Saving and Loading???

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Zintar
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Saving and Loading???

#1 Post by Zintar » Wed Nov 12, 2003 7:39 pm

Hi, BL. :wink:

Have u catered for the saving and loading in TOL2 and

future games??? :roll:
Feb 26, 2004 - Trinity Riot *hands Zintar the 101 Posts Award*
Feb 25, 2004 - Blue Lemma *awards the 2nd-2nd-Place Shoujo Attack Prize to Zintar*
Nov 06, 2003 - Blue Lemma *hands Zintar the Pointless Post Award*

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Blue Lemma
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#2 Post by Blue Lemma » Thu Nov 13, 2003 9:54 pm

Games longer than ToL 1 will have saving. If you're lucky, they might even have loading too! :P

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Erik
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#3 Post by Erik » Fri Nov 14, 2003 2:20 pm

:lol:

It's tough being a programmer, I know, but is it that tough to program in - what did you use again? c++ - ? Guess I'm a lucky devil, what I use has implemented saving and loading funtions. [game_save(fname) and game_load(fname)... I love it]

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Blue Lemma
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Completed: ToL, Shoujo Attack!, Lemma Ten
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#4 Post by Blue Lemma » Fri Nov 14, 2003 4:47 pm

The mechanics of saving and loading are easy, but making the menus and all that so the player can do it takes more time. I figured ToL 1 was short enough that it didn't need a saving feature.

Yep, C++ :)

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