Questions about Ren'Py should go in the Ren'Py Questions and Announcements forum.
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Going it solo. Artist, writer, and coder. 'Cause I'm a crazy person.
I'll start a thread come March 1st to track my progress throughout the month. Already doing some concepting on an idea (just a single character) and doing some engine tests.
I look forward to joining everyone this year!
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As for me, I will be participating once again. My current plan is to go solo and I'm thinking of making something gameplay-heavy again. I do want to have an engaging story to go with it, so depending on what scenario I draft up, I might team up with a writer or editor (in case I feel like I can write the script).
Good luck and have fun everyone! There's still some prep time before Nano so let's all plan carefully so we can finish our games!
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- ssǝʇunoƆ ʇɹ∀
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Anyway, good luck to everyone participating this year! Can't wait to see all the new stuff that comes out
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We've been planning to the best of our abilities, though I still sense failure! If we run out of time, we plan on finishing it at a later date, so not all is lost!
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But I also want to and use the time as a, uh, NaNoWriMo and write some more on my 'proper' VN that should have been completed years ago. Ahem.
Glad to be around here again. (Now I just have to relearn how to use Ren'Py.)
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According to this link, assuming you live in the US, any sheet music published before 1922 is fair game. However, since I assume you're talking about recordings etc. that you can actually hear, I assume you'll have to check the copyright rules of the people who created the recording of the piece as well and credit both accordingly.LoneSpirit wrote:Can classical pieces be used in visual novels? Copyright and stuff is needed to put one in a game, right? Or giving proper credits is enough?
Thanks for the info. I've been thinking about that for a long time already, and this answered it, so thanks again.Kumiho wrote:According to this link, assuming you live in the US, any sheet music published before 1922 is fair game. However, since I assume you're talking about recordings etc. that you can actually hear, I assume you'll have to check the copyright rules of the people who created the recording of the piece as well and credit both accordingly.LoneSpirit wrote:Can classical pieces be used in visual novels? Copyright and stuff is needed to put one in a game, right? Or giving proper credits is enough?
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