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PostPosted: Mon Jan 09, 2017 1:38 pm 
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Joined: Tue Sep 03, 2013 8:40 am
Posts: 403
Location: Finland
Completed: Our War Everlasting
Projects: Your Royal Gayness, Skyfish (on hiatus)
Organization: Lizard Hazard Games
Twitter: @lizard_hazard
Tumblr: lizardhazardgames
Deviantart: minya40
I want to make socially conscious, ethical games that help people understand other people's perspectives. That's why I'm making Your Royal Gayness - it's basically a game to help people understand and emphatize with sexual minorities. I don't want it to be a boring "learning game" tho - so story and gameplay are high priorities too. I think games can be a very powerful tool to let people experience a different point of view.

Like many people here, I also have a powerful drive to create.

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PostPosted: Mon Jan 09, 2017 7:06 pm 
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Joined: Sun Oct 02, 2016 1:34 am
Posts: 82
Projects: < /reality >
Twitter: @NatalieDMaletz
Tumblr: realityvn
Hmm... why am I making my current visual novel, specifically? There are many ways to answer this.

- Because I'm a game developer, but the story for this game idea got out of hand, and needed a text-heavy format to be told properly.
- Because I've been a writer my entire life.
- Because I've been an artist for a while, too.
- Because I have a degree in philosophy and have been waiting years to actually put it to use in my work.
- Because I'm interested in how Virtual Reality will affect the future.
- Because I'm a fantasy nerd.
- Because I love games with strong stories and choices that matter.
- Because I think media (VNs, games, etc) can have an important and/or intellectually-stimulating impact on people's lives.
- Because one of the main characters is a magical cat.

...I could go on. :P

chlorofinite wrote:
Because I like my OCs.

Yup. >.< This too, now that I've been working on the project for quite a while.

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PostPosted: Sat Jan 14, 2017 1:48 am 
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Joined: Thu Jun 04, 2015 7:25 pm
Posts: 53
Location: USA
Projects: A Flamingo Tale
Twitter: @bluebirdplays
Tumblr: bluebirdplays
Skype: live:bluetweets
Sometimes I have stories in my head that I know I haven't seen elsewhere and I had a ton of fun taking part in a game jam making my own visual novel in 30 days. That was cool but I've never been able to make another since and I'm hoping that this current story idea turns out the way I imagine it to be.

Plus, I've always toyed with the idea of making a story about animals versus people, and since I'm a bird fanatic, I thought I'd start with a little birdy story that folks could probably find themselves relating to.


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PostPosted: Wed Feb 08, 2017 1:18 pm 
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Joined: Wed Feb 01, 2017 3:07 pm
Posts: 6
Location: Austria
Tumblr: artyrambles
...Is "out of spite" an appropriate response to this question?

I mean, obviously I'm also passionate about writing and enjoy creating things, but spite definitely plays a role here.


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PostPosted: Thu Feb 09, 2017 1:00 am 
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Joined: Mon Oct 03, 2011 7:27 pm
Posts: 458
Location: USA
Projects: Aether Skies
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itch.io: castingdreams
artyrambles wrote:
...Is "out of spite" an appropriate response to this question?

Only raises more to be honest.

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PostPosted: Mon Feb 13, 2017 8:21 pm 
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Joined: Sat Dec 24, 2016 8:05 pm
Posts: 49
Location: Hawaii, USA
Projects: Apocrypha
Deviantart: JeremyRawn
artyrambles wrote:
...Is "out of spite" an appropriate response to this question?


Hah-hah, I know the feeling. Wanting to silence the doubters was a motivation for me, too, but only at first. Unfortunately, stuff like that can't sustain me.

I'm making my current one because I have fun doing it and I think people are going to have fun playing it. My VN began as a book I wrote ten years ago, and I've been reworking it on and off ever since. I feel like I've grown up with these characters, and it's so cool to see them grow up right along with me, changing and deepening. I mean, I've known these guys since I was twelve. Other people should probably get to know them, too - they're pretty dope.

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PostPosted: Tue Feb 14, 2017 2:59 am 
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Joined: Thu Aug 29, 2013 4:35 am
Posts: 334
Completed: XOXO Academy, Of Ice & Snow, Pairs [NaNo17]
Projects: Ocean Pearls, Catching the Fox [NaNo16]
Tumblr: jelpiparade
Skype: miss.chouette
itch.io: chouette
MORE BROWN PEOPLE EVERYWHERE!!

That's pretty much... it.

