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PyTom
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#16 Post by PyTom » Fri Jun 02, 2006 9:27 am

lordcloudx wrote:Forte Schtollen is the guns-otaku leader of the galaxy angels (not sure about the spelling, I spell em as I hear em).
Forte Stollen is the spelling used by the translated manga, FWIW. Although the oldest and most senior, I think calling her the leader might be a bit of a stretch.

In the manga, that role falls to Takuto, who IIRC is the POV character of the games. (Just to bring this on topic.)

In the anime, Forte is the leader, but that job often devolves into herding cats.

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#17 Post by ShiraiJunichi » Fri Jun 02, 2006 10:57 am

mikey wrote:I don't like character design. Choosing a personality, making sure that personality manifests in conversations etc.. and all those sorts of things.
But... without a specific personality in mind, wouldn't you just end up with dull, mundane conversations? Personally, I feel like I need to a have a personality in mind to help drive the conversation. I got to a point in my story where I needed some dialog between two characters, but I had no idea what to write. After some frustration, I decided to define the characters a little better, and then writing became easier.
I understand what you mean about characters being one sided though. If they always act according to their personality traits, then they become flat and predictable. Perhaps it's a good idea to let your characters seemingly "step-out-of-character" every once in a while. And they don't necessarily have to be big things. It could be just small things that give the character's personality more depth.
But it seems necessary to me to give each character some dominant personality trait. Even if that trait is just ordinary friendliness.

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#18 Post by monele » Fri Jun 02, 2006 11:26 am

I'm a bit confused mikey ô_o... Are you saying the anime type of characters is unavoidable and you're ok with it or do you think there's something to do about it... and if so, what ?
I tend to think a strong personality trait is mandatory, even if I also think the more little quirks you add over this main trait, the better the character. And like Shirai, I have a hard time writing for the charas as long as some overall personality hasn't been defined.

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#19 Post by RedSlash » Fri Jun 02, 2006 11:39 am

I still see more stereotypical macho guys and weak girls in stuff ...wether movies...anime...games..or whatever than I do the kind of characters I like.
About the macho man... I think these days male characters have migrated to "looking cool" more than macho man. And over the years, we have also seen more females taken more variety of roles other than normal weakling female.

In terms of VNs, the majority of the players are male and therefore, companies completely gear their female characters towards male preferences. i.e. make them shy, weak, servant-like. In addition, it would also seem to me is that the sterotype of the male lead of anime based on VN is that he is just some average joe who just happens have a case of extreme-kindness rather than some macho man.

I personally don't mind cliched stories as long as you can make a good story out of it. You always find cliched stuff in real life. There's always some person who keeps drinking beer, some person who keeps cracking jokes non-stop, some person who is really shy and doesnt like to talk. But that doesn't make a character boring. Each person has their own personality which is what makes them unique.

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#20 Post by lordcloudx » Fri Jun 02, 2006 2:07 pm

PyTom wrote:
lordcloudx wrote:Forte Schtollen is the guns-otaku leader of the galaxy angels (not sure about the spelling, I spell em as I hear em).
Forte Stollen is the spelling used by the translated manga, FWIW. Although the oldest and most senior, I think calling her the leader might be a bit of a stretch.

In the manga, that role falls to Takuto, who IIRC is the POV character of the games. (Just to bring this on topic.)

In the anime, Forte is the leader, but that job often devolves into herding cats.
I stand corrected PyTom. I've only seen the anime. I heard the manga has a more continuous story... I like the randomness of the anime though.

I agree with ShiraiJunichi. The anime movie Beyond The Clouds The Promised Land (or place promised in our early days or wateva) had very realistic non-cliché (hehe I copied the e from monele's post) characters who I thought were quite boring... along with the pace of the entire movie

I guess it goes back to literature class where the character needs to be dynamic rather than static n stuff bla bla and grow as the story progresses.
Yeah... that's it, and become unique characters on their own merits beyond their steroetypes. (of course, not all ppl may see them that way)
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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#21 Post by kara24601 » Fri Jun 02, 2006 8:02 pm

Oh , btw , when I mean a strong female , I don't really mean a very "butch" girl or whatever , I usually don't like girls who look like boys much ( which is funny considering how much I love male characters in anime and stuff that are effeminate ) and I don't like the idea that one female in a yuri relationship has to act like a male or whatever for whatever the reason the creator does that....I usually hate , ( especially on females 'cause in my opinion that looks too "man-ish" and horrible ) , alot of / too many muscles on characters. I would watch dragonball / dragon ball z whenever it was on but since I hated the character design so much and wouldn't really consider myself a fan of the story or series....I don't know myself why I kept watching it.

