Yesterday I was with my bf discussing some stuff abount a really-in-the-backburner VN/RPG hybrid thing I'm planning with a group of people...
And he started being a bit of a jerk about it.
He knows a lot about RPGs (I value his opinion a lot), but he's part of that annoying mindset of "if you're going to do it, do it perfect or do nothing at all", while I'm more of the school of "better do *something*, even if not remotely perfect, that not doing anything at all".
So he kept insisting on things I don't want to tackle because that'd mean more time, resources and people, while this would be just a little project mainly to satisfy myself and my friends... so the idea is to have a limited scope, so we're able to finish it.
And he just kept bashing the games me and my friends like and that we're using as inspiration as being things that are bad, boring and that nobody plays, and that we should do something else if we want to make things "right".
I kept arguing we like them and that should be good enough.
I personally like casual things, that don't make me thing too hard about what I'm doing. I like that kind of rather mindless entertainment, myself, while he enjoys strategy and stuff. And he started saying that my game designing pov is mediocre, my ideas are mediocre and that he's disappointed that I'm a lazy dumb person, and that I should just make Candy Crush facebook games because that's what people like me play, and not make a VN/RPG hybrid but just put some lazy mini games in there for extra fun if that's what I was looking for instead of touching on RPG stuff.
I think all that was really uncalled for.
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (: