So who here is making a commercial game?

Forum organization and occasional community-building.
Forum rules
Questions about Ren'Py should go in the Ren'Py Questions and Announcements forum.

Are you making a Commercial game?

Poll ended at Thu Feb 01, 2007 8:03 pm

Yes
3
14%
No
19
86%
 
Total votes: 22

Message
Author
User avatar
Enerccio
Miko-Class Veteran
Posts: 616
Joined: Thu Oct 26, 2006 4:23 pm
Projects: My Teacher; Songs of Araiah; Something new; Possible Cross Bomber?
Location: Slovakia, Kosice
Contact:

#31 Post by Enerccio » Sun Jan 14, 2007 4:49 pm

DaFool wrote:
But as for now, I am doing the best I can to make the best free game I can do, and it's not because I want to impress 4chan nor even visualnews. I don't care about those markets anymore precisely because of their attitudes, whereas if I were commercial I'll really need to pander to get those sales, as they (including hongfire) are the biggest visual news 'customers'.
what is 4chan or visualnews?
i found only 4chan is some anime/manga site :/
Image
http://www.bishojo.tk is technically ONLINE!
Songs of Araiah promo: http://www.youtube.com/watch?v=CalchucuoDU

User avatar
papillon
Arbiter of the Internets
Posts: 4104
Joined: Tue Aug 26, 2003 4:37 am
Completed: lots; see website!
Projects: something mysterious involving yuri, usually
Organization: Hanako Games
Tumblr: hanakogames
Contact:

#32 Post by papillon » Sun Jan 14, 2007 6:10 pm

(Of course, to a certain extent I am commercial because I want to be able to AFFORD to make games - as well as being able to pay people to make art because I know my art sucks.

If I had a million dollars, I would continue making games, and throw more budget into them.

And I'd probably still charge for them. As long as I was filthy rich I wouldn't charge huge amounts, but I'd still want to charge SOMETHING in order to keep the business at least slightly self-sustaining, to ensure that I could keep doing it.

Of course, by big companies' standards, a million dollars is nothing... but it would certainly be enough to keep ME in business for a long time! :) )
Attachments
pimpdeluxe.jpg
What I get with my now-slightly-larger budget... :)

User avatar
DaFool
Lemma-Class Veteran
Posts: 4171
Joined: Tue Aug 01, 2006 12:39 pm
Contact:

#33 Post by DaFool » Sun Jan 14, 2007 9:52 pm

PyTom wrote:I'll also point out that there was some vandalism (in this vein) by an anonymous IP on the Ren'Py wiki. It was reverted by a good samaratin. If people could keep an eye on the wiki while I'm travelling, I'd appreciate it.
EDIT: nevermind. Thank goodness for revision history. I would beg to disagree with the 'highly unoriginal / derivative' accusation though.

User avatar
F.I.A
Miko-Class Veteran
Posts: 546
Joined: Wed Sep 21, 2005 10:49 pm
Projects: Winter Shard, EVE, Hyperion
Contact:

#34 Post by F.I.A » Sun Jan 14, 2007 11:02 pm

Quoted from Community Wiki
Please note that there is not a single one of these games that isn't poorly written, highly unoriginal/derivative and/or horribly illustrated, and at the moment you'd be much better off just purchasing/pirating "real" games.
Okay, this talk in lemmasoft, and then this edit in the wiki at the same day. Talk about coincidence?

Geez, are you baiting a flame, kiddo?

It seems like our friend here is an aspiring h-artist who tried to get someone to help him up with his project. However, it seemed that no one really took him seriously, and when he voluntered to do commission works, no one asks any from him. And thus that made him all depresssed and desperate..

@ Enerccio: Visualnews is a community which discusses about VN and translatation in general, and of course some talk about recent anime. Originated from Haeleth Gemot.
「通りすがりのメーカだ。覚えとけ。」

----------
Winter shard
Image
WIP: Hyperion(Trace unknown), ?????(Progressing)

User avatar
DaFool
Lemma-Class Veteran
Posts: 4171
Joined: Tue Aug 01, 2006 12:39 pm
Contact:

#35 Post by DaFool » Sun Jan 14, 2007 11:15 pm

Well, the difference between a rebuke for example

[STFU NOOB GO AWAY]

vs.