So far in only one game that I've played , ( can't remember the name of it though...arg ) , they've had aggressive female characters that "way deep down inside" can be just as "weak" or a big crybaby as much as the next girl.

In True Love , I think not many of the girls were extremely aggressive , but they got offended at just the right times and such...um , like whenever the main guy ( even if it really was on accident ) saw their panties and had the nerve to comment on the situation out loud. :lol:
And that sporty girl was afraid of bugs...others might see that as cliche but I saw that as realistic...I'm sure that there are some girls out there that do act tough for the most part or they are very sporty but if you spend enough time with them you'd get to see a different side of them just like...oh...most people.
some person who is really shy and doesnt like to talk.
Hahaha , that would be me. I prefer chatting with someone online rather than in person. It's much easier for me to sort out my thoughts and get a conversation going this way. I worry too much about too many things and I hate crowds , bugs , sunlight , ect. so I don't go out much unless I'm shopping or staying over at my mom's for a couple of days or a week or something like that. "Lately" though I've been wanting to go out more often. The other day I saw "road to rock" which was fun. I haven't been to a beach or amusement park or anything like that in a long time though. I miss stuff like that.
average joe who just has lots of kindness
Hmm , I think that is true in a way but in other ways it isn't...like the aforementioned panties incident. There's gotta be something wrong with a guy who has the nerve to say something about how nice and fresh your panties are when you're still standing ( or whatever ) right there. :wink: :lol:

I like girls with guns and girls with swords. Hmm...I guess it depends alot on the story too...I like Nuku Nuku 'cause she's so innocent and simple minded most of the time but she can destroy things too.....Aeon Flux...in the Anime it's sort of an enigma about what her real story is and in the movie she's so kick butt then towards the end of the movie you get to see this really touching vunerable side....Lara Croft...she's this no-nonesense type but she's really beautiful ( talking about the first movie...I haven't seen the other movie or movies yet and I don't play the games very much even though I like the character ) and athletic ....

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#22 Post by mikey » Sat Jun 03, 2006 9:17 am

monele wrote:I'm a bit confused mikey ô_o... Are you saying the anime type of characters is unavoidable and you're ok with it or do you think there's something to do about it... and if so, what ?
In anime, I think that the characters typically have very exaggerated personalities - it isn't always the case, but usually. A lot of the popularity rests on them, and so on. I do have to advise, that I am more or less a minority as far as this problem in concerned - I think less character design and a shift towards less distinctive personalities would be the better way - then again, this isn't the case in commercial anime as that needs to have a selling point and, best of all, some characters that the fans will like. So yes, it's kind of a useless thought, but it's mine :)
ShiraiJunichi wrote:But... without a specific personality in mind, wouldn't you just end up with dull, mundane conversations? Personally, I feel like I need to a have a personality in mind to help drive the conversation. I got to a point in my story where I needed some dialog between two characters, but I had no idea what to write. After some frustration, I decided to define the characters a little better, and then writing became easier.
Yes, probably the conversations would seem a bit more ordinary - but I'd also differ between giving the characters opinions (like one supports something and the other one doesn't) and giving them personalities (like a backstabber, untalkative etc...). The former is what I'd prefer to do to liven up the things.

I was just trying to express my disagreement with Yet Another Asuka etc.. :cry:

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#23 Post by ShiraiJunichi » Sat Jun 03, 2006 10:41 am

mikey wrote:ut I'd also differ between giving the characters opinions (like one supports something and the other one doesn't) and giving them personalities (like a backstabber, untalkative etc...). The former is what I'd prefer to do to liven up the things.
Yeah, I've been thinking about something along those lines as well. I guess there are more ways to define a character than just by his/her personality traits. When designing characters you can also specify mannerisms, speech patterns, hobbies, likes, dislikes, etc. And in fact, I think that's the kind of character design I did before I was able to resume writing.

Average Joe doesn't save the world. Average Joe doesn't hold a key position in the military. Average Joe deosn't completely change the dynamics of his high school. In fact, average Joe doesn't really do anything spectacular... Except... Average Joe can fall in love.

And so, I think that's the reason why anime is filled with bizzare, or eccentric characters. If they were all ordinary, then nothing out of the ordinary would happen to them.

But ren'ai games are a bit different. I don't understand why someone would want more normal characters in anime (except in cases like Asuka... >_< ), but I understand for ren'ai games. Normal people fall in love with normal people (or at least I hope they do), so having more normal characters in a game can make it more realistic, plus it can allow the player to empathize with the character more (possiblly).

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#24 Post by musical74 » Sat Jun 03, 2006 12:38 pm

ShiraiJunchi wrote:But ren'ai games are a bit different. I don't understand why someone would want more normal characters in anime (except in cases like Asuka... >_< ), but I understand for ren'ai games. Normal people fall in love with normal people (or at least I hope they do), so having more normal characters in a game can make it more realistic, plus it can allow the player to empathize with the character more (possiblly).
I agree with this. It's FAR easier for me to emphathize with a young woman questioning herself because she doesn't feel like she belongs anywhere or a young man who is haunted by a romance that went horribly wrong (Final Fantasy 6 references) versus someone who's got it all together. In the former, most people can relate to *not being part of a group* or being haunted by something in the past. It makes them more believable, and therefore you can emphathize with their problems. It's a far cry from Joe Perfect, who has everything going for him, and doesn't have any problems.
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#25 Post by mikey » Sat Jun 03, 2006 4:16 pm

ShiraiJunichi wrote:But ren'ai games are a bit different. I don't understand why someone would want more normal characters in anime (except in cases like Asuka... >_< ), but I understand for ren'ai games. Normal people fall in love with normal people (or at least I hope they do), so having more normal characters in a game can make it more realistic, plus it can allow the player to empathize with the character more (possiblly).
I agree as well... Plus, I don't think that normal means shallow or boring either - any real/normal girl has the complexity of all the anime characters in a production put together - so for the writer it's all a matter of knowing how to allow the character to show it.

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#26 Post by kara24601 » Sat Jun 03, 2006 11:40 pm

Hmm...I think there have been a few Anime with "normal" characters. "Here Is Greenwood" or whatever is what I'd consider a good Anime even though it is full of "normal" people. I haven't seen it yet but "Piano" is another one that seems like it is full of "normal" characters. I think it's easy to forget sometimes that Anime / Manga has something for everyone , not everything is Mech ...Hentai..."Crazy"...ect. There's some series that have a focus on ice skating and romance , fashion , cooking , ect. Although when we think of "ren'ai" , we do tend to immediately think of games , there are also ren'ai Anime and Manga series.
Even though series like Ranma and the anime version of Princess Maker ( petit princess or something like that...I don't know why they didn't want the anime to have the same name as the game series ) can and do have lots of fantastical stuff going on in them , I would count them as ren'ai series too. Ranma has to deal with many people either "promised" to him in one way or another...The main girl in Princess Maker always falls in love with the prince or whatever....
I agree that "normal" doesn't nessicarily mean "boring" or "shallow".
Sometimes you may want to take a break from all the regular "crazy" stuff and watch an Anime with "normal" people in it. I think something like that would by why anyone would want to put "normal" people in their Anime or make an Anime that's a "normal" kind of life. Even though I focus on fantasy most of the time , I also like to make "normal" characters with "normal" lives / stories. As for "normal" people falling for "normal" people...I think that's not always true. I was struggling for a good example but just now I thought of Princess Diane. Wasn't she a "normal" person who fell in love with a prince? I think , even for modern day princes , alot of people look up to these people / think of them as living legends. So , in that way , they are not "normal".... But if they watch the news and stuff , the illusion is shattered , so people have to deal with the fact that the people they've admired so much are in fact not that different from them. You know what I mean?

Sorry for any bad spelling.
BTW I haven't seen any / most of these but these are titles I'm either interested in or have found while looking for examples.
I've seen some of "Here Is Greenwood" though.

Whisper of the Heart

Take away the fantastic from certain series and what you're left with is a "normal" story with "normal" characters. : Junkers Come Here , Hikari No Go ( or just "Go!" / "Go" as some people refer to it )

http://piano.rightstuf.com/
http://www.sleepisfortheweak.org/articl ... houjo.html
( I don't agree with some of the things stated in the article but otherwise and overall it looks to be a good read. )
http://boys-be.rightstuf.com/
http://www.shonenjump.com/
http://gravitation.rightstuf.com/
http://niko-niko.net/random/contents.html
http://comicparty.rightstuf.com/

Only Yesterday

Golden Boy - "student of life"...one man...many women...funny situations...blah blah blah...

