to add. Art, GUI and music, they're all nicely done especially since it is a non commercial game. The story itself isn't bad but scenes are overly detailed which makes it unnecessarily lengthy. The part before the journey began was particularly hard to concentrate on. Some characters are more fleshed out than others. I liked Cimaria (she voiced some philosophical ideas i quite agree with), Kreita (a girl with a nice open personality who is involved in the most dialogues and makes them more interesting) and Duran (yey some character development).
Thanks for both of your detailed feedback! Looking back, I do agree with your points about the dragging in the story/dialogue because this was written in tiny bite-sized chunks slowly over the course of four years, resulting in a lot of slow-paced, very detailed writing. Some like that, some don't, but it's totally reasonable if you guys weren't feeling that style of writing.

Regardless, I'm glad you both enjoyed other aspects of the VN and took the time to try it out! Thanks again. :)
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