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Recca Phoenix
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#16 Post by Recca Phoenix » Mon Jun 11, 2007 4:05 pm

Oh fond memories of calculator Tetris....

At one time I had music-less DDR and King of Fighters for my calculator too!!

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DaFool
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#17 Post by DaFool » Mon Jun 11, 2007 4:27 pm

Two great games:

Scorched Earth on TI-82 (which you can play by linking two calculators)
Doom-clone 3D shooter on HP-48 (although I preferred Tetris and Pacman) -- actually, recalling now, did it ever have any monster sprites? It was a nice level design, though.

Oh wait, that was in 1996-97! Cellphones still had a long way to go.

Having games on cellphones now isn't geekish, because they are just java ports and they are sold to be downloaded. Games on calculators, on the other hand, were programmed by the calculator users themselves and passed around.

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Jake
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#18 Post by Jake » Tue Jun 12, 2007 7:52 am

DaFool wrote: Having games on cellphones now isn't geekish, because they are just java ports and they are sold to be downloaded. Games on calculators, on the other hand, were programmed by the calculator users themselves and passed around.
Having calculators on mobile phones, on the other hand, is something I've yet to see. Or at least, having calculators that are actually useful in a maths lesson past the age of fourteen or so. The only phone calculator apps I've seen so far have been the usual 'divide is the most complex operator we support' fare. Maybe there's just not enough buttons, outside of the top-end touch-screen practically-a-PDA-really phones...

(And yeah - one of my strongest memories of maths classes in secondary school was getting brought up in front of a maths teacher from a totally different class and told off for distracting half her students with a TI-83-based text adventure. I think I still have the source code languishing in written-out-in-ballpoint form somewhere... ;-)
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