[paragraphs and paragraphs of quotes and responses]

is that the ones who wrote the latter ones actually care.

So it would be to everyones benefit to have a thick skin and learn from constructive discussion.

Wait until one tries to introduce one's game to the translation community to really get honest opinions. [VisualNews]

BAPTISM BY FIRE BABY! :D :D :D

User avatar
lordcloudx
Eileen-Class Veteran
Posts: 1406
Joined: Fri Feb 17, 2006 12:47 pm
Completed: http://rd2k2-games.blogspot.com

#36 Post by lordcloudx » Sun Jan 14, 2007 11:39 pm

highly unoriginal/derivative
Actually, this applies to all forms of art. Everything is an abstraction from the real world, thus making them derivative.
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

User avatar
Enerccio
Miko-Class Veteran
Posts: 616
Joined: Thu Oct 26, 2006 4:23 pm
Projects: My Teacher; Songs of Araiah; Something new; Possible Cross Bomber?
Location: Slovakia, Kosice
Contact:

#37 Post by Enerccio » Mon Jan 15, 2007 12:59 am

F.I.A wrote:@ Enerccio: Visualnews is a community which discusses about VN and translatation in general, and of course some talk about recent anime. Originated from Haeleth Gemot.
Thank you very much :wink:
Image
http://www.bishojo.tk is technically ONLINE!
Songs of Araiah promo: http://www.youtube.com/watch?v=CalchucuoDU

User avatar
Keitsu Han'ei
Regular
Posts: 53
Joined: Sat Jan 06, 2007 10:03 pm
Location: Malaysia/New Zealand
Contact:

#38 Post by Keitsu Han'ei » Mon Jan 15, 2007 2:24 am

*goes whohooooooooo at papillon's latest works*

i guess everyone would love to get their little hands on some change with what they do and could do, which isn't really surprising.

after all, it is everyone's personal opinion whether or not do they want to make a commercial game. i am very sure the last thing everyone wants is the buyer attacking the maker for a horrid game. that's why many amateurs, veterans kept on producing free games to expand their limits, gain experience and make better use of their free time besides schooling and doing their permanent job.

honestly speaking if i were them, i would stick to my bread-winning job then to go freelancing self support game company... unless a well-known who pays a lot company do drag you along...

but to do this everyday... if you have no love for it, prepare to just die!


this thread, in my opinion, is about a debate of opinions, views and probably suggestions and understanding on both sides view.

definately
DEFINATELY
not to start flaming war against each other, regardless how right, how wrong, and who has the most common sense.


so guys, please tone a little down ^^; though i love to watch a debate to see people's opinion and learn more about this genre but i am afraid this thread might get out of hand if i don't point out where it is leading to and it is seriously getting off track.

the last thing i want to happen is for the interesting topic thread to blow up and the mods to blow on us.

you may beat me now if i offend. whee.
DA Page me anytime for job offers *_*

User avatar
Alessio
Miko-Class Veteran
Posts: 573
Joined: Fri May 07, 2004 9:40 am
Projects: GO! Magical Boy (2006), Angelic Orbs (soundtrack), Cyberlin (in progress)
Location: Finland
Contact:

#39 Post by Alessio » Mon Jan 15, 2007 2:38 am

Good point. Let's take it down a notch (and let's not jump to hasty conclusions about Wiki etc.). IMHO everyone, sno-dove included, is entitled to voice their opinion, and it's good this way since it's fun to discuss things. Let's avoid personal attacks, so that this thread can go on. ^_^

User avatar
Mirielle
Regular
Posts: 130
Joined: Thu Nov 02, 2006 5:05 am
Deviantart: miirne
Soundcloud: mirne-1
Contact:

#40 Post by Mirielle » Mon Jan 15, 2007 3:08 am

Keitsu Han'ei wrote:the last thing i want to happen is for the interesting topic thread to blow up and the mods to blow on us.
Actually, the "mods" have been taking part in the debate. Well, okay, Blue Lemma hasn't...

But, I do agree with you. Instead of having a flame war we should concentrate on working on our games so that we show these people that free games can be good. No point arguing when you can take action!

(So, in a respect, I should thank sno-dove. I have a blast of inspiration to finish my game and add all the shiny graphical finishes. Onward free games!)
Available for voice acting - Please listen to my demo reel!

User avatar
lordcloudx
Eileen-Class Veteran
Posts: 1406
Joined: Fri Feb 17, 2006 12:47 pm
Completed: http://rd2k2-games.blogspot.com

#41 Post by lordcloudx » Mon Jan 15, 2007 1:05 pm

F.I.A wrote:If anything, I think most members will agree that we make games not for the popularity factor or to go commercial or something later on. Me? I make only to tell stories.
I forgot to say, I'm within the same line of thinking as F.I.A. thus, I'll make my games as pretty or as ugly as I please until I'm satisfied.

Also, ya vandalizing the renpy wiki is annoying, but just pointing an accusing finger at sno-dove is a little bit unfair. Like I said, we're not going to change each other's minds, so just say your opinion if you want to and leave out the personal attacks.

And one thing I've noticed about this forum, is that the mods/admins never act superior over the members, they simply assert their authority when needed. (maybe that's because we're all living in a bubble, well... if it's a nice enough bubble why bother to burst it?)
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

User avatar
ShiraiJunichi
Miko-Class Veteran
Posts: 651
Joined: Sat May 21, 2005 12:28 pm
Location: University of Utah
Contact:

#42 Post by ShiraiJunichi » Mon Jan 15, 2007 1:54 pm

So far, three people voted that they are working on a commercial game. I know Papillion does commercial stuff- but I wonder who the other two are... Would those two care to say who they are?

musical74
Eileen-Class Veteran
Posts: 1021
Joined: Sat Dec 18, 2004 6:13 pm
Location: Oregon
Contact:

#43 Post by musical74 » Mon Jan 15, 2007 7:21 pm

Only one I'm aware of is Papillion...

Keitsu Hanei brings up a good point...what started as a (very) spirited discussdion on commercial games VS free games started getting out of hand...yeah, I'm biased in favor of free games but I do intend to purchase Cute Knight whenever $$$ becomes less of an issue

I think it's nice that the mods don't feel they are superior to the members of the forums :) It makes it easier when you have a question for them...
A friend is one that walks in when the world walks out.

User avatar
papillon
Arbiter of the Internets
Posts: 4104
Joined: Tue Aug 26, 2003 4:37 am
Completed: lots; see website!
Projects: something mysterious involving yuri, usually
Organization: Hanako Games
Tumblr: hanakogames
Contact:

#44 Post by papillon » Mon Jan 15, 2007 7:33 pm

(The Deluxe version shown above is still in progress - it's intended for a retail release in April. If all goes well.)

Recca Phoenix
Veteran
Posts: 230
Joined: Tue Jan 23, 2007 3:39 pm

#45 Post by Recca Phoenix » Mon Feb 05, 2007 12:30 am

Wow, papillon those are some good-looking games on your site there. ^_^
Just wondering, how much money are you pulling in on those? I am currently running a tshirt/merch business at My site (end shameless plug here), but it certainly doesn't pull in nearly enough money to remotely sustain me or even pass as a legit side job.
Part of the prob with that, though, is visibility....

Anyway, about commercial games.....
Many seem formulaic to me (esp. the girls' ones), and I really don't like the points-based ending system (like in Meine Liebe), because it was nearly impossible to get the guy you wanted without getting help and you'd get AAAALLL the way to the end and he'd end up with your rival because you were a point short on something or other. >_<
HoneyxHoney drops was just STUPID if you ask me. I haven't played it, but I've seen the anime and heard the story. DUMB. Some guy wants you to be his slave, that's the worst idea I ever heard in my entire life.
La Corda d'oro ~ I haven't played it but I've seen the anime. Again, the characters don't really appeal to me because they are all formulaic and such GOOD BOYS....there's no one remotely rebellious.
So many of these games tend to have point-based endings that I generally stay away from them. At least with most of the ren'py games, you get a definite story for your ending as opposed to just "oh well....you didn't get anything....try again.....and get this exact stupid number of points on so and so....."

That's my rant. I'm going to go eat candy now. ^_^

Post Reply

Who is online

Users browsing this forum: No registered users