Hmm, the typos are pretty much unavoidable with all the nights I spent bleary eyed in front of the PC typing it up. I did go through and try to find them though...evidently I didn't do an amazingly good job, since several people have mentioned that. A few things might possibly be english spellings of words though...maybe.
Yeah some of the branches are kinda hard to find. Some of the branches can only be reached once you've got a few of the endings already, others (6 for example can only be reached after getting one of the Aliki endings in 3).
Interestingly enough I thought ending 2 and the 7 route would be the hardest endings to find, but noone seems to have had any problems reaching the 7 route. 2 however has caused problems, and I'll expand a little on it after this.
Art: Thanks for the honest comments.
However the problem is that you have to go and recruit artists. And from the topics here a large number of projects have had problems with artists just stopping, leaving you with several pictures in their own specific style, which you may then have to redo. You had the problem yourself with ToL2, that at one point the problem got so much that you decided to simply continue the art yourself just to get on with the game. The idea of NAnoReno was it was a one month thing (though Heikou actually took 2 ). If I just went ahead with placeholder graphics, and then the artist screwed me over at the end, then I would have no game.
Now it's done and released though, it would just be a question of finding someone to redo the art. The problem here is that an artist would then have to impress me with the quality of their artwork, drawing my characters in a way I'd like them to look, after I've impressed them enough to come and draw for me.
For example there are some visual styles in other Renai games that while are good or OK to my eyes in their subject games I wouldn't want to see Heikou rendered in. (Though seeing anyone else draw one of my characters I'd certainly like to see, just for the sake of curiosity.)
And to be honest, I've finished this game now, after a packed two months, I do not want to spend another month or two chasing up artists, just to replace the graphics with something that may be artistically superior, but not depict the characters as I see them.
So my basic opinion is if people don't play the games because of the art, then tough. If it means I don't get as many 'fans' then it matters not. It isn't like I'm getting paid for doing any of this.
I'm not adverse to hiring an artist, it's just that unless they were really good, I'd prefer to do it for a completely new game.
As with your post, there is no offence intended to this, it's just the way I feel about the subject.
Submitting it on Newgrounds isn't really feasible. If you strip the Pascal shell off it then you lose the saving function, among with other (less important) bits and pieces. And this game needs its save function.
Also as to what Mikey, might not like, not ecchi at all (I'm afraid?). It's just the battling aspect of the game, as mentioned somewhere up the topic.
Elusive Ending 2
OK, I've been asked about it enough:
In this battle if she likes you enough her defense stat is reduced by half, so the theory was that it would be easier for her to be KOed. Evidently if people did get to this point they just kept healing her, or just wiped the Gaurdian out quickly o_o;;