Games that use multiple textbox designs

Forum organization and occasional community-building.
Forum rules
Questions about Ren'Py should go in the Ren'Py Questions and Announcements forum.
Post Reply
Message
Author
User avatar
Reikun
Miko-Class Veteran
Posts: 565
Joined: Tue Dec 20, 2011 9:57 pm
Completed: Mnemonic Devices, Ciikos Bridge, Helena's Flowers, The Madness
Projects: Fox in the Hollyhocks
Organization: skyharborr
itch: skyharborr
Contact:

Games that use multiple textbox designs

#1 Post by Reikun »

I'm trying to find VNs that use more than one textbox design. The only one I can think of off the top of my head is the original Re:SET games by azurextwilight. Anyone else know of any EVNs that use multiple textbox designs in-game?
ImageImageImage

fastest way to contact me: DM @skyharborr on twitter

User avatar
Donmai
Eileen-Class Veteran
Posts: 1960
Joined: Sun Jun 10, 2012 1:45 am
Completed: Toire No Hanako, Li'l Red [NaNoRenO 2013], The One in LOVE [NaNoRenO 2014], Running Blade [NaNoRenO 2016], The Other Question, To The Girl With Sunflowers
Projects: Slumberland
Location: Brazil
Contact:

Re: Games that use multiple textbox designs

#2 Post by Donmai »

RE: Alistair++ has two distinct designs: one for the normal dialogues and another when Merui is playing "Rivenwell Online".
Image
No, sorry! You must be mistaking me for someone else.
TOIRE NO HANAKO (A Story About Fear)

User avatar
Victoria Jennings
Miko-Class Veteran
Posts: 715
Joined: Mon Jul 02, 2012 9:40 am
Contact:

Re: Games that use multiple textbox designs

#3 Post by Victoria Jennings »

It's not finished yet, but collective will be using three different text boxes. :B

Why do you want to know?

User avatar
Reikun
Miko-Class Veteran
Posts: 565
Joined: Tue Dec 20, 2011 9:57 pm
Completed: Mnemonic Devices, Ciikos Bridge, Helena's Flowers, The Madness
Projects: Fox in the Hollyhocks
Organization: skyharborr
itch: skyharborr
Contact:

Re: Games that use multiple textbox designs

#4 Post by Reikun »

@Donmai; Ahhh!!! That's a good example!

@Victoria Jennings; Why does collective use 3 different text boxes? I'm looking for games that use different text boxes because I wanna see how other people have approached the implementation :>
ImageImageImage

fastest way to contact me: DM @skyharborr on twitter

User avatar
Victoria Jennings
Miko-Class Veteran
Posts: 715
Joined: Mon Jul 02, 2012 9:40 am
Contact:

Re: Games that use multiple textbox designs

#5 Post by Victoria Jennings »

Reikun wrote:Why does collective use 3 different text boxes? I'm looking for games that use different text boxes because I wanna see how other people have approached the implementation :>
One's for face-to-face interaction in the real world. The other two involve the Internet: one is for voice chat [located at the top of the screen], which Danny, Grant, and Maya use while they're playing Young World Online, and the other is YWO's official chat [located at the bottom of the screen], which Ethan (doesn't have a mic) and Rumiko (doesn't want her voice heard) use.

Hopefully I'll be able to provide screenshots soon-ish, so you can see for yourself what it looks like.

EDIT: Oh yeah, I forgot... Technically, there are four. The last one is the chat client (tox), which the five of you occasionally use.

Post Reply

Who is online

Users browsing this forum: No registered users