That sounds about the right description for what I am about to say. Despite knowing very little about Renpy or Python (some of you may have seen me popping my head around the forums.) I decided to make a Renpy game. That was two days ago.
It's about ten minutes(I'm assuming, it took me about five minutes but I read five words a second), has two endings and nine menus, there are two characters, you(James) and a girl (Ella) played by the Tsuina character set (some of you have probably seen that one around). To be clear, neither ending is particularly bad, in fact the bad end may be great therapy for the good end.
A short summary:
A young boy ventures to a bridge which is isolated from his town, only to discover somebody is there.
I would say this is a short
horror
/romance, and probably better formatted as a longer game with better characters and actually artwork, but then again, I'd say this is pretty good for a game designed and made in three days. The ending is maybe a bit cliche and there are several hints towards it or are there...?Ignore me, I think I have a twist nobody will see coming and it gets to my head.
Hints:
Ella always plays rock. Always.
An explanation of the title: the no one has to do with the ending, because if you died and everyone you knew died, you would be a no one because who would know who you are? Yet somebody does... hence the title.
(There may be some spelling errors I didn't catch, but it's been through lint so many times I can't feel my fingers anymore.)Everyone feel free to reprimand me, I would deserve it.
So anyway, here you guys go: