Chaos Gateway (Xbox 360)
Forum rules
Adult content should not be posted in this forum.
Adult content should not be posted in this forum.
Chaos Gateway (Xbox 360)
Hey guys, just finished development. Feel free to check out the trial, you can get it on the dashboard it set it to download on your 360 from this link
WARNING - There is a quite graphic image at the bottom of the page
http://marketplace.xbox.com/en-GB/Produ ... 02585506a7
Trailer:
http://www.youtube.com/v/IwRy4BpwDxA?fs=1&hl=en_GB
(Make sure you set it to 720p )
Been a long road guys, please please please if you play it give me some feedback, I want to make my next games even better.
Also I will be giving away two promo codes soon, going to sleeppppsss now but tomorrow I will post about them. Hope you enjoy it and peace out!
WARNING - There is a quite graphic image at the bottom of the page
http://marketplace.xbox.com/en-GB/Produ ... 02585506a7
Trailer:
http://www.youtube.com/v/IwRy4BpwDxA?fs=1&hl=en_GB
(Make sure you set it to 720p )
Been a long road guys, please please please if you play it give me some feedback, I want to make my next games even better.
Also I will be giving away two promo codes soon, going to sleeppppsss now but tomorrow I will post about them. Hope you enjoy it and peace out!
Last edited by Gantz on Wed Oct 27, 2010 5:07 am, edited 1 time in total.
-
- Regular
- Posts: 27
- Joined: Tue Oct 19, 2010 10:25 pm
- Projects: Winter Blue Bells. (3%) // A Mirror of Life(20%)
- Contact:
Re: Chaos Gateway (Xbox 360)
I'll probably check this out (and I dunno how threads are on the forum but you might want to make it PG-13 for the 3rd image. Regardless I do have to ask whenever you get a chance, what exactly is the game is about? Can we have a short synopsis? Cause the trailer is very ambiguous(however intentional this was.)
The art's really nice and the background are great however.
The art's really nice and the background are great however.
Re: Chaos Gateway (Xbox 360)
Congrats mate.
1. Any plans for a pc version?
2. What resolution did you use for the game?
3. Could you please, one day in the very far future, post if the game sold well or not?
I'm curious if there's a market for OELVN in the consoles worth the porting cost.
1. Any plans for a pc version?
2. What resolution did you use for the game?
3. Could you please, one day in the very far future, post if the game sold well or not?
I'm curious if there's a market for OELVN in the consoles worth the porting cost.
Re: Chaos Gateway (Xbox 360)
Very cool. Those 'trapped in room; must get out' games on the DS finally have some competition. I would buy it if XBL indie games (or even just XBL) were available in my country. 240 points = $3? Man, so much downward pressure on game prices on the west (whereas Japanese VNs maintain their ridiculous $100 prices).
Was the engine still your custom LUA tool, ported to XNA?
Was the engine still your custom LUA tool, ported to XNA?
Re: Chaos Gateway (Xbox 360)
Hey, I posted a little warning at the top of the page nowshatteredfox wrote:I'll probably check this out (and I dunno how threads are on the forum but you might want to make it PG-13 for the 3rd image. Regardless I do have to ask whenever you get a chance, what exactly is the game is about? Can we have a short synopsis? Cause the trailer is very ambiguous(however intentional this was.)
The art's really nice and the background are great however.
A bit of background to the game is that an "incident" has occured that has caused a number of people within the city to go crazy. The two main characters decide to escape through the forest to reach an army fort on the other side. On their way there they discover the bunker, end up trapped inside and later find out that there is a murderer in there with them. If you'd like to know more let me know
Thanks, 1280 x 720 for the graphics (720p on a xbox) I'll post sales figures but I want to give it a bit of time first. Although if it helps I have have over 3000 people download the trial so far (as of two days ago) and the game hasn't been up there for very long.fortaat wrote:Congrats mate.
1. Any plans for a pc version?
2. What resolution did you use for the game?
3. Could you please, one day in the very far future, post if the game sold well or not?
I'm curious if there's a market for OELVN in the consoles worth the porting cost.
Yeah to be honest I wanted to get it down to 80 points but if your game binary is over 50 mbs then you HAVE to charge at least 240 according to microsoft.DaFool wrote:Very cool. Those 'trapped in room; must get out' games on the DS finally have some competition. I would buy it if XBL indie games (or even just XBL) were available in my country. 240 points = $3? Man, so much downward pressure on game prices on the west (whereas Japanese VNs maintain their ridiculous $100 prices).