I want to play more games with brown people. I want to play more games with brown people in fantasy games especially. There are some, but not enough to align with my interests. I finally have a medium where I could actually do something about the lack of diversity so... I'm taking a step in that direction!

Maybe, eventually, I'll see more varied palettes and cultural backgrounds in more games in a variety of genres but if not, it's cool because I'll keep making the kinds of games I want to see more of.

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PostPosted: Fri Feb 17, 2017 2:12 am 
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Joined: Thu Dec 15, 2016 1:58 am
Posts: 13
Deviantart: infinitytentacle
I'm not really sure why to be honest. I thought it would be fun to work with a bunch of people to make a game, but it hasnt worked out. Every group I join seems to fall apart in the beginning stages and I cant even make my first game, let alone many. I guess the more dedicated people would be in the paid projects area, but my drawings are trash and theyre not worth paying for. Idk.. maybe I'm just not meeting with the right people or something

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PostPosted: Fri Feb 17, 2017 10:56 am 
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Posts: 200
Tumblr: sonomidraws
pyopyon wrote:
MORE BROWN PEOPLE EVERYWHERE!!

That's pretty much... it.

I want to play more games with brown people. I want to play more games with brown people in fantasy games especially. There are some, but not enough to align with my interests. I finally have a medium where I could actually do something about the lack of diversity so... I'm taking a step in that direction!

Maybe, eventually, I'll see more varied palettes and cultural backgrounds in more games in a variety of genres but if not, it's cool because I'll keep making the kinds of games I want to see more of.


It's not a visual novel, but I like the fact that Pokemon has been becoming progressively more diverse in that regard. Pokemon Black/White was based on New York, and the creators at some point mentioned that they liked the diversity there and wanted to put that in the game (if I remember that right! ). The team took a trip to Hawaii before embarking on Sun/Moon, which is hopeful at the very least. There aren't a lot of examples out there, but you're right about being the change you wish to see. I'll do my best to achieve that goal too. :)

banannasquid wrote:
I'm not really sure why to be honest. I thought it would be fun to work with a bunch of people to make a game, but it hasnt worked out. Every group I join seems to fall apart in the beginning stages and I cant even make my first game, let alone many. I guess the more dedicated people would be in the paid projects area, but my drawings are trash and theyre not worth paying for. Idk.. maybe I'm just not meeting with the right people or something


Don't give up, because you'll eventually find that team of people who are as passionate and driven as you are. I got my start in indie game development by working with a few teams that never released a game in the end. It's hard to keep your motivation when you feel like the only one putting forth a certain level of effort, but I kept trying. 4 teams later, I eventually found a group that did finish a game. The game wasn't large, but it felt like a major accomplishment all the same. It's absolutely about finding the right people.


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PostPosted: Fri Feb 24, 2017 5:38 pm 
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Joined: Thu Feb 23, 2017 7:46 pm
Posts: 125
Location: Gatineau
Projects: Meet Me At Sea, All That Glitters
Organization: Paper Parrot
Twitter: @PaperParrotVN
Tumblr: clysmian
itch.io: clysmian
... I just really frickin love mermaids, ok

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PostPosted: Sat Feb 25, 2017 10:40 am 
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Joined: Sun Aug 03, 2014 5:21 am
Posts: 284
Projects: (งツ)ว
Organization: MOONBBIT☆
Deviantart: potouto
I don't know a thing, my dude (งツ)ว Which one are you talking about?

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PostPosted: Mon Feb 27, 2017 10:22 am 
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potouto wrote:
I don't know a thing, my dude (งツ)ว Which one are you talking about?


The project you are working on right now. :)


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PostPosted: Tue Feb 28, 2017 1:26 pm 
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Projects: (งツ)ว
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That's the problem (͡° ͜ʖ ͡°) I work on too many projects at one time I don't even know why I'm still working on them

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PostPosted: Wed Mar 01, 2017 8:25 am 
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Joined: Sun Jun 10, 2012 1:45 am
Posts: 1499
Location: Brazil
Completed: Toire No Hanako, Li'l Red [NaNoRenO 2013], The One in LOVE [NaNoRenO 2014], Running Blade [NaNoRenO 2016]
Projects: Slumberland
I guess "I'm making it for NaNoRenO" will be the main answer for the next 30 days.

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PostPosted: Wed Mar 01, 2017 11:11 am 
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Joined: Mon Apr 27, 2015 12:17 am
Posts: 491
Location: Indonesia
Projects: To Weave A Thread, Kinghearth
Organization: UNICORSITY
Twitter: @ghostofcrux
Tumblr: unicorsity
itch.io: namio
I am way too attached to my friend's OCs

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