Free || 1960 || Romance || Slice of Life || G/G
"Do you want to make some of these decisions?"
"No, no. It doesn't matter... They all mean something."
Available on Itchio || Free/Pay-What-You-Want
The year is 1966. While Robin is taking a round-the-world trip,
Heather stays in her hometown to run her bakery and sweets shop.
The two of them have been attempting to keep a long-distance relationship,
but Heather seems to be feeling the strain of it with every passing day...
- Multiple endings:
- Randomly-generated events: The game plays out differently with each playthrough.
- Word count: ~18,210.
- OpenDyslexic font option: Allows you to switch game's dialogue typeface to OpenDyslexic.
- Self-voicing and descriptive text.
- Adjustable text size.
Co-Writer, Artist, Programmer ............... Katy133
Co-Writer .................................. LucentCatty
Programming Assistance ....................... Empish
Playtesters........... Bridgigator, Kittyart06, Casey, T-Pat
Made with Ren'Py Thanks to PyTom
Made for the Yuri Game Jam
1. First impressions in general?
2. What did you think of the characters? Did you have a favourite?
3. What are your thoughts on 1960s aesthetics? (Not just for this game in particular, but 1960s-related aesthetics in general.)
4. Comments on the vector/minimalist art style?
5. Thoughts on the idea of randomly-generated events? How well do you think it turned out in the game?
6. Which ending did you get first?
7. How many routes did you play through? Did you unlock all nine?
8. Did you have a favourite scene?
9. Other critique/suggestions/questions? Let me know!
Patreon || Ko-Fi || Offical Website || WIP Lemmasoft Thread