Was the engine still your custom LUA tool, ported to XNA?
In the end I didn't use the LUA tool for this which is a shame but worked out in the end. I think I am going to redesign the tool to use XML and that is much friendlier to port around and is much wider supported.
I am in talks about porting the game to IPAD and I think that would probably be a better market/platform to release on. So if it does go ahead it will hopefully be out in around 1-2 months I believe so I can give some data on that market too if it interests you fortaat thanks all though I am happy with my first release so far
- Crocosquirrel
- Miko-Class Veteran
- Posts: 710
- Joined: Tue Sep 07, 2010 3:28 am
- Completed: Mobile Food Madness, Super Otome Quest
- Projects: Academy Daze
- Organization: Polymorphic Games
- Location: Perpendicularly parked in a parallel universe
- Contact:
Re: Chaos Gateway (Xbox 360)
I might have to grab the Demo and see how well it works. Points are beyond me atm, but nothing says I can't take a peek... How'd you manage to get it on XBL?
I'm going to get off my soap-box now, and let you get back to your day.
Academy Daze- Back in production! Complete with ecchi-ness
Academy Daze- Back in production! Complete with ecchi-ness
Re: Chaos Gateway (Xbox 360)
Hi DarkSpartan,
The App Hub allows you to release games on the XBox Live Indie games channel. http://create.msdn.com/en-US/
There some restrictions (like you're not allowed to use achievements and things like that) but it's still a good platform. Check it out!
The App Hub allows you to release games on the XBox Live Indie games channel. http://create.msdn.com/en-US/
There some restrictions (like you're not allowed to use achievements and things like that) but it's still a good platform. Check it out!
Re: Chaos Gateway (Xbox 360)
It does, many thanks.Gantz wrote:I am in talks about porting the game to IPAD and I think that would probably be a better market/platform to release on. So if it does go ahead it will hopefully be out in around 1-2 months I believe so I can give some data on that market too if it interests you fortaat
Re: Chaos Gateway (Xbox 360)
That sounds impressive. What advertising methods did you employ?Although if it helps I have have over 3000 people download the trial so far (as of two days ago) and the game hasn't been up there for very long.
-
- Regular
- Posts: 27
- Joined: Tue Oct 19, 2010 10:25 pm
- Projects: Winter Blue Bells. (3%) // A Mirror of Life(20%)
- Contact:
Re: Chaos Gateway (Xbox 360)
you got a customer . I'm stopping by GS to get myself a 1600 Microsoft points to buy valkenhym for Blazblue and this. I'll give a review once I'm done.
Re: Chaos Gateway (Xbox 360)
Thanks Shattered fox, any feedback would be great like I said I really wanna improve after each one!
Lekhaka - None so far, been trying to contact many websites but there's only http://visual-novels.net/vn/ and one other website that's posted anything so far :p Starting to run out of websites to contact really.
Lekhaka - None so far, been trying to contact many websites but there's only http://visual-novels.net/vn/ and one other website that's posted anything so far :p Starting to run out of websites to contact really.
Re: Chaos Gateway (Xbox 360)
So...where do you suspect the 3000 demo downloaders came from?
Re: Chaos Gateway (Xbox 360)
Probably just people who'd seen it on the "New releases" list on the xbox dashboard I should think
-
- Regular
- Posts: 121
- Joined: Thu Aug 12, 2010 11:47 am
- Contact:
Re: Chaos Gateway (Xbox 360)
Wow, this looks good! Did you make this in Ren'Py and converted it to C#??
-
- Regular
- Posts: 27
- Joined: Tue Oct 19, 2010 10:25 pm
- Projects: Winter Blue Bells. (3%) // A Mirror of Life(20%)
- Contact:
Re: Chaos Gateway (Xbox 360)
have you tried the vndb? I know tons of people that chooses their VN they're gonna play by spamming random or clicking random games.Gantz wrote:Thanks Shattered fox, any feedback would be great like I said I really wanna improve after each one!
Lekhaka - None so far, been trying to contact many websites but there's only http://visual-novels.net/vn/ and one other website that's posted anything so far :p Starting to run out of websites to contact really.
Who is online
Users browsing this forum: No registered users