[NEW DOWNLOAD-LINK AVAIBLE] Kidnapping Love

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shadow190
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[NEW DOWNLOAD-LINK AVAIBLE] Kidnapping Love

#1 Post by shadow190 » Tue Dec 21, 2010 12:54 pm

EDIT: New download-link! http://www.multiupload.nl/OKK7PFE4OH / http://www.mediafire.com/?xghti35022k8s14

Hello!

This is my first game. It'd be very greatful, if you would play it and give me an honest feedback.

The main character and a few of his fellow villagers get kidnapped by a mysterious warrior.
It's his / her decision whatever happens after that.

It's a bit of fantasy, romance and.. Splatter?
Depends on your decisions. ;D

http://www.file-upload.net/download-304 ... l.zip.html

Available for windows, mac and linux. :)

Tip: If you dislike homosexual pairings, you should choose a female main character.

See ya ~~ :D
Last edited by shadow190 on Wed Jun 12, 2013 5:55 pm, edited 2 times in total.

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Re: Kidnapping Love

#2 Post by frederic09 » Tue Dec 21, 2010 4:22 pm

Ok, here's my small review :

Very short game. The endings are half-logical. It's really too fast.

You should have added more days for the romance; that way there will be more choices, a better scenario and more intermediate endings (like the half of the prisoners being free, and the "hero" being kept).

For the art, the characters sprites and background are nicely done. It mixes well together.

And the thing i didn't liked, it's when the "bad guy" ask for the "hero's" name, we don't see it afterwards. If the "me" was changed to the name we gave, okay, but there's no change at all. So the option is pretty useless.

But still, for a first game, it's a nice demo. You will do lovely VNs games in the future ^_^
It's nice to be important, but it's more important to be nice.

My first VN project : The Season's Dance (the title might change). More info soon.

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Re: Kidnapping Love

#3 Post by shadow190 » Tue Dec 21, 2010 4:57 pm

Yeah, it was basically just to to try out a few of things. ^^°
I would add a lot of things, if it wasn't just for that sake. ;)

But good thing you told me the thing about the name.... I'll keep that in mind for the next game!

Thank you very much! m(v_v)m

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Re: Kidnapping Love

#4 Post by mysterialize » Tue Dec 21, 2010 6:08 pm

While this game was at least of slightly higher quality than most first VNs that people post here, it, as a whole, it struck me as kind of odd. The premise, and use of it, seemed strangely at odds with it's presentation. The concept of you and your friends being kidnapped by a dealer of sex slaves, with the goal of the game being to both free your friends, and seduce the man who kidnapped you, seemed like something that would feel more at home in a full on hentai game. I'm not normally one to suggest making a game more smutty, but in this case, the entire way you set the story up felt like it was with the goal of providing a sex scene at the end. Similarly, I found it rather unusual that you censored a lot of the curse words, despite the game in general being made up of otherwise pretty "mature" content. I think if someone can take playing a game about sex slaves, they're more than old or uncaring enough to not be offended by an unblocked f-bomb or two. Also, if you for some reason really want to go the clean language route, it would probably be better to just use alternative words, rather than starring out the curses. It just looks jarring and unnecessary.

I also agree with the person above me about how quickly the whole thing goes by. The romance wasn't built up at all, and I was utterly baffled when it turned out that the "best ending" involved me getting together with the obvious madman who kidnapped me. Maybe I would get it if there was some character development between both him and the main character, and the main character... well, had any sort of reason to fall for the guy at all, but neither of those things happened at all. It was just "You kidnapped me and the people I care about! ... I love you." If you want to keep working on this, try adding more scenes between the two of them, and give them actual conversations between each other about personal things.

Maybe give the kidnapper a more sympathetic reason for kidnapping all of you, such as being in some sort of extreme, desperate debt to someone, or not knowing how to see humans on the same level as himself due to his upbringing. As it is now, he seriously does seem to just be doing it because it seems fun to him. Alternatively, you could also imply that the main character is gradually getting corrupted by his influence, and starts to fall for him, not because they find him to be a pleasant person, but because they start to find a grim fascination with him. Stockholm Syndrome, basically.

Outside of the story, you may want to consider getting a proofreader in the future. The writing was somewhat sloppy at times, leading to some slightly odd mistakes here and there. The weirdest one was when, if you pick a male character, your kidnappers still call you a tomboy.

