Art workshop~
Posted: Tue Nov 27, 2007 6:41 pm
*cough* ok, that's a lame title for my thread XD;
While here, I've noticed that some people would use some art tips, and I happen to experiment and play around with pics a lot, so I decided to make a thread on my own to share some of my experiments/knowledge that could be useful to you =3
Related posts:
Picture decomposed in layers
http://lemmasoft.renai.us/forums/viewto ... 176#p38176
Simple sprite making
http://lemmasoft.renai.us/forums/viewto ... 078#p38078
Drawing groups in perspective (no foreshortening)
http://lemmasoft.renai.us/forums/viewto ... 420#p45420
Shortcuts:
Morning-Sunset-Night Palettes
http://lemmasoft.renai.us/forums/viewto ... 280#p39280
More Tutorials
http://lemmasoft.renai.us/forums/viewto ... 231#p41231
Background variations and light 1 & 2
http://lemmasoft.renai.us/forums/viewto ... 163#p43163
http://lemmasoft.renai.us/forums/viewto ... 218#p43218
Drawing Human Figure: Basic & Fixing a drawing: structure-wise
http://lemmasoft.renai.us/forums/viewto ... 656#p45656
Overlay Coloring
http://lemmasoft.renai.us/forums/viewto ... 664#p45664
My tutorials on deviantART:
http://dejichan.deviantart.com/gallery/#Tutorials
Now, here it is a little experiment on shading I did, that I thought I'd share =3
Shading colors - making palletes
(image heavy!)
Unless I'm working with a multiply layer to do the shading, I always pick the shadow color by instinct... you know, with the color picker, I move a bit to te desaturated and darker area and then move to the blue in the spectrum.
But with my latter work, I've realizd that there should be a more quick and efficient way of picking the shadow colors and mantain a certain "uniformity" between all the colors used in the character design, and that could be used in several characters/pictures and keep this same "feeling"...
So, playing around, I found a fun way that actually works!
I made a random pic to test my coloring and used some pretty bright colors. I made a new layer called "pallette" and painted some dots representing the colors I used in the composition, and duplicated them some pixels away. (image1)
Then I selected the duplicated spots and opened my Levels window. I pretty much played around here, desaturating, making darker at the RGB chanel, and then went on the separate channels and played moving things around until I got something nice. This stage is pretty much experimenting and having fun. Now I make my pallette by making a color that's in the middle of my base color and my newly found shadow color. I do this by coloring a spot with the shadow color and then color softly over it with the base color. Repeat with all your base colors and voilá! you have a new pallette! =D You can make as many in-between colors as you want, I just made one.
I used my new pallette to color the whole pic! Now, let's see what happens if we play differently with the Levels to make different shadow colors. (I was lazy and used the magic wand here >_o) Playing around with levels will get you different combinations. You can also play with hue/saturation and lightness, or both! And finally, I picked one of the pallettes above to color it again So my suggestion is to play around with this method! Even if in the end you don't apply it to all your pictures, it's fun for coloring experimentation =P
If you want to keep all your characters or a series of pictures with the same kind of shading, you could do the base coloring of everything first and then make a base pallette with all of them and apply this method.
Hope it helps!
Please feel free to post more step-by-step things or tips that could hep people improve their art skills, and also feel free to ask/comment/whatever =3
I'll try to keep everything linked and organized in the first post.
While here, I've noticed that some people would use some art tips, and I happen to experiment and play around with pics a lot, so I decided to make a thread on my own to share some of my experiments/knowledge that could be useful to you =3
Related posts:
Picture decomposed in layers
http://lemmasoft.renai.us/forums/viewto ... 176#p38176
Simple sprite making
http://lemmasoft.renai.us/forums/viewto ... 078#p38078
Drawing groups in perspective (no foreshortening)
http://lemmasoft.renai.us/forums/viewto ... 420#p45420
Shortcuts:
Morning-Sunset-Night Palettes
http://lemmasoft.renai.us/forums/viewto ... 280#p39280
More Tutorials
http://lemmasoft.renai.us/forums/viewto ... 231#p41231
Background variations and light 1 & 2
http://lemmasoft.renai.us/forums/viewto ... 163#p43163
http://lemmasoft.renai.us/forums/viewto ... 218#p43218
Drawing Human Figure: Basic & Fixing a drawing: structure-wise
http://lemmasoft.renai.us/forums/viewto ... 656#p45656
Overlay Coloring
http://lemmasoft.renai.us/forums/viewto ... 664#p45664
My tutorials on deviantART:
http://dejichan.deviantart.com/gallery/#Tutorials
Now, here it is a little experiment on shading I did, that I thought I'd share =3
Shading colors - making palletes
(image heavy!)
Unless I'm working with a multiply layer to do the shading, I always pick the shadow color by instinct... you know, with the color picker, I move a bit to te desaturated and darker area and then move to the blue in the spectrum.
But with my latter work, I've realizd that there should be a more quick and efficient way of picking the shadow colors and mantain a certain "uniformity" between all the colors used in the character design, and that could be used in several characters/pictures and keep this same "feeling"...
So, playing around, I found a fun way that actually works!
I made a random pic to test my coloring and used some pretty bright colors. I made a new layer called "pallette" and painted some dots representing the colors I used in the composition, and duplicated them some pixels away. (image1)
Then I selected the duplicated spots and opened my Levels window. I pretty much played around here, desaturating, making darker at the RGB chanel, and then went on the separate channels and played moving things around until I got something nice. This stage is pretty much experimenting and having fun. Now I make my pallette by making a color that's in the middle of my base color and my newly found shadow color. I do this by coloring a spot with the shadow color and then color softly over it with the base color. Repeat with all your base colors and voilá! you have a new pallette! =D You can make as many in-between colors as you want, I just made one.
I used my new pallette to color the whole pic! Now, let's see what happens if we play differently with the Levels to make different shadow colors. (I was lazy and used the magic wand here >_o) Playing around with levels will get you different combinations. You can also play with hue/saturation and lightness, or both! And finally, I picked one of the pallettes above to color it again So my suggestion is to play around with this method! Even if in the end you don't apply it to all your pictures, it's fun for coloring experimentation =P
If you want to keep all your characters or a series of pictures with the same kind of shading, you could do the base coloring of everything first and then make a base pallette with all of them and apply this method.
Hope it helps!
Please feel free to post more step-by-step things or tips that could hep people improve their art skills, and also feel free to ask/comment/whatever =3
I'll try to keep everything linked and organized in the first post.