Marmalade Boy - what their parents decide to do is weird and things only get weirder when they realize that they've fallen in love with each other...the "normal" parts of the story...struggling with parental decisions, falling in love and growing up , new brother / stepbrother...blah blah blah.

Junk Boy - horndog looking for a job , especially one where he can be surrounded by beautiful women on a daily basis

My Neighbors the Yamadas

Wow , actually the list can go on and on...just like anything , you just have to know where to look for them and keep an eye out for these type of stories.

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#27 Post by lordcloudx » Sun Jun 04, 2006 2:19 am

Here is Greenwood is filled with yaoi implications so I never touched that anime.

The characters in most shoujo animes also tend to have slightly exaggerated personalities. I think the most normal type of characters are to be found in semi-realistic sports animes like Hajime no Ippo and Slam Dunk (cept for the main character) and anime movies like Grave of The Fireflies. Also ghost in the shell stand alone complex season 1 and 2 (I'm not sure if the characters are normal or just plain boring)

.hack//sign despite its looks has some very normal characters with normal reactions.

I think that ren'ai anime is just about all that they're making nowadays with a few exceptions.

Look at all the bishoujo games turned anime

-All the To Heart Animes
-One
-Kanon
-Air
-Kimi Ga Nozomu Eien
-Ai Yori Aoshi
-Comic Party and Comic Party Revolution (hmmm.... not much ren'ai here)
-Tsukihime
-Fate/Stay Night (though it's taken a more action oriented route lately)
-plus more I haven't enumerated

And stuff like
-Suzuka
-Koi Kaze (hmm...)
-Onegai Twins
-Onegai Teacher

and some shoujo series like
-Ultra Maniac
-Card Captor Sakura
-Fruits Basket
-Full Moon Wo Sagashite

and yes... boys be is a good example of ren'ai anime with some nice quotable quotes at the beginning and end of each episode.
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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#28 Post by papillon » Sun Jun 04, 2006 7:57 am

> was struggling for a good example but just now I thought of Princess
> Diane. Wasn't she a "normal" person who fell in love with a prince?

*coughs*

Well, that's the story the media prepared to feed the general public, anyway.

It's not actually that simple. But you probably don't want to know the details. :)

Romance with real-life royalty tends to be complicated. (Look at Wallis Simpson, for instance.)


As far as anime featuring romance and 'normal' characters... You would think I would be a huge fan of Maria-sama ga Miteru, given my known proclivities. In fact, when I've seen episodes of it, I've found it... awfully boring. :) I suspect it worked better as a novel.

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#29 Post by kara24601 » Mon Jun 05, 2006 6:37 pm

Yeah , if the media is to be believed at all and if there's any truth to Princess Diaries-like happenings , it's gotta be tough being a royal or "non-royal turned royal".
The characters in most shoujo animes also tend to have slightly exaggerated personalities
Yeah , but doesn't all Anime? lol
Also , like I've stated before , take away the fantastical / exaggerations and you'd be left with "normal" characters. No matter what kind of Anime we're talking about , there's almost always something to relate to...issues with love...parents...growing up...who to trust...ect.
That's a big part of why I love Anime , they can take it to such extremes and you can still find yourself laughing and relating to certain situations / characters somehow.

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#30 Post by lordcloudx » Tue Jun 06, 2006 2:06 pm

kara24601 wrote:
The characters in most shoujo animes also tend to have slightly exaggerated personalities
Yeah , but doesn't all Anime? lol

I'd have to say most but not all.

As for the royalty thingy, I think the real issue is whether princess diane (diana? wateva jus makin a speculation here) was actually even in love... or something like that :twisted:

Gotta agree with you about anime there... because... at Radical Dreamers 2002 we believe that... Anime will make you happy! :P
kara24601 wrote:That's a big part of why I love Anime , they can take it to such extremes and you can still find yourself laughing and relating to certain situations / characters somehow.
Yes! here are my sentiments on that subject matter.
http://animerd2k2.freewebsites.com/freality.htm
Pardon the local Philippine references.

Hehe Anime Will Make You Happy
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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