Jo'ogn wrote:Samu-kun wrote:They're called the Covenant, not the Alliance.
In the German translation they are referred to as "die Allianz". I actually was looking for a story in Halo, because it is sort of missing. It's rather a typical 'space marine setting'. After all it's a FPS so I didn't expect too much anyway. In "Halo" the Grunts were voiced in a sort of funny wicked way, while in "Halo 2" they spoke too cute and cuddly so that I didn't want to kill them.
Which reminds me on another frustration factor: "darkness". There seems to be some action game obsession with making everything so dark ,that I cant see a freaking thing. Is that supposed to scare me?
Grunts won't be so cute in legendary ^_^
Covenant is indeed an alliance (of aliens). And remember that Covenant is a human term (like the Covenant ship, Truth and Reconciliation). Well, human need to call them something. It's quite strange that space marines (in Starship Troopers) just call their enemies "the bugs" and without any clearer classification.
Anyway, Halo has quite good story for FPS game. This is the summary (WARNING! HEAVY SPOILER) :
PROLOGUE
1. There is an ancient race, forerunner. Their technologies are superior and become the technology of later emerging Covenant
2. Flood infection occurs, the forerunner activate all Halo Rings and get wiped out as the result.
3. Several million years later perhaps, life begin to spring once again. The Prophet salvaging Forerunner technology and begin making an alliance. Their first target to persuade is the Elite.
4. With the Elite join forces, they only need to "force" the rest to join (join or die). Well, they only invite the worthy ones.
5. Humanity has begin their own Spartan projects. But there's still problem with the Mjolnir armor, especially with the power generator (problem even in our time ^_^). This was later solved after humanity encounter Covenant (Jackal shield to be exact, not Elite shield).
HALO WAR & HALO 1
6. Later humanity discovered a forerunner artifacts (a temple). The prophet consider this as an insult so they decided to eliminate all humans. "They want war? We give them war."
7. To make the party even merrier, some fool covenant release the seal on Halo and Flood running rampage once again.
HALO 2
8. At some point, The Elite begin to wonder why human couldn't join the Covenant, human are indeed a great and brave warrior.
9. An elite stripped of all his rank and given a chance as an arbiter to redeem his failure (this Elite is the commander of Truth and Reconciliation in Halo 1). This is the second character in Halo 2 and 3, Arbiter.
10. A prophet is then killed in Halo Instalation when he's trying to activate the Halo (Master Chief is the one who killed him, of course).
11. The Prophet consider the Elite could no longer give the Prophet enough security, so they give the job to the Brutes (long arch-rival of the Elites). This job is considered the highest honor in Covenant and has been traditionally Elite's job. Elites couldn't take this and consider this a humiliation. Well, after all, Covenant was founded by both Elites and The Prophet.
12. To make things worse, The Prophet has decided to eliminate all the Elites. This spark a civil war among the Covenant. Grunts join the Elites since only the Elites that consider them as ally from the first time. The rest (Jackal, Brutes, etc) despise Grunts because they are so weak.
13. This spark a civil war among the Covenant. Elite with the Grunts (the Grunts respect Elite which behaves like true warrior, unlike other Covenants who despise Grunts).
HALO 3
14. Realizing the true nature of the Ring and since the Prophet want to activate the ring, the Elites join forces with human to stop Covenant (actually this happens at the end of Halo 2). The Elites of course, has tried to convince the rest of Covenant since they are only fooled by the Prophet.
15. To replace the missing Halo that destroyed in Halo 1, there is a portal in Earth which leads to galaxy far far away that leads to an installation, an ark, that could make a new Halo.
16. Master Chief and his co. try to stop the Prophet from activating the ring.
Additional Notes:
1. Flood is only there to make things worse. I don't think Flood has any significance in story, except for the reason Gulty Spark is trying to activate the Halo. Halo 1-3 is focused on Convenant, perhaps Halo 4 will focuse on Flood.
2. The real reason why Humanity couldn't join Covenant is that the Prophet know that Humanity is the real descendant of Forerunner. Should this is known to the rest of Covenant, the Prophet's position would be in great danger. This is also the reason why only a human could activate the index/Halo.
Jo'ogn wrote:Esp with Halo it was rediculous. I am supposed to play a sci-fi guy in some hi-tec shielded armour suit, but he can't see in the dark... O_0; And his "2m range flashlight" runs out of power after 5 seconds =_=;
Yeah, strange huh? But perhaps it's all only for balancing the game. I mean just see at the specs of Mjolnir Armor. Master Chief should be able to run like Bionic Man (6 million dollar man), jump like Air Jordan, infrared/low-light/scope goggles with infinite battery (splinter cell/syphoon filter anyone?), etc etc. But really, with all that, the game won't be FPS anymore... it will be first person action-stealth-shooting game (don't mix well I think).
Now, onto the real reason why I post this message:
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So why do you play games?
For entertainment, what else? Nintendo spelled it right: Nintendo Entertainment System ^_^
How much time do you spent with playing?
Depends. When I'm not playing then I could not playing at all for the whole month. But when playing, it could reach to whooping 16 hours a day (other than sleep, eat, and take a bath, I play HARD).
What is a frustration factor?
-Bad dub (I really wish they just sub those games!).
-When the difficulty is too hard that it's pointless to play.
-When the game become too repetitive while offering nothing good for me.
When do you give up?
1.When the game is becoming too hard to be finished that I feel it is pointless to play the game anymore. Especially that if I feel not rewarded (like there is no new game+). I don't want to repeat 140+ hours of pointless level grinding... or 80+ hours of repetitive replay/continue.
2.When I suddenly feel bored with the game. Like the game is too repetitive while offering no more good story or something like that.
Combine these two and I will throw the game into trash bin.
Why do you want to play a game through?
Mostly simply because of personal satisfaction (the only reason I unlock all those endings, items, secret-bosses, etc). Second reason is simply for the sake of finishing the game itself. Third is to enjoy the story and the ending.
in that context: How is the relation between games you spent money on and those you did not?
I don't really get this one? Care to explain more?
Do you play games even though they are not of the kind you like?
If so, why?
Yes, as long as I "get" something in return, like good story, cute characters, good and satisfying challenge, etc.
Do you believe in 'genre of games' or 'games for genders'?
Yes. I mean, they are really exists. Like I don't want to play a game where I play as a girl chasing around some pretty rich boys. Or play some certain fighting games where I must memorized 15 sequence of button input.