Topagae wrote:The characters have no "Depth" because they are never explained. But that's fine, we're seeing every character from the perspective of a very little girl, who is quite crazy. Her mother could be the most loving mother ever, the father, a saint. How are we to know?
This goes for the father as well.fortaat wrote:Even if that's the daughter's interpretation of the mother, it makes for a shallow and boring character. The reader has no reason to care for her.
That's one of the trickiest parts of writing stream of consciousness. It's very hard to explain things the narrator already know. The writer easy way out would have been the conversations between MC and the walls. He/she didn't use it, or any other.Topagae wrote:The main character never bothers to explain much about herself, she seems to already know.
There's a difference between not telling you about why the walls are talking (is it a demon? Black magic?), and not telling you about the characters. The former is fine, while the latter prevents the reader from getting emotionally involved.Topagae wrote:There is quite a lot of unknown, never quite telling you much is exactly what a horror novel, and game is supposed to do. I never knew quite what was going on, until it was far too late and I saw a knife. It makes it all quite...Scary =).
Won't knowing that the baby is loved by his mother, make his death scarier? What's more scary, the death of a friend, or the death of a random guy in some far away country?
It's possible to scare people without a story, using only images and music, maybe that's the case here for other people.
Did you care for any of the characters? Did you have that "OMG don't do it man!" moment, or did you accept it all as spooky facts?
I believe the VN would have been much better if the reader would have cared for the characters, and for that to happen, he has to know them to a greater length.Wikipedia, Horror Fiction wrote:The main ingredient within horror is that the reader or viewer can relate to it somehow and that there's always something unexpected on its way.