[ADMIN] LSF Profile: Social Network Fields

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PyTom
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[ADMIN] LSF Profile: Social Network Fields

#1 Post by PyTom » Thu Oct 09, 2014 1:10 pm

I've added fields for four social networks to your profile. These services were chosen for relevance to our game development mission, and for having stable user accounts. They are

* Twitter
* Tumblr
* Deviantart
* Github

The links will appear under your username on each of your posts. You can add or change these fields in your LSF profile, which can be accessed at:

http://lemmasoft.renai.us/forums/ucp.ph ... ofile_info

I'll entertain requests for other social networks that aren't named "facebook", and that seem to be a reasonable place for game development discussion.
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Re: [ADMIN] LSF Profile: Social Network Fields

#2 Post by Morhighan » Thu Oct 09, 2014 1:15 pm

Gamejolt, Patreon, Steam, and Epocu might be good options?

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Re: [ADMIN] LSF Profile: Social Network Fields

#3 Post by Reikun » Thu Oct 09, 2014 2:02 pm

Whoo! Now I can get rid of the links in my sig :P

@Morhighan: Patreon is less of a social network and more of a fundraising platform (I also think most devs don't use it). This is also the first time I've heard of Epocu..! /googles it
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Re: [ADMIN] LSF Profile: Social Network Fields

#4 Post by Alte » Thu Oct 09, 2014 2:36 pm

How about Google+?

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PyTom
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Re: [ADMIN] LSF Profile: Social Network Fields

#5 Post by PyTom » Thu Oct 09, 2014 3:33 pm

My thoughs:

Gamejolt is interesting enough, but I'm not sure there's enough discussion and releases going on there to make it worth a link. It seems redundant with the "completed" and "projects" fields.

Patreon is a funding site - I don't want to touch that, because I don't want to have to deal with the hassle that happens when money is involved.

Steam seems more about players that creators.

I don't get Epocu, but it seems to me to be more project-based than person-based. But I could be wrong.

G+ is another facebook - and I don't see a lot of vn/gamedev conversation on either.

For the 4 I added, we have two that were added for sheer utility (github and deviantart), and two that were added because I know there's interesting gamedev conversation going on there (twitter and tumblr). Github might actually be a bit borderline, but it's was added because (1) it's the best social network (2) it's useful for me to be able to match github ids on bug reports with forum users.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
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meiri
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Re: [ADMIN] LSF Profile: Social Network Fields

#6 Post by meiri » Thu Oct 09, 2014 3:41 pm

Maybe wordpress, if possible? I know some people have dev blogs running there and such. Another good one could be reddit, as I'm pretty sure there's some conversations about visual novels over there.
What's in a loop? A loop iterated in any other way would output as sweet.
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Have a look at my GxG kinetic novel, Movement, if you have the chance?

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PyTom
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Re: [ADMIN] LSF Profile: Social Network Fields

#7 Post by PyTom » Thu Oct 09, 2014 3:52 pm

I think wordpress is ideally suited for the website field.

Reddit is cool, but I don't really follow people on reddit - I follow various subreddits.
Supporting creators since 2004
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"Silly and fun things are important." - Elon Musk
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Shoko
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Re: [ADMIN] LSF Profile: Social Network Fields

#8 Post by Shoko » Fri Oct 10, 2014 3:47 am

Not really a social network, but I'd recommend adding a field for Skype. It's something I think a lot of people use here and it's definitely more relevant than AIM nowadays.

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syncopika
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Re: [ADMIN] LSF Profile: Social Network Fields

#9 Post by syncopika » Fri Oct 10, 2014 6:17 pm

SoundCloud maybe? :D thanks for adding those other ones though! ^_^

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PyTom
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Re: [ADMIN] LSF Profile: Social Network Fields

#10 Post by PyTom » Fri Oct 10, 2014 7:04 pm

I've added skype.

I'm not sure about soundcloud - do people discuss things there?
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

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Re: [ADMIN] LSF Profile: Social Network Fields

#11 Post by Lishy » Fri Oct 10, 2014 7:41 pm

Soundcloud is almost obligatory for composers these days, PyTom.

And yes, people can leave music comments.

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PyTom
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Re: [ADMIN] LSF Profile: Social Network Fields

#12 Post by PyTom » Sat Oct 11, 2014 2:37 pm

I added soundcloud.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

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Re: [ADMIN] LSF Profile: Social Network Fields

#13 Post by Lishy » Sat Oct 11, 2014 2:39 pm

Awesome change, RenpyTom! Thank you! :)

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syncopika
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Re: [ADMIN] LSF Profile: Social Network Fields

#14 Post by syncopika » Sat Oct 11, 2014 3:44 pm

Thanks very much, PyTom! :D

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Re: [ADMIN] LSF Profile: Social Network Fields

#15 Post by Alte » Tue Sep 20, 2016 4:31 pm

Not a social network, could a field for Discord be relevant? Along with itch.io? There are about 900 projects tagged Visual Novel.

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