Questions about Ren'Py should go in the Ren'Py Questions and Announcements forum.
Thank you for your response guys, with your I'll try to make our game best as possible.
Visual novels may feature interactivity, from occasional story choices to very complex gameplay.
They also support visuals (from stills to full animation), screen transitions, special effects, sound effects, and voice.
From novels, they take the potential for huge scope. In one case, a single visual novel got 49 episodes for an anime adaptation, and STILL had a major story cut out. They don't have to adhere to a 1-3 hour runtime, nor are they limited to a number of "pages" like a book.
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So I'd say EVN's is easy to get into as a new developer, has a lot of room for you to grow through experience, and allows you to work with others in a team without strict professional selection based upon skills/criteria.
Want some CC sprites?
If a game is interesting, it inspires me to use my own creativity and it makes me feel stimulated and motivated. So it's "food for my brain" in a way..... I really like seeing creative expressions from other people. It's like getting to take part in what goes on in the game creators' brains.
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Visual Novels are an interesting medium. They allow an authour to tell a story, in a way that standard prose can't. They aren't dependent on intense gameplay like other game mediums, instead focusing on the characters and their interactions, giving the player a chance to feel as if they are a part of the story, rather than just a person standing outside a window, looking in through the glass, by allowing them to make choices that can influence the outcome of the story.
As for what I expect from completing it, I'd have to say that I hope to have developed some kind of conclusion in my head as to what took place. This doesn't mean the authour has to lay out the answer before me, the ending can very much be open for interpretation, I simply expect for there to be enough clues laid out that I can develop that answer.
For what it's worth, I actually tend to prefer open-ended stories like that, where the reader is left to ponder what happened at the end, such that each reader could have their own view on it. This isn't an easy thing for a writer to pull off, but if they can pull it off, it will get the highest marks from me.
I do hope my reply helps you with your project.
Enjoy the drinks folks.
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