On the positive side of things, your art is really quite nice, and made up for the writing's flaws by a good bit. Not only did they look nice and clean, they did a very good job at telling the story where the writing failed to do so. I was absolutely impressed by how the entire game was made up of nothing but CGs. It's obvious that you put a lot of work into the artistic side. If you manage to get involved with a project with a more solid story, and a proofreader, it seems like you'll be able to produce something of rather high quality.

Sorry if I sounded a bit harsh, but I honestly did mean it when I said that this is still better than a lot of first projects I see around here. Keeping in mind that this is your first work, you could have done a lot worse. I just strongly suggest that you practice a bit more on the writing and storytelling front.

Good luck with any future projects!

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Re: Kidnapping Love

#5 Post by shadow190 » Wed Dec 22, 2010 10:59 am

I'll tell my drawer that she did a good job. ._."

Well, obviously, English ISN'T my native tongue. - I asked a few friends of mine, if they could find any mistakes, so, yeah.
I know that one can use tomboy, even if they mean a boy, but I wasn't sure anyway...

Yeah, I NEVER thought of it as big thing - It should be, what it is now.
I wanted to try out the whole programming stuff and it turned out into something somewhat acceptable.
It would've been a waste, rly. xD

Mysterion's just like: "Ooh, they look beautiful - I'll kidnap them! ^_^" xD


And I didn't realise that I actually censored it. o_o""
I'll change that. ^^

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Re: Kidnapping Love

#6 Post by azureXtwilight » Wed Dec 22, 2010 11:08 am

Ummm, can you upload it to somewhere more friendly like mediafire or hotfile? :(
ImageImage

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Re: Kidnapping Love

#7 Post by Alex » Wed Dec 22, 2010 12:56 pm

I liked your idea with the ability to choose the gender of protagonist, especially because he / she can be seen in several scenes.
And when I saw Mysterion the vampire - I thought it was Marilyn Manson, lol.

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Re: Kidnapping Love

#8 Post by shadow190 » Wed Dec 22, 2010 1:54 pm

@azure:
Okay. Here: http://hotfile.com/dl/91271024/adac756/ ... l.zip.html

@Alex:
Thank you! ^^
*cough* Umm.. Yeah. Mysterion's way more smexy though. ._."

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Re: Kidnapping Love

#9 Post by iskander » Wed Dec 22, 2010 2:12 pm

Nothing new to say, but I'll echo it still:

- Great art!

- Nice to be able to chose your gender: but it's a pity it has absolutely no effect on the story.

- Name was useless. I guess you simply wanted to try user input. About that, in my rendition of the game it was not so obvious that I had to insert something (no blinking cursor, it only appeared when I moved the mouse), but I don't think you can do anything about that.

- half censored swear words is really strange. It can have its uses, but probably not what you intended.

- Although the story had quite a few shortcomings (lack of build-up, and context), it's really nice that you released something, feel proud about that. Now you can improve on your skills for your next project!

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Re: Kidnapping Love

#10 Post by Marcelo_Orlando » Wed Dec 22, 2010 4:05 pm

Stockholm....interesting, you should work for Disney.
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Re: Kidnapping Love

#11 Post by Softdrink9876 » Wed Dec 22, 2010 7:26 pm

Hotfile and other link not working on my end...post on Mediafire or Megaupload pls, if it is not too much trouble.

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Re: Kidnapping Love

#12 Post by frederic09 » Thu Dec 23, 2010 5:14 am

It's nice to be important, but it's more important to be nice.

My first VN project : The Season's Dance (the title might change). More info soon.

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Re: Kidnapping Love

#13 Post by shadow190 » Thu Dec 23, 2010 5:43 am

Thank you very much ^^°

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Re: Kidnapping Love

#14 Post by frederic09 » Thu Dec 23, 2010 6:50 am

you're welcome.

Oh and i found another mirroring website. So here's 14 more mirror links ;) : http://mir.cr/1CLATGS9

I hope there will be enough choices now that nobody will ask for another link.
It's nice to be important, but it's more important to be nice.

My first VN project : The Season's Dance (the title might change). More info soon.

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Re: Kidnapping Love

#15 Post by NinjoZata » Wed Jul 04, 2012 4:57 pm

Um... I'm really sorry if this sounds dumb (I'm new to this kind of thing) but how do I play the game after I unzipp it? Whenever i click on it it either opens in my unzipping software, or takes me to the links for all the separate screen caps... ^^;; (again. really sorry if this is a stupid or repeat question... but I really, REALLY want to play this game!